Changed "tiles we can move to" indication from circles to covering the tile

Convert 'conditional settlers' to workers upon capture

Selected unit fadein/fadeout it much more visible

Added notification when unit set to sleep/defend until healed has fully healed

Faster listing for existing saves - By SomeTroglodyte

Pillage uniques moddability - By EmperorPinguin

Civ V - Gods & Kings: Fix William personality - By RobLoach