# Language settings

# Equivalent of a space in your language
# If your language doesn't use spaces, just add "" as a translation, otherwise " "
" " = " "

# If the first word in a sentence starts with a capital in your language, 
# put the english word 'true' behind the '=', otherwise 'false'.
# Don't translate these words to your language, only put 'true' or 'false'.
StartWithCapitalLetter = true

# Diacritics Support:
# See https://yairm210.github.io/Unciv/Other/Translating/#diacritics-support for details!
# Most languages will not need these, feel free to ignore, or use "" to avoid the "requires translation" mark. Do NOT translate the "key" to the left of the equals sign!
 # Requires translation!
diacritics_support = 
 # Requires translation!
unicode_block_start_character = 
 # Requires translation!
unicode_block_end_character = 
 # Requires translation!
left_joining_diacritics = 
 # Requires translation!
right_joining_diacritics = 
 # Requires translation!
left_and_right_joiners = 

# Fastlane
# These will be automatically copied to the fastlane descriptions used by F-Droid. Their keys are not as usual the english original, please read those directly as linked.

# Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Summary
# English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/short_description.txt
Fastlane_short_description = 4X-civilisationsbyggarspel

# Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Description
# English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/full_description.txt
 # Requires translation!
Fastlane_full_description = 


# Starting from here normal translations start, as described in
# https://yairm210.github.io/Unciv/Other/Translating/

# General
Delete = Radera

# Base ruleset names
Civ V - Vanilla = Civ V - Original
Civ V - Gods & Kings = Civ V - Gods & Kings

# Obsolete Tutorial tasks - the active lines are moved to 'Lines from Events', much later in the tranlsation file.
# TODO remove after grace period which allows translators to copy and paste existing translations to the new format.

Move a unit!\nClick on a unit > Click on a destination > Click the arrow popup = Flytta på en enhet!\nKlicka på en enhet > Klicka på en destination > Klicka på pilbubblan
Found a city!\nSelect the Settler (flag unit) > Click on 'Found city' (bottom-left corner) = Grunda en stad!\nVälj Nybyggaren (enheten med flaggan) > Klicka på 'Grunda stad' (längst ned till vänster)
Enter the city screen!\nClick the city button twice = Gå in i stadsskärmen!\nKlicka på stadsknappen två gånger
Pick a technology to research!\nClick on the tech button (greenish, top left) > \n Select technology > Click 'Research' (bottom right) = Välj en teknologi för att utforska!\nKlicka på teknologiknappen (grönaktig, längst upp till vänster) > \n välj teknologi > klicka på 'Forska' (längst ned till höger)
Pick a construction!\nEnter city screen > Click on a unit or building (bottom left side) > \n Click 'add to queue' = Välj ett bygge!\nGå in i stadsskärmen > Klicka på en enhet eller byggnad (längst ned till vänster) > \n klicka 'lägg till i kö'
Pass a turn!\nCycle through units with 'Next unit' > Click 'Next turn' = Avsluta draget!\nGå igenom enheter med 'Nästa enhet' > Klicka på 'Nästa drag'
Reassign worked tiles!\nEnter city screen > Click the assigned (green) tile to unassign > \n Click an unassigned tile to assign population = Omfördela arbetade rutor!\nGå in i stadsskärmen > klicka på en tilldelad (grön) ruta för att fria upp > \n klicka på en otilldelad ruta för att tilldela befolkning
Meet another civilization!\nExplore the map until you encounter another civilization! = Möt en annan civilisation!\nUtforska kartan tills du möter en annan civilisation!
Open the options table!\nClick the menu button (top left) > Click 'Options' = Öppna alternativtabellen!\nKlicka på menyknappen (längst upp till vänster) > Klicka på 'Alternativ'
Construct an improvement!\nConstruct a Worker unit > Move to a Plains or Grassland tile > \n Click 'Construct improvement' (above the unit table, bottom left)\n > Choose the farm > \n Leave the worker there until it's finished = Bygg en förbättring!\nBygg en arbetarenhet > Flytta den till en Slätt- eller Gräsmarksruta > \n Klicka på 'Bygg förbättring' (ovanför enhetsabellen, längst ned till vänster)\n > Välj bondgården > \n Lämna arbetaren där tills det är klart
Create a trade route!\nConstruct roads between your capital and another city\nOr, automate your worker and let him get to that eventually = Skapa en handelsrutt!\nBygg vägar mellan din huvudstad och en annan stad\nEller automatisera din arbetare och låt honom sköta det förr eller senare
Conquer a city!\nBring an enemy city down to low health > \nEnter the city with a melee unit = Erövra en stad!\nTa ned en fientlig stad till låg hälsa > \nGå in i staden med en närstridsenhet
Move an air unit!\nSelect an air unit > Select another city within range > \nMove the unit to the other city = Flytta en luftenhet!\nVälj en luftenhet > välj en annan stad inom räckvidd > \nFlytta enheten till den andra staden
See your stats breakdown!\nEnter the Overview screen (top right corner) >\nClick on 'Stats' = Titta på din statistikgenomgång!\nGå in i Översiktsskärmen (längst upp till höger) >\n Klicka på 'Statistik'

# Crash screen

An unrecoverable error has occurred in Unciv: = Ett fel som inte kunde återhämtas från har hänt i Unciv:
If this keeps happening, you can try disabling mods. = Om det fortsätter hända kan du försöka att stänga av mods.
You can also report this on the issue tracker. = Du kan även rapportera detta på problemspåraren.
Copy = Kopiera
Error report copied. = Felrapport kopierad.
Open Issue Tracker = Öppna Problemspårare
Please copy the error report first. = Var vänlig kopiera felrapporten först.
Close Unciv = Stäng Unciv

# Buildings

Unsellable = Osäljbar
Not displayed as an available construction unless [building] is built = Visas inte som möjligt bygge om inte [building] byggts
Not displayed as an available construction without [resource] = Visas inte som möjligt bygge utan [resource]
Cannot be hurried = Kan inte snabbas på

Choose a free great person = Välj en gratis stor person
Get [unitName] = Få [unitName]

Hydro Plant = Vattenkraftverk
[buildingName] obsoleted = [buildingName] föråldrad

# City naming when list exhausted

 # Requires translation!
New [cityName] = 
 # Requires translation!
Neo [cityName] = 
 # Requires translation!
Nova [cityName] = 
 # Requires translation!
Altera [cityName] = 
 # Requires translation!
New [civName]\n(formerly known as [cityName]) = 

# Diplomacy,Trade,Nations

Requires [buildingName] to be built in the city = Kräver att [buildingName] byggts i staden
Requires [buildingName] to be built in all cities = Kräver att [buildingName] byggts i alla städer
Provides a free [buildingName] in the city = Ger en gratis [buildingName] i staden
 # Requires translation!
Requires improved [resource] near city = 
 # Requires translation!
Requires at least one of the following resources improved near the city: = 
Wonder is being built elsewhere = Undret byggs någon annanstans
National Wonder is being built elsewhere = Det Nationella Undret byggs någon annanstans
 # Requires translation!
Requires a [buildingName] in all [cityFilter] cities = 
 # Requires translation!
Requires a [buildingName] in at least [amount] of [cityFilter] cities = 
[buildingName] required: = [buildingName] krävs: 
Requires a [buildingName] in this city = Kräver en [buildingName] i denna stad
Cannot be built with [buildingName] = Kan inte byggas med [buildingName]
Consumes [amount] [resource] = Konsumerar [amount] [resource]
Need [amount] more [resource] = Behöver [amount] mer [resource]
[amount] available = [amount] tillgänglig
Required tech: [requiredTech] = Kräver teknologi: [requiredTech]
Requires [PolicyOrNationalWonder] = Kräver [PolicyOrNationalWonder]
Cannot be purchased = Kan inte köpas
Can only be purchased = Kan endast köpas
See also = Se även
 # Requires translation!
Use default promotions = 
 # Requires translation!
Default promotions for [unitName] = 
 # Requires translation!
Statuses = 

Requires at least one of the following: = Kräver minst en av de följande:
Requires all of the following: = Kräver allt av det följande:
Leads to [techName] = Leder till [techName]
Leads to: = Leder till:
 # Requires translation!
Enables: = 
 # Requires translation!
Disables: = 

Current construction = Nuvarande bygge
Construction queue = Byggnadskö
 # Requires translation!
Queue = 
Pick a construction = Välj ett bygge
Queue empty = Kön tom
Add to queue = Lägg till kön
Remove from queue = Ta bort från kön
Show stats drilldown = Visa detaljerad statistik
Show construction queue = Visa byggnadskö
No space to place this unit = Ingenstans att placera denna enheten
Cancel = Avbryt

Diplomacy = Diplomati
War = Krig
Peace = Fred
Research Agreement = Forskningsavtal
Declare war = Förklara krig
Declare war on [civName]? = Förklara krig mot [civName]? 
 # Requires translation!
[civName] will also join them in the war = 
 # Requires translation!
This will cancel your defensive pact with [civName] = 
Go to on map = Gå till kartan
Let's begin! = Nu kör vi!
[civName] has declared war on us! = [civName] har förklarat krig mot oss!
[leaderName] of [nation] = [leaderName] av [nation]
You'll pay for this! = Detta kommer stå dig dyrt!
Negotiate Peace = Förhandla Fred
Peace with [civName]? = Fred med [civName]?
Very well. = Nåväl.
Farewell. = Farväl.
Sounds good! = Låter bra!
Not this time. = Inte just nu.
Excellent! = Utmärkt!
How about something else... = Vad sägs om något annat...
A pleasure to meet you. = Trevligt att råkas.
Our relationship = Vårt förhållande
We have encountered the City-State of [name]! = Vi har mött stadsstaten [name]!
Declare Friendship ([numberOfTurns] turns) = Förklara Vänskap ([numberOfTurns] drag)
May our nations forever remain united! = Må våra nationer vara enade för alltid!
Indeed! = Verkligen!
Denounce [civName]? = Fördöm [civName]?
Denounce ([numberOfTurns] turns) = Fördöm ([numberOfTurns] turns)
We will remember this. = Vi kommer minnas detta.

[civName] has declared war on [targetCivName]! = [civName] har förklarat krig mot [targetCivName]!
# Join War
 # Requires translation!
[civName] has joined [allyCivName] in the war against us! = 
 # Requires translation!
We have joined [allyCivName] in the war against [enemyCivName]! = 
 # Requires translation!
[civName] has joined [allyCivName] in the war against [enemyCivName]! = 
 # Requires translation!
[civName] has joined us in the war against [enemyCivName]! = 
# Team War
 # Requires translation!
You and [allyCivName] have declared war against [enemyCivName]! = 
 # Requires translation!
[civName] and [allyCivName] have declared war against us! = 
 # Requires translation!
[civName] and [allyCivName] have declared war against [enemyCivName]! = 

 # Requires translation!
[civName] cancelled their Defensive Pact with [otherCivName]! = 
 # Requires translation!
[civName] cancelled their Defensive Pact with us! = 
 # Requires translation!
We have cancelled our Defensive Pact with [civName]! = 

[civName] and [targetCivName] have signed a Peace Treaty! = [civName] och [targetCivName] har slutit ett Fredsavtal!
[civName] and [targetCivName] have signed the Declaration of Friendship! = [civName] och [targetCivName] har undertecknat en Vänskapsförklaring!
[civName] has denounced [targetCivName]! = [civName] har fördömt [targetCivName]!
Do you want to break your promise to [leaderName]? = Vill du bryta ditt löfte till [leaderName]?
Break promise = Bryt löftet

[civName] is upset that you demanded tribute from [cityState], whom they have pledged to protect! = [civName] är upprörda över att du brandskattat [cityState], som de svurit att beskydda!
[civName] is upset that you attacked [cityState], whom they have pledged to protect! = [civName] är upprörda över att du anfallit [cityState], som de svurit att beskydda!
 # Requires translation!
[civName] is upset that you attacked [cityState], whom they are allied with! = 
[civName] is outraged that you destroyed [cityState], whom they had pledged to protect! = [civName] är bestörta över att du utplånat [cityState], som de hade svurit att beskydda!
[civName] has destroyed [cityState], whom you had pledged to protect! = [civName] har utplånat [cityState], som du hade svurit att beskydda!

Unforgivable = Oförlåtlig
Afraid = Rädd
Enemy = Fiende
Competitor = Konkurrent
Neutral = Neutral
Favorable = Välvillig
Friend = Vän
Ally = Allierad

[questName] (+[influenceAmount] influence) = [questName] (+[influenceAmount] inflytande)
[remainingTurns] turns remaining = [remainingTurns] drag kvar
 # Requires translation!
Current leader(s): [leaders] = 
 # Requires translation!
Current leader(s): [leaders], you: [yourScore] = 
# In the two templates above, 'leaders' will be one or more of the following, and 'yourScore' one:
 # Requires translation!
[civInfo] with [value] [valueType] = 

Demands = Krav

I've been informed that my armies have taken tribute from [civName], a city-state under your protection.\nI assure you, this was quite unintentional, and I hope that this does not serve to drive us apart. = Jag har meddelats att mina arméer har brandskattat [civName], en stadsstat under ditt beskydd.\nJag försäkrar dig, detta var alls inte med meningen, och jag hoppas att detta inte kommer hamna mellan oss.
We asked [civName] for a tribute recently and they gave in.\nYou promised to protect them from such things, but we both know you cannot back that up. = Vi tvingade en brandskatt från [civName] nyligen och de gav med sig.\nDu svor att beskydda dem från sådant, men vi vet båda att du inte är god för vad du lovat.
It's come to my attention that I may have attacked [civName].\nWhile it was not my goal to be at odds with your empire, this was deemed a necessary course of action. = Jag har blivit uppmärksammad på att jag kan ha anfallit [civName], en stadsstat under ditt beskydd.\nTrots att det inte var min avsikt att hamna på kant med ditt rike, bedömdes detta som ett nödvändigt steg framåt.
I thought you might like to know that I've launched an invasion of one of your little pet states.\nThe lands of [civName] will make a fine addition to my own. = Jag tänkte du kanske ville veta att jag påbörjat en invasion av en av dina små tama stater.\n[civName]s länder kommer bli ett passande tillskott till mina egna.
 # Requires translation!
THIS MEANS WAR! = 

Return [unitName] to [civName]? = Ge [unitName] tillbaka till [civName]?
The [unitName] we liberated originally belonged to [civName]. They will be grateful if we return it to them. = Den [unitName] vi befriat kom ursprungligen från [civName]. De vore tacksamma om vi gav den tillbaka till dem.

Enter the amount of gold = Skriv in mängden guld

# City-States

Provides [amountOfCulture] culture at 30 Influence = Ger [amountOfCulture] kultur vid 30 Inflytande
Provides 3 food in capital and 1 food in other cities at 30 Influence = Ger 3 mat i huvudstaden och 1 mat i övriga städer vid 30 Inflytande
Provides 3 happiness at 30 Influence = Ger 3 glädje vid 30 inflytande
Provides land units every 20 turns at 30 Influence = Ger landenheter vart 20:e dragvid 30 Inflytande
Give a Gift = Ge en Gåva
Gift [giftAmount] gold (+[influenceAmount] influence) = Skänk [giftAmount] guld (+[influenceAmount] inflytande)
Relationship changes in another [turnsToRelationshipChange] turns = Förhållandet ändras om ytterligare [turnsToRelationshipChange] drag
Protected by = Skyddad av
Revoke Protection = Ta Tillbaka Skydd
Revoke protection for [cityStateName]? = Ta tillbaka skydd av [cityStateName]?
Pledge to protect = Svär att Beskydda
Declare Protection of [cityStateName]? = Förklara Beskydd av [cityStateName]?
Build [improvementName] on [resourceName] (200 Gold) = Bygg [improvementName] på [resourceName] (200 Guld)
Gift Improvement = Skänk Förbättring
 # Requires translation!
[civName] is able to provide [unitName] once [techName] [isOrAre] researched. = 
 # Requires translation!
is = 
 # Requires translation!
are = 

Diplomatic Marriage ([amount] Gold) = Diplomatiskt Giftermål ([amount] Guld)
We have married into the ruling family of [civName], bringing them under our control. = Vi har gift in oss i den styrande familjen i [civName] och fört dem under vår kontroll.
[civName] has married into the ruling family of [civName2], bringing them under their control. = [civName] har gift in sig i den styrande familjen i [civName2] och fört dem under sin kontroll.
You have broken your Pledge to Protect [civName]! = Du har brutit din Ed att Beskydda [civName]!
City-States grow wary of your aggression. The resting point for Influence has decreased by [amount] for [civName]. = Stadsstater oroas av din aggression. Viloläget för Inflytande har minskat med [amount] för [civName].

[cityState] is being attacked by [civName] and asks all major civilizations to help them out by gifting them military units. = [cityState] blir anfallna av [civName] och ber alla stora civilisationer att hjälpa dem genom att skänka militära enheter.
[cityState] is being invaded by Barbarians! Destroy Barbarians near their territory to earn Influence. = [cityState] invaderas av Barbarer! Besegra Barbarer nära deras territorium för att tjäna Inflytande.
[cityState] is grateful that you killed a Barbarian that was threatening them! = [cityState] är tacksam för att du dödat en Barbar som hotade dem!
[cityState] is being attacked by [civName]! Kill [amount] of the attacker's military units and they will be immensely grateful. = [cityState] blir anfallna av [civName]! Döda [amount] av anfallarens militära enheter så kommer de vara oerhört tacksamma.
[cityState] is deeply grateful for your assistance in the war against [civName]! = [cityState] är djupt tacksam för din hjälp i kriget mot [civName]!
[cityState] no longer needs your assistance against [civName]. = [cityState] behöver inte längre din hjälp mot [civName].
 # Requires translation!
[cityState] cancelled the quests they had given you because you demanded tribute from them. = 
War against [civName] = Krig mot [civName]
We need you to help us defend against [civName]. Killing [amount] of their military units would slow their offensive. = Vi behöver din hjälp för att försvara oss mot [civName]. Om du dödar [amount] av deras militära enheter skulle det sinka deras offensiv.
Currently you have killed [amount] of their military units. = För närvarande har du dödat [amount] av deras militära enheter.
You need to find them first! = Du måste hitta dem först!

Cultured = Kultiverad
Maritime = Maritim
Mercantile = Merkantil
Religious = Religiös
Militaristic = Militaristisk
Type = Typ
Friendly = Vänlig
Hostile = Avog
Irrational = Irrationell
Personality = Personlighet
Influence = Inflytande

Ally: [civilization] with [amount] Influence = Allierad: [civilization] med [amount] inflytande
 # Requires translation!
Unknown civilization = 
Reach 30 for friendship. = Nå 30 för vänskap.
Reach highest influence above 60 for alliance. = Nå högsta inflytande över 60 för allians.
When Friends: = Vid Vänskap:
When Allies: = Vid Allians:
The unique luxury is one of: = Den unika lyxen är en av:
Demand Tribute = Kräv Brandskatt
Tribute Willingness = Brandskattsvillighet
At least 0 to take gold, at least 30 and size 4 city for worker = Åtminstone 0 för att ta guld, åtminstone 30 och storlek 4 stad för arbetare
Take [amount] gold (-15 Influence) = Ta [amount] guld (-15 Inflytande)
Take worker (-50 Influence) = Ta arbetare (-50 Inflytande)
[civName] is afraid of your military power! = [civName] är rädd för din militära makt!

Major Civ = Stor Civilisation
No Cities = Inga Städer
Base value = Grundvärde
Has Ally = Har Allierad
Has Protector = Har Beskyddare
Demanding a Worker = Kräver Arbetare
Demanding a Worker from small City-State = Kräver Arbetare från liten Stadsstat
Very recently paid tribute = Alldeles nyss brandskattad
Recently paid tribute = Nyligen brandskattad
Influence below -30 = Inflytande under -30
Military Rank = Militär Rangordning
Military near City-State = Militär nära Stadsstaten
Sum: = Summa:

# Trades

Trade = Handelsavtal
Offer trade = Erbjud handelsavtal
They'll decide on their turn = De bestämmer sig på deras tur
Retract offer = Ta tillbaka erbjudande
What do you have in mind? = Vad hade du i åtanke?
Our items = Våra artiklar
Our trade offer = Vårat handelserbjudande
[otherCiv]'s trade offer = [otherCiv]s handelserbjudande
[otherCiv]'s items = [otherCiv]s artiklar
+[amount] untradable copy = +[amount] ohandelsbar kopia
+[amount] untradable copies = +[amount] ohandelsbara kopior
Pleasure doing business with you! = Angenämt att göra affärer med er!
I think not. = Jag skulle inte tro det.
That is acceptable. = Det är godtagbart.
Accept = Acceptera
Keep going = Fortsätt
There's nothing on the table = Det finns inget på bordet
Peace Treaty = Fredsavtal
Agreements = Överenskommelser
Defensive Pact = Försvarspakt
Open Borders = Öppna Gränser
Gold per turn = Guld per drag
Cities = Städer
Technologies = Teknologier
Declarations of war = Krigsförklaringar
 # Requires translation!
Peace Proposals = 
 # Requires translation!
Accept Embassy = 
Introduction to [nation] = Presentation till [nation]
Declare war on [nation] = Förklara krig mot [nation]
 # Requires translation!
Make peace with [nation] = 
Luxury resources = Lyxresurser
Strategic resources = Strategiska resurser
 # Requires translation!
Stockpiled resources = 
Owned by you: [amountOwned] = Ägs av dig: [amountOwned]
Non-existent city = Icke-existerande stad

# Unit differences

[resourceName] not required = [resourceName] behövs inte
 # Requires translation!
Lost ability (vs [originalUnit]): [ability] = 
Upgrade all [count] [unit] ([cost] gold) = Uppgradera alla [count] [unit] ([cost] guld)
National ability = Nationell förmåga
[firstValue] vs [secondValue] = [firstValue] jämfört med [secondValue]
 # Requires translation!
[amount1]% [stat1] vs [amount2]% [stat2] = 
 # Requires translation!
Gained = 
 # Requires translation!
Lost = 


# New game screen

Uniques = Unika
Promotions = Befordringar
Load copied data = Ladda kopierad data
Reset to defaults = Återställ till standard
Select nations = Välj nationer
Set available nations for random pool = Välj tillgängliga nationen ur en slumpad bank
Available nations = Tillgängliga nationer
 # Requires translation!
Banned nations = 
Are you sure you want to reset all game options to defaults? = Vill du verkligen återställa alla inställningar till sina standardvärden?
Start game! = Starta spel!
Map Options = Kartalternativ
Game Options = Spelalternativ
Civilizations = Civilisationer
 # Requires translation!
Shuffle Civ Order at Start = 
Map Type = Karttyp
Map file = Kartfil
Max Turns = Maxdrag
Could not load map! = Kunde inte ladda kartan!
Generated = Genererad
Random Generated = Slumpgenererad
Which options should be available to the random selection? = Vilka alternativ ska vara tillgängliga för slumpväljaren?
Existing = Existerande
Custom = Egen
Map Generation Type = Kartgenerationstyp
 # Requires translation!
Enabled Map Generation Types = 
 # Requires translation!
Example map = 
 # Requires translation!
Scenario file [name] is invalid. = 

# Map types
Default = Standard
Pangaea = Pangea
Continent and Islands = Kontinent och Öar
Two Continents = Två Kontinenter
Three Continents = Tre Kontinenter
Four Corners = Fyra hörn
Archipelago = Skärgård
Inner Sea = Innanhav
 # Requires translation!
Perlin = 
 # Requires translation!
Small Continents = 
 # Requires translation!
Fractal = 

 # Requires translation!
Select players from starting locations = 
Random number of Civilizations = Slumpat antal Civilisationer
Min number of Civilizations = Minsta antal Civilisationer
Max number of Civilizations = Största antal Civilisationer
 # Requires translation!
Random number of City-States = 
 # Requires translation!
Min number of City-States = 
 # Requires translation!
Max number of City-States = 
One City Challenge = Enstadsutmaning
Enable Nuclear Weapons = Tillåt Kärnvapen
No City Razing = Ingen Stadsödeläggelse
No Barbarians = Inga Barbarer
Disable starting bias = Deaktivera startbias
Raging Barbarians = Rasande Barbarer
No Ancient Ruins = Inga Antika Ruiner
No Natural Wonders = Inga Naturliga Under
 # Requires translation!
Allow anyone to spectate = 
Victory Conditions = Segervillkor
Scientific = Vetenskaplig
Domination = Dominering
Cultural = Kulturell
Diplomatic = Diplomatisk
Time = Tid
 # Requires translation!
Your previous options needed to be reset to defaults. = 

# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square.
? = ?

Map Shape = Kartform
 # Requires translation!
Enabled Map Shapes = 
Hexagonal = Hexagonal
 # Requires translation!
Flat Earth Hexagonal = 
Rectangular = Rektangulär
Height = Höjd
Width = Bredd
Radius = Radie
Enable Espionage = Aktivera Spioneri

Resource Setting = Resursinställning
 # Requires translation!
Enabled Resource Settings = 
Other Settings = Andra Inställningar
Sparse = Gles
Abundant = Ymnig
Strategic Balance = Strategisk Balans
Legendary Start = Legendarisk Start
 # Requires translation!
This is used for painting resources, not in map generator steps: = 

Advanced Settings = Avancerade Inställningar
RNG Seed = RNG-frö
Map Elevation = Karthöjd
Temperature intensity = Temperaturextremvärden
Temperature shift = Temperaturskifte
Resource richness = Resursrikedom
Vegetation richness = Växtrikedom
Rare features richness = Rikedom av ovanliga drag
Max Coast extension = Maximal kuststräckning
Biome areas extension = Biomområdens utsträckning
Water level = Vattennivå

Online Multiplayer = Flerspelare Online
 # Requires translation!
You're currently using the default multiplayer server, which is based on a free Dropbox account. Because a lot of people use this, it is uncertain if you'll actually be able to access it consistently. Consider using a custom server instead. = 
Open Documentation = Öppna Dokumentation
Don't show again = Visa inte igen

World Size = Världsstorlek
 # Requires translation!
Enabled World Sizes = 
Tiny = Pytteliten
Small = Liten
Medium = Mellan
Large = Stor
Huge = Enorm
World wrap requires a minimum width of 32 tiles = Världsrundning kräver en vidd på minst 32 rutor
The provided map dimensions were too small = De givna kartstorlekarna var för små
The provided map dimensions were too big = De givna kartstorlekarna var för stora
The provided map dimensions had an unacceptable aspect ratio = De givna kartstorlekarna hade en otillåten aspektkvot

Difficulty = Svårighetsgrad

AI = AI
Remove = Ta bort
Random = Slumpmässig
Human = Människa
Hotseat = Hotseat
User ID = Användar-ID
Click to copy = Klicka för att kopiera


Game Speed = Spelhastighet
Quick = Snabb
Standard = Standard
Epic = Episk
Marathon = Maraton

Starting Era = Startar Epok
It looks like we can't make a map with the parameters you requested! = Det verkar som om vi inte kan göra en karta med parametrarna du önskade!
Maybe you put too many players into too small a map? = Kanske du satte för många spelare i en för liten karta?
No human players selected! = Inga människospelare valda!
Invalid Player ID! = Ogiltigt Spelar-ID!
No victory conditions were selected! = Inga segervillkor valda!
Mods: = Mods:
Extension mods = Tilläggsmods
 # Requires translation!
Search mods = 
Base ruleset: = Grundregler:
# Note - do not translate the colour names between «». Changing them works if you know what you're doing.
The mod you selected is incorrectly defined! = Det mod du valde är felaktigt definierat!
 # Requires translation!
The mod you selected is «RED»incorrectly defined!«» = 
The mod combination you selected is incorrectly defined! = Mod kombinationen du valde är felaktigt definierat!
 # Requires translation!
The mod combination you selected is «RED»incorrectly defined!«» = 
The mod combination you selected has problems. = Mod kombinationen du valde har problem.
You can play it, but don't expect everything to work! = Du kan spela, men förvänta dig inte att allt kommer att fungera!
 # Requires translation!
The mod combination you selected «GOLD»has problems«». = 
 # Requires translation!
You can play it, but «GOLDENROD»don't expect everything to work!«» = 
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Dessa grundregler är inte förenliga med de tidigare valda\ntilläggsmodsen. De har deaktiverats.
 # Requires translation!
Are you really sure you want to play with the following known problems? = 
Base Ruleset = Grundregler
[amount] Techs = [amount] Teknologier
[amount] Nations = [amount] Nationer
[amount] Units = [amount] Enheter
[amount] Buildings = [amount] Byggnader
[amount] Resources = [amount] Resurser
[amount] Improvements = [amount] Förbättringar
[amount] Religions = [amount] Religioner
[amount] Beliefs = [amount] Trossatser

World Wrap = Världsrundning
World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = Kartor med världsrundning kräver mycket minne - att skapa stora kartor på Android kan leda till krascher!
Anything above 80 by 50 may work very slowly on Android! = Allt ovan 80 x 50 kan fungera väldigt långsamt på Android!
Anything above 40 may work very slowly on Android! = Allt ovan 40 kan fungera väldigt långsamt på Android!

# Map editor

## Tabs/Buttons
Map editor = Kartredigerare
View = Se
Generate = Generera
Partial = Delvis
Generator steps = Generatorsteg
Edit = Redigera
Rivers = Floder
Load = Ladda
Save = Spara
New map = Ny karta
Empty = Tom
Save map = Spara karta
Load map = Ladda karta
Delete map = Ta bort karta
Are you sure you want to delete this map? = Är du säker på att du vill ta bort denna karta?
It looks like your map can't be saved! = Det verkar som om din karta inte kan sparas!
Exit map editor = Avsluta kartredigerare
Change map ruleset = Byt regelverk för kartan
Change the map to use the ruleset selected on this page = Ändra kartan till att använda regelverket som väljs på denna sida
Revert to map ruleset = Återgå till kartans regelverk
Reset the controls to reflect the current map ruleset = Återställ kontrollerna för att spegla kartans nuvarande regelverk
Features = Terrängdrag
Starting locations = Startplatser
Tile Matching Criteria = Rutmatchningskriterier
Complete match = Fullständig matchning
Except improvements = Förutom förbättringar
Base and terrain features = Grundterräng och terrängdrag
Base terrain only = Endast grundterräng
Land or water only = Endast land eller vatten
 # Requires translation!
Import a Wesnoth map = 

## Labels/messages
Brush ([size]): = Pensel ([size]):
# The single letter shown in the [size] parameter above for setting "Floodfill".
# Please do not make this longer than one character, the associated slider will not handle well.
Floodfill_Abbreviation = F
Error loading map! = Fel vid inläsning av karta!
Map saved successfully! = Kartan sparades framgångsrikt!
Current map RNG seed: [amount] = Nuvarande slumpseed till kartan: [amount]
Map copy and paste = Kopiera och klistra karta
Position: [param] = Position: [param]
Starting location(s): [param] = Startplats(er): [param]
Continent: [param] ([amount] tiles) = Kontinent: [param] ([amount] rutor)
Resource abundance = Resursöverflöd
Change map to fit selected ruleset? = Ändra kartan för att passa valt regelverk?
 # Requires translation!
Area: [amount] tiles, [amount2]% water, [amount3]% impassable, [amount4] continents/islands = 
Do you want to leave without saving the recent changes? = Vill du avsluta utan att spara ändringarna som gjordes?
Leave = Lämna
Do you want to load another map without saving the recent changes? = Vill du ladda en annan karta utan att spara ändringarna som gjordes?
River generation failed! = Misslyckades med flodgenerering!
Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. = Var god använd inte "Landmassa"-steget med karttyp "tom", skapa en ny tom karta istället.
This map has errors: = Denna karta har fel:
The incompatible elements have been removed. = De oförenliga elementen har avlägsnats.
 # Requires translation!
Current map: World Wrap = 
 # Requires translation!
Overlay image = 
 # Requires translation!
Click to choose a file = 
 # Requires translation!
Choose an image = 
 # Requires translation!
Overlay opacity: = 
 # Requires translation!
Invalid overlay image = 
 # Requires translation!
World wrap is incompatible with an overlay and was deactivated. = 
 # Requires translation!
An overlay image is incompatible with world wrap and was deactivated. = 
 # Requires translation!
Choose a Wesnoth map file = 
 # Requires translation!
That map is invalid! = 
 # Requires translation!
("[code]" does not conform to TerrainCodesWML) = 
 # Requires translation!
Use for new game "Select players" button: = 
 # Requires translation!
Enter a description for the users of this map = 

## Map/Tool names
My new map = Min nya karta
Generate landmass = Skapa landmassa
Raise mountains and hills = Höj berg och kullar
Humidity and temperature = Fuktighet och temperatur
Lakes and coastline = Sjöar och kust
Sprout vegetation = Gro växtlighet
Spawn rare features = Sätt ut ovanliga terrängdrag
Distribute ice = Fördela is
Assign continent IDs = Tilldela kontinent-ID:er
Place Natural Wonders = Placera Naturliga Under
Let the rivers flow = Låt floderna flöda
Spread Resources = Sprid ut Resurser
Create ancient ruins = Skapa Antika Ruiner
Floodfill = Fyll område
[nation] starting location = [nation]s startplats
 # Requires translation!
Any Civ = 
Remove features = Ta bort terrängdrag
Remove improvement = Ta bort förbättring
Remove resource = Ta bort resurs
Remove starting locations = Ta bort startplats
Remove rivers = Ta bort floder
Spawn river from/to = Skapa flod från/till
Bottom left river = Flod nere till vänster
Bottom right river = Flod nere till höger
Bottom river = Flod nere
 # Requires translation!
Player = 

# Multiplayer

Help = Hjälp
Username = Användarnamn
Multiplayer = Flerspelare
Could not download game! = Kunde inte ladda ned spel!
Could not upload game! = Kunde inte ladda upp spel!
Couldn't connect to Multiplayer Server! = Kunde inte ansluta till flerspelarserver"
Retry = Försök igen
Join game = Gå med i spel
Invalid game ID! = Ogiltigt spel-ID!
Copy user ID = Kopiera användar-ID
Copy game ID = Kopiera spel-ID
UserID copied to clipboard = Användar-ID kopierat till urklipp
Game ID copied to clipboard! = Spel-ID kopierat till urklipp
Friend name = Väns namn
Player ID = Spelar-ID
Please input a name for your friend! = Var god skriv in ett namn åt din vän!
Please input a player ID for your friend! = Var god skriv in ett spelar-ID åt din vän!
Are you sure you want to delete this friend? = Är du säker på att du vill ta bort denna vän?
Paste player ID from clipboard = Klipp in spelar-ID från urklipp
Player name already used! = Spelarnamnet används redan!
Player ID already used! = Spelar-ID:t används redan!
Player ID is incorrect = Spelar-ID:t är inkorrekt
Select friend = Välj vän
Select [thingToSelect] = Välj [thingToSelect]
Friends list = Vänlista
Add friend = Lägg till vän
Edit friend = Redigera vän
Friend name is already in your friends list! = Vännamnet finns redan i din vänlista!
Player ID is already in your friends list! = Spelar-ID:t finns redan i din vänlista!
You have to write a name for your friend! = Du måste skriva ett namn åt din vän!
You have to write an ID for your friend! = Du måste skriva ett ID åt din vän!
You cannot add your own player ID in your friend list! = Du kan inte lägga till ditt eget ID till din vänlista!
 # Requires translation!
To add a friend, ask him to send you his player ID.\nClick the 'Add friend' button.\nInsert his player ID and a name for him.\nThen click the 'Add friend' button again.\n\nAfter that you will see him in your friends list.\n\nA new button will appear when creating a new\nmultiplayer game, which allows you to select your friend. = 
Please input Player ID! = Var god skriv in Spelar-ID!
 # Requires translation!
The number of players will be adjusted = 
 # Requires translation!
These [numberOfPlayers] players will be adjusted = 
 # Requires translation!
[numberOfExplicitPlayersText] to [playerRange] actual players by adding random AI's or by randomly omitting AI's. = 
Set current user = Ställ in nuvarande användare
Player ID from clipboard = Spelar-ID från urklipp
Player ID from friends list = Spelar-ID från vänlistan
To create a multiplayer game, check the 'multiplayer' toggle in the New Game screen, and for each human player insert that player's user ID. = För att skapa ett flerspelarspel, välj 'flerspelar'-alternativet i Nytt Spel-skärme, och infoga användar-ID för varje mänsklig spelare.
You can assign your own user ID there easily, and other players can copy their user IDs here and send them to you for you to include them in the game. = Du kan enkelt tilldela ditt eget användar-ID där, och andra spelare kan kopiera sina användar-ID:n här och skicka dem till dig så du kan inkludera dem i spelet.
Once you've created your game, the Game ID gets automatically copied to your clipboard so you can send it to the other players. = När du skapat ditt spel, kopieras Spel-ID automatiskt till dina urklipp så du kan skicka det till de andra spelarna.
Players can enter your game by copying the game ID to the clipboard, and clicking on the 'Add multiplayer game' button = Spelare kan gå med i ditt spel genom att kopiera spel-ID:t till urklipp, och klicka på 'Lägg till flerspelarspel'-knappen
The symbol of your nation will appear next to the game when it's your turn = Din nations symbol kommer dyka upp bredvid spelet när det är din tur
Back = Tillbaka
Rename = Döp om
Add multiplayer game = Lägg till flerspelarspel
Refresh list = Uppdatera lista
Could not save game! = Kunde inte spara spel!
Could not delete game! = Kunde inte ta bort spel!
Error while refreshing: = Fel vid uppdatering:
Current Turn: = Nuvarande drag:
Add Currently Running Game = Lägg Till Pågående Spel
Paste gameID from clipboard = Klistra spelID från urklipp
GameID = SpelID
Game name = Spelnamn
Loading latest game state... = Laddar senaste speltillstånd...
 # Requires translation!
You are not allowed to spectate! = 
Couldn't download the latest game state! = Kunde inte ladda ned senaste speltillstånd!

## Chat
 # Requires translation!
Chat = 
 # Requires translation!
System = 
 # Requires translation!
Server = 
Unknown = Okänd
 # Requires translation!
one time = 
 # Requires translation!
Welcome to Chat! = 
 # Requires translation!
Successfully connected to WebSocket server! = 
 # Requires translation!
Authentication issue detected! You have to set a password to use Chat. = 
 # Requires translation!
Type something... = 

 # Requires translation!
Error: [error] = 
 # Requires translation!
WebSocket connection closed. Cause: [cause] = 


## Resign button
Resign = Ge upp
 # Requires translation!
Are you sure you ([civName]) want to resign? = 
You can only resign if it's your turn = Du kan bara ge upp om det är din tur
[civName] resigned and is now controlled by AI = [civName] gav upp och styrs nu av en AI

## Force resign button
 # Requires translation!
Force current player to resign = 
 # Requires translation!
Are you sure you want to force the current player ([civName]) to resign? = 

 # Requires translation!
Skip turn of current player = 
 # Requires translation!
Are you sure you want to skip the turn of [civName]? = 

Last refresh: [duration] ago = Sista uppdatering: [duration] sedan
Current Turn: [civName] since [duration] ago = Nuvarande drag: [civName] sedan [duration]
Seconds = Sekunder
Minutes = Minuter
Hours = Timmar
Days = Dagar
[amount] Seconds = [amount] Sekunder
[amount] Minutes = [amount] Minuter
[amount] Hours = [amount] Timmar
[amount] Days = [amount] Dagar
Server limit reached! Please wait for [time] seconds = Serverns gräns nådd! Var god vänta [time] sekunder
File could not be found on the multiplayer server = Filen kunde inte hittas på flerspelarservern
Unhandled problem, [errorMessage] = Ohanterat problem, [errorMessage]
 # Requires translation!
Please enter your server password = 
Set password = Välj lösenord
 # Requires translation!
Password must be at least 6 characters long = 
 # Requires translation!
Failed to set password! = 
 # Requires translation!
Password set successfully for server [serverURL] = 
Password = Lösenord
 # Requires translation!
Validating your authentication status... = 
 # Requires translation!
Your current password was rejected from the server = 
 # Requires translation!
You userId is unregistered! Set password to secure your userId = 
 # Requires translation!
Your current password has been succesfully verified = 
 # Requires translation!
Your authentication status could not be determined = 
 # Requires translation!
Set a password to secure your userId = 
 # Requires translation!
Authenticate = 
 # Requires translation!
This server does not support authentication = 
 # Requires translation!
Authentication failed = 

# Save game menu

Current saves = Nuvarande sparade
Show autosaves = Visa autosparade
Saved game name = Sparade spelets namn
# This is the save game name the dialog will suggest
[player] - [turns] turns = [player] - [turns] drag
Copy to clipboard = Kopiera till urklipp
Copy saved game to clipboard = Kopiera sparat spel till urklipp
Could not load game! = Kunde inte ladda spel!
Could not load game from clipboard! = Kunde inte ladda spel från urklipp!
Could not load game from custom location! = Kunde inte ladda från självvald plats!
 # Requires translation!
The file data seems to be corrupted. = 
The save was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = Spelet sparades med en inkompatibel version av Unciv: [version]. Var god uppdatera Unciv till denna version eller senare och försök igen.
 # Requires translation!
You do not have sufficient permissions to access the file. = 
Load [saveFileName] = Ladda [saveFileName]
Are you sure you want to delete this save? = Är du säker på att du vill ta bort denna sparfil?
Delete save = Ta bort sparad
[saveFileName] deleted successfully. = [saveFileName] togs framgångsrikt bort.
Insufficient permissions to delete [saveFileName]. = Otillräckliga tillåtelser för att ta bort [saveFileName].
Failed to delete [saveFileName]. = Lyckades inte ta bort [saveFileName].
Saved at = Sparad på
Saving... = Sparar...
Overwrite existing file? = Skriv över nuvarande fil?
Overwrite = Skriv över
 # Requires translation!
The file is marked read-only. = 
It looks like your saved game can't be loaded! = Det verkar som om ditt sparade spel inte kan laddas!
If you could copy your game data ("Copy saved game to clipboard" -  = Om du kan kopiera din speldata ("Kopiera sparat spel till urklipp" - 
  paste into an email to yairm210@hotmail.com) =   klistra in i ett mail till yairm210@hotmail.com)
I could maybe help you figure out what went wrong, since this isn't supposed to happen! = Så kunde jag kanske hjälpa dig lista ut vad som gick snett, eftersom det här inte ska hända!
Missing mods: [mods] = Saknade mods: [mods]
Load from custom location = Ladda från självvald plats
Save to custom location = Spara till självvald plats
Could not save game to custom location! = Kunde inte spara till självvald plats!
 # Requires translation!
'[saveFileName]' copied to clipboard! = 
 # Requires translation!
Current game copied to clipboard! = 
 # Requires translation!
Could not save game to clipboard! = 
Download missing mods = Ladda ned mods som saknas
Missing mods are downloaded successfully. = Saknade mods laddades framgångsrikt ned.
Could not load the missing mods! = Kunde inte ladda ned mods som saknas!
Could not download mod list. = Kunde inte ladda ned modlistan.
Could not find a mod named "[modName]". = Kunde inte hitta någon mod som heter "[modName]".

# Options

Options = Alternativ

## About tab
About = Om
Version = Version
See online Readme = Se online Readme
Visit repository = Besök arkiv
 # Requires translation!
Visit the wiki = 

## Display tab
Display = Skärm

### Screen subgroup

Screen = Skärm
Screen Mode = Skärmläge
Windowed = Fönsterläge
Fullscreen = Fullskärmsläge
Borderless = Ramlöst läge

 # Requires translation!
UI Scale = 

### Enable panning the map when you move the mouse to the edge of the window
 # Requires translation!
Map mouse auto-scroll = 
 # Requires translation!
Map panning speed = 

### Graphics subgroup

Tileset = Rutset
 # Requires translation!
Unitset = 
 # Requires translation!
UI Skin = 

### UI subgroup

 # Requires translation!
UI = 

 # Requires translation!
Notifications on world screen = 
 # Requires translation!
Disabled = 
Hidden = Dold
Visible = Synlig
Permanent = Permanent

 # Requires translation!
Show minimap = 

Show tutorials = Visa övningar
Reset tutorials = Återställ övningar
 # Requires translation!
Do you want to reset completed tutorials? = 
Reset = Återställ

Show zoom buttons in world screen = Visa zoomknappar i världsvyn
 # Requires translation!
Experimental = 
 # Requires translation!
Experimental Demographics scoreboard = 
 # Requires translation!
Unit movement button = 
 # Requires translation!
Unit actions menu = 
 # Requires translation!
Never close popups by clicking outside = 
 # Requires translation!
Use circles to indicate movable tiles = 
 # Requires translation!
Size of Unitset art in Civilopedia = 

### Visual Hints subgroup

 # Requires translation!
Visual Hints = 
Show worked tiles = Visa arbetade rutor
Show resources and improvements = Visa resurser och förbättringar
Show tile yields = Visa rutors avkastning 
Show unit movement arrows = Visa pilar för enhetsförflyttning
 # Requires translation!
Show suggested city locations for units that can found cities = 
Show pixel units = Visa pixelenheter
Show pixel improvements = Visa pixelförbättringar
Unit icon opacity = Enhetsikoners opacitet

### Performance subgroup

 # Requires translation!
Performance = 
Continuous rendering = Kontinuerlig rendering
When disabled, saves battery life but certain animations will be suspended = När detta slås av sparas batteritid men vissa animationer kommer stoppas

## Gameplay tab
Gameplay = Spelupplägg
Check for idle units = Kolla efter lediga enheter
 # Requires translation!
'Next unit' button cycles idle units = 
 # Requires translation!
Auto Unit Cycle = 
 # Requires translation!
Show Small Skip/Cycle Unit Button = 
Move units with a single tap = Flytta enheter med ett enda tryck
 # Requires translation!
Move units with a long tap = 
Auto-assign city production = Auto-tilldela städers produktion
Auto-build roads = Auto-bygg vägar
Automated workers replace improvements = Automatiserade arbetare ersätter förbättringar
 # Requires translation!
Automated units move on turn start = 
 # Requires translation!
Automated units can upgrade = 
 # Requires translation!
Automated units choose promotions = 
 # Requires translation!
Cities auto-bombard at end of turn = 
Order trade offers by amount = Sortera handelserbjudanden efter mängd
Ask for confirmation when pressing next turn = Be om bekräftelse när nästa drag trycks
Notifications log max turns = Max drag för notifikationslogg

## Language tab

Language = Språk
Please note that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, click here. = Observera att översättningar är ett pågående gemenskapsbaserat arbete och de är OFULLSTÄNDIGA! Procentandelen som visas är hur mycket av språket som översätts i spelet. Om du vill hjälpa till att översätta spelet till ditt språk, klicka här.


## Sound tab
Sound = Ljud
Sound effects volume = Ljudeffektsvolym
Music volume = Musikvolym
City ambient sound volume = Ljudvolym av bakgrundsljud i städer
 # Requires translation!
Leader voices volume = 
Pause between tracks = Pausa mellan spår
Pause = Pausa
Music = Musik
Skip = Hoppa över
Currently playing: [title] = Spelas nu: [title]
Download music = Ladda ned musik
Downloading... = Laddar ned...
Could not download music! = Kunde inte ladda ned musik!
—Paused— = -Pausad-
 # Requires translation!
—Default— = 
—History— = -Historik-

## Advanced tab
Advanced = Avancerat
 # Requires translation!
Number of autosave files stored = 
 # Requires translation!
Autosave turns must be larger than 0! = 
 # Requires translation!
Autosave turns over 200 may take a lot of space on your device. = 
Turns between autosaves = Drag mellan autosparning
 # Requires translation!
Enter = 

Screen orientation = Skärmorientering
 # Requires translation!
Landscape (fixed) = 
 # Requires translation!
Portrait (fixed) = 
 # Requires translation!
Auto (sensor adjusted) = 
 # Requires translation!
Enable using display cutout areas = 
 # Requires translation!
Hide system status and navigation bars = 
Font family = Teckensnittsfamilj
Font size multiplier = Teckensnittsstorleksfaktor
Default Font = Standardteckensnitt

Max zoom out = Max utzoomning
Enable Easter Eggs = Aktivera Påskägg
 # Requires translation!
Enable Scenarios (experimental) = 
 # Requires translation!
Enlarge selected notifications = 

Generate translation files = Generera översättningsfiler
Translation files are generated successfully. = Översättningsfiler framgångsrikt genererade.
Fastlane files are generated successfully. = Snabbspårsfiler framgångsrikt genererade
 # Requires translation!
Update Mod categories = 

## Keys tab
Keys = Tangenter
 # Requires translation!
Please see the Tutorial. = 
 # Requires translation!
Hit the desired key now = 

## Locate mod errors tab
Locate mod errors = Hitta modfel
Check extension mods based on: = Kolla utökningsmods baserat på:
-none- = -inget-
 # Requires translation!
-declared requirements- = 
 # Requires translation!
Requirements could not be determined.\nChoose a base to check this Mod. = 
Reload mods = Ladda om mods
# Currently unused
Checking mods for errors... = Kontrollerar mods efter fel...
No problems found. = Inga problem funna.
Autoupdate mod uniques = Autouppdatera mods unika
Uniques updated! = Unika uppdaterade!

## Debug tab
Debug = Felsök

## Unused - kept for future use
Show = Visa
Hide = Dölj
HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = MYCKET EXPERIMENTELLT - DU HAR VARNATS!
You need to restart the game for this change to take effect. = Du måste starta om spelet för att denna ändring ska verka.

# AutomationTab
 # Requires translation!
Automation = 

# AutoPlay
 # Requires translation!
AutoPlay = 
 # Requires translation!
Show AutoPlay button = 
 # Requires translation!
Multi-turn AutoPlay amount = 
 # Requires translation!
AutoPlay until victory = 

 # Requires translation!
Start AutoPlay = 
 # Requires translation!
AutoPlay End Turn = 
 # Requires translation!
AutoPlay Military Once = 
 # Requires translation!
AutoPlay Civilians Once = 
 # Requires translation!
AutoPlay Economy Once = 

# Notifications

Research of [technologyName] has completed! = Forskning i [technologyName] fullbordat!
 # Requires translation!
We gained [amount] Science from Research Agreement = 
[construction] has become obsolete and was removed from the queue in [cityName]! = [construction] är föråldrad och kommer tas bort från byggnadskön i [cityName]!
[construction] has become obsolete and was removed from the queue in [amount] cities! = [construction] är föråldrad och togs därför bort från kön i [amount] cities!
[cityName] changed production from [oldUnit] to [newUnit] = [cityName] ändrade produktionen från [oldUnit] till [newUnit]
[amount] cities changed production from [oldUnit] to [newUnit] = [amount] städer ändrade produktionen från [oldUnit] till [newUnit]
Excess production for [wonder] converted to [goldAmount] gold = Överbliven produktion för [wonder] omvandlat till [goldAmount] guld
You have entered a Golden Age! = Du har gått in i en Guldålder!
[resourceName] revealed near [cityName] = [resourceName] upptäckt nära [cityName]
[n] sources of [resourceName] revealed, e.g. near [cityName] = [n] källor till [resourceName] upptäckta, t ex nära [cityName]
A [greatPerson] has been born in [cityName]! = En [greatPerson] har fötts i [cityName]! 
We have encountered [civName]! = Vi har stött på [civName]!
[cityStateName] has given us [stats] as a token of goodwill for meeting us = [cityStateName] har gett oss [stats] i välkomstgåva för att visa sin välvilja
[cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName] har gett oss [stats] då vi är den första stora civilisation som mött dem
[cityStateName] has also given us [stats] = [cityStateName] har även gett oss [stats]
[cityStateName] gave us a [unitName] as a gift! = [cityStateName] gav oss [unitName] i gåva!
Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Kan inte betala driftkostnad för [unitName] - enheten har hemförlovats!
[cityName] has grown! = [cityName] har vuxit!
[cityName] is starving! = [cityName] svälter!
[construction] has been built in [cityName] = [construction] har byggts i [cityName]
[wonder] has been built in a faraway land = [wonder] har byggt i fjärran land
[civName] has completed [construction]! = [civName] har färdigställt [construction]!
The city of [cityname] has started constructing [construction]! = Staden [cityname] har börjat bygga [construction]!
[civilization] has started constructing [construction]! = [civilization] har börjat bygga [construction]!
 # Requires translation!
[cityName] has started working on [construction] = 
[cityName] has expanded its borders! = [cityName] har utökat sina gränser!
Your Golden Age has ended. = Din Guldålder har slutat.
[cityName] has been razed to the ground! = [cityName] har jämnats med marken!
We have conquered the city of [cityName]! = Vi har erövrat staden [cityName]!
 # Requires translation!
Your citizens are revolting due to very high unhappiness! = 
 # Requires translation!
Connect road cancelled! = 

# Battle messages
 # Requires translation!
An enemy [unit] has attacked [cityName] ([amount2] HP) = 
 # Requires translation!
An enemy [unit] ([amount] HP) has attacked [cityName] ([amount2] HP) = 
 # Requires translation!
An enemy [unit] ([amount] HP) has [battleAction] our [ourUnit] ([amount2] HP) = 
 # Requires translation!
An enemy [unit] has attacked our [ourUnit] ([amount] HP) = 
 # Requires translation!
An enemy [unit] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = 
Enemy city [cityName] has attacked our [ourUnit] = Den fientliga staden [cityName] har anfallit vår [ourUnit]
 # Requires translation!
Enemy city [cityName] has attacked our [ourUnit] ([amount2] HP) = 
An enemy [unit] has captured [cityName] = En fientlig [unit] har intagit [cityName]
 # Requires translation!
An enemy [unit] ([amount] HP) has captured [cityName] ([amount2] HP) = 
An enemy [unit] has raided [cityName] = En fientlig [unit] har plundrat [cityName]
 # Requires translation!
An enemy [unit] ([amount] HP) has raided [cityName] ([amount2] HP) = 
An enemy [unit] has captured our [ourUnit] = En fientlig [unit] har fångat vår [ourUnit]
 # Requires translation!
An enemy [unit] ([amount] HP) has captured our [ourUnit] ([amount2] HP) = 
An enemy [unit] has destroyed our [ourUnit] = En fientlig [unit] har utplånat vår [ourUnit]
 # Requires translation!
An enemy [unit] ([amount] HP) has destroyed our [ourUnit] ([amount2] HP) = 
Your [ourUnit] has destroyed an enemy [unit] = Din [ourUnit] har utplånat en fiende-[unit]
 # Requires translation!
Your [ourUnit] ([amount] HP) has destroyed an enemy [unit] ([amount2] HP) = 
An enemy [RangedUnit] has destroyed the defence of [cityName] = En fientlig [RangedUnit] har utplånat försvaren i [cityName]
 # Requires translation!
An enemy [RangedUnit] ([amount] HP) has destroyed the defence of [cityName] ([amount2] HP) = 
Enemy city [cityName] has destroyed our [ourUnit] = Den fientliga staden [cityName] har utplånat vår [ourUnit]
 # Requires translation!
Enemy city [cityName] ([amount] HP) has destroyed our [ourUnit] ([amount2] HP) = 
An enemy [unit] was destroyed while attacking [cityName] = En fientlig [unit] utplånades medan den anföll [cityName]
 # Requires translation!
An enemy [unit] ([amount] HP) was destroyed while attacking [cityName] ([amount2] HP) = 
An enemy [unit] was destroyed while attacking our [ourUnit] = En fientlig [unit] utplånades medan den anföll vår [ourUnit]
 # Requires translation!
An enemy [unit] ([amount] HP) was destroyed while attacking our [ourUnit] ([amount2] HP) = 

# Interception messages
 # Requires translation!
Our [attackerName] ([amount] HP) was attacked by an intercepting [interceptorName] ([amount2] HP) = 
 # Requires translation!
Our [attackerName] ([amount] HP) was attacked by an unknown interceptor = 
 # Requires translation!
Our [attackerName] ([amount] HP) was destroyed by an intercepting [interceptorName] ([amount2] HP) = 
 # Requires translation!
Our [attackerName] ([amount] HP) was destroyed by an unknown interceptor = 
 # Requires translation!
Our [interceptorName] ([amount] HP) intercepted and destroyed an enemy [attackerName] ([amount2] HP) = 
 # Requires translation!
Our [attackerName] ([amount] HP) destroyed an intercepting [interceptorName] ([amount2] HP) = 
 # Requires translation!
Our [interceptorName] ([amount] HP) intercepted and was destroyed by an enemy [attackerName] ([amount2] HP) = 
 # Requires translation!
Our [interceptorName] ([amount] HP) intercepted and was destroyed by an unknown enemy = 
 # Requires translation!
Our [interceptorName] ([amount] HP) intercepted and attacked an enemy [attackerName] ([amount2] HP) = 

 # Requires translation!
Nothing tried to intercept our [attackerName] = 

An enemy [unit] was spotted near our territory = En fientlig [unit] siktades nära vårt territorium
An enemy [unit] was spotted in our territory = En fientlig [unit] siktades i vårt territorium
 # Requires translation!
An enemy [unit] has destroyed our tile improvement [improvement] = 
Your city [cityName] can bombard the enemy! = Din stad [cityName] kan bombardera fienden!
[amount] of your cities can bombard the enemy! = [amount] av dina städer kan bombardera fienden!
[amount] enemy units were spotted near our territory = [amount] fientliga enheter siktades nära vårt territorium
[amount] enemy units were spotted in our territory = [amount] fientliga enheter siktades i vårt territorium
 # Requires translation!
A(n) [nukeType] from [civName] has exploded in our territory! = 
 # Requires translation!
A(n) [nukeType] has been detonated by [civName]! = 
 # Requires translation!
After an attempted attack by our [nukeType], [civName] has declared war on us! = 
After being hit by our [nukeType], [civName] has declared war on us! = Efter att ha träffats av vår [nukeType], har [civName] förklarat krig mot oss!
The civilization of [civName] has been destroyed! = Civilisationen [civName] har utplånats!
The City-State of [name] has been destroyed! = Stadsstaten [name] har utplånats!
Your [ourUnit] captured an enemy [theirUnit]! = Din [ourUnit] har tillfångatagit en fientlig [theirUnit]!
 # Requires translation!
Your captured [unitName] has been returned by [civName] = 
Your [ourUnit] plundered [amount] [Stat] from [theirUnit] = Din [ourUnit] har plundrat [amount] [Stat] från [theirUnit]
We have captured a barbarian encampment and recovered [goldAmount] gold! = Vi har erövrat ett barbarläger och återtagit [goldAmount] guld!
An enemy [unitType] has joined us! = En fientlig [unitType] har gått med oss!
[unitName] can be promoted! = [unitName] kan bli befordrad
 # Requires translation!
[unitName] has fully healed = 

# This might be needed for a rewrite of Germany's unique - see #7376
A barbarian [unitType] has joined us! = En barbar-[unitType] har gått med oss!

We have found survivors in the ruins - population added to [cityName] = Vi har hittat överlevare i ruinen - befolkning har lags till [cityName]
We have discovered the lost technology of [techName] in the ruins! = Vi har upptäckt den glömda teknologin [techName] i ruinerna!
A [unitName] has joined us! = En [unitName] har gått med oss!
An ancient tribe trains our [unitName] in their ways of combat! = En antik stam lär upp vår [unitName] i sin stridskonst!
We have found a stash of [amount] gold in the ruins! = Vi har hittat en samling med [amount] guld i ruinerna!
We have found a crudely-drawn map in the ruins! = Vi har hittat en grovt ritad karta i ruinerna!
[unit] finished exploring. = [unit] slutförde sitt utforskande.
[unit] has no work to do. = [unit] har inget arbete att göra.
You're losing control of [name]. = Du tappar kontrollen över [name].
You and [name] are no longer friends! = Du och [name] är inte längre vänner!
Your alliance with [name] is faltering. = Din allians med [name] sviktar.
You and [name] are no longer allies! = Du och [name] är inte längre allierade!
[civName] gave us a [unitName] as gift near [cityName]! = [civName] skänkte oss en [unitName] nära [cityName]!
[civName] has denounced us! = [civName] har fördömt oss!
[cityName] has been connected to your capital! = [cityName] har anslutits till din huvudstad!
[cityName] has been disconnected from your capital! = Anslutningen mellan [cityName] och din huvudstad har brutits!
 # Requires translation!
Connect road completed = 
[civName] has accepted your trade request = [civName] har godtagit ditt handelsförslag
[civName] has made a counteroffer to your trade request = [civName] har kommit med ett motförslag till ditt handelsförslag
[civName] has denied your trade request = [civName] har avslagit ditt handelsförslag
[tradeOffer] from [otherCivName] has ended = [tradeOffer] från [otherCivName] har avslutats
[tradeOffer] to [otherCivName] has ended = [tradeOffer] till [otherCivName] har avslutats
 # Requires translation!
[tradeOffer] from [otherCivName] will end in [amount] turns = 
 # Requires translation!
[tradeOffer] from [otherCivName] will end next turn = 
One of our trades with [nation] has ended = Ett av våra handelsavtal med [nation] har avslutats
One of our trades with [nation] has been cut short = Ett av våra handelsavtal med [nation] har stoppats i förtid
We have allied with [nation]. = Vi har allierat oss med [nation].
We have lost alliance with [nation]. = Vi har förlorat alliansen med [nation].
We have discovered [naturalWonder]! = Vi har upptäckt [naturalWonder]!
We have received [goldAmount] Gold for discovering [naturalWonder] = Vi har fått [goldAmount] Guld för upptäckten av [naturalWonder]!
Your relationship with [cityStateName] is about to degrade = Ditt förhållande med [cityStateName] är på väg att försämras
Your relationship with [cityStateName] degraded = Ditt förhållande med [cityStateName] försämrades
A new barbarian encampment has spawned! = Ett nytt barbarläger har alstrats!
Barbarians raided [cityName] and stole [amount] Gold from your treasury! = Barbarer plundrade [cityName] och stal [amount] Guld från din skattkammare!
Received [goldAmount] Gold for capturing [cityName] = Fick [goldAmount] Guld för erövrandet av [cityName]
Our proposed trade is no longer relevant! = Vårt föreslagna handelserbjudande är inte längre relevant!
[defender] could not withdraw from a [attacker] - blocked. = [defender] kunde inte dra sig från en [attacker]
[defender] withdrew from a [attacker] = [defender] drog sig ifrån en [attacker]
By expending your [unit] you gained [Stats]! = Genom att förbruka din [unit] fick du [Stats]!
Your territory has been stolen by [civName]! = [civName] har stulit ditt territorium!
 # Requires translation!
Clearing a [feature] has created [Stats] for [cityName] = 
[civName] assigned you a new quest: [questName]. = [civName] gav dig ett nytt uppdrag: [questName].
[civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] belönade dig med [influence] inflytande för fullbordandet av [questName]-uppdraget.
[civName] no longer needs your help with the [questName] quest. = [civName] behöver inte längre din hjälp med [questName]-uppdraget.
The [questName] quest for [civName] has ended. It was won by [civNames]. = [questName]-uppdraget åt [civName] har avslutats. Det vanns av [civNames].
The resistance in [cityName] has ended! = Motståndet i [cityName] har slutat!
[cityName] demands [resource]! = [cityName] kräver [resource]!
Because they have [resource], the citizens of [cityName] are celebrating We Love The King Day! = Eftersom de har [resource] firar medborgarna i [cityName] Vi Älskar Kungen-Dagen!
We Love The King Day in [cityName] has ended. = Vi Älskar Kungen-Dagen i [cityName] har tagit slut.
Our [name] took [tileDamage] tile damage and was destroyed = Vår [name] tog [tileDamage] rutskada och utplånades
Our [name] took [tileDamage] tile damage = Vår [name] tog [tileDamage] rutskada
[civName] has adopted the [policyName] policy = [civName] har anammat [policyName]-policyn
 # Requires translation!
[civName] has researched [techName] = 
You gained [Stats] as your religion was spread to [cityName] = Du fick [Stats] när din religion spreds till [cityName]
You gained [Stats] as your religion was spread to an unknown city = Du fick [Stats] när din religion spreds till en okänd stad
Your city [cityName] was converted to [religionName]! = Din stad [cityName] konverterades till [religionName]!
Your [unitName] lost its faith after spending too long inside enemy territory! = Din [unitName] förlorade sin tro efter att ha tillbringat för lång tid inom fiendens territorium!
 # Requires translation!
An [unitName] has removed your religion [religionName] from its Holy City [cityName]! = 
 # Requires translation!
An [unitName] has restored [cityName] as the Holy City of your religion [religionName]! = 
You have unlocked [ability]! = Du har aktiverat [ability]!
A new b'ak'tun has just begun! = En ny baktun har börjat!
A Great Person joins you! = En Stor Person går med dig!
[civ1] has liberated [civ2] = [civ1] har befriat [civ2]

# Trigger notifications


# Since each cause can be paired with each effect we need to create the final string by adding them together.
# If your language puts the effect before the cause - like {Gained [2] [Worker] unit(s)} {due to constructing [The Pyramids]} -
# put the english word 'true' behind the '=', otherwise 'false'.
# Don't translate these words to your language, only put 'true' or 'false'. Defaults to 'true'.
 # Requires translation!
EffectBeforeCause = 

## Trigger effects

 # Requires translation!
Gained [amount] [unitName] unit(s) = 
 # Requires translation!
Gained [stats] = 
 # Requires translation!
You may choose a free Policy = 
 # Requires translation!
You may choose [amount] free Policies = 
 # Requires translation!
You gain the [policy] Policy = 
 # Requires translation!
You gain the [belief] Belief = 
 # Requires translation!
You enter a Golden Age = 
 # Requires translation!
You have gained [amount] [resourceName] = 
 # Requires translation!
You have lost [amount] [resourceName] = 

## Trigger causes

 # Requires translation!
due to researching [tech] = 
 # Requires translation!
due to adopting [policy] = 
 # Requires translation!
due to discovering [naturalWonder] = 
 # Requires translation!
due to entering the [eraName] = 
 # Requires translation!
due to constructing [buildingName] = 
 # Requires translation!
due to gaining a [unitName] = 
 # Requires translation!
due to founding a city = 
 # Requires translation!
due to discovering a Natural Wonder = 
 # Requires translation!
due to our [unitName] defeating a [otherUnitName] = 
 # Requires translation!
due to our [unitName] being defeated by a [otherUnitName] = 
 # Requires translation!
due to our [unitName] losing [amount] HP = 
 # Requires translation!
due to our [unitName] being promoted = 
 # Requires translation!
due to expending our [unitName] = 
 # Requires translation!
from the ruins = 

# World Screen UI

Working... = Arbetar...
Waiting for other players... = Väntar på övriga spelare...
Waiting for [civName]... = Väntar på [civName]...
in = om
Next turn = Nästa drag
Confirm next turn = Bekräfta nästa drag
Move automated units = Flytta automatiserade enheter
[currentPlayerCiv] ready? = [currentPlayerCiv] redo?
1 turn = 1 drag
[numberOfTurns] turns = [numberOfTurns] drag
Turn = Drag
turns = drag
turn = drag
Next unit = Nästa enhet
 # Requires translation!
[amount] units idle = 
 # Requires translation!
[idleCount] idle = 
 # Requires translation!
[skipCount] skipping = 
 # Requires translation!
Cycle = 
Fog of War = Krigsdimma
Pick a policy = Välj en policy
 # Requires translation!
Move Spies = 
Movement = Förflyttning
Strength = Styrka
Ranged strength = Räckviddsstyrka
Bombard strength = Bombardemangsstyrka
Range = Räckvidd
XP = XP
Move unit = Förflytta enhet
Stop movement = Avsluta förflyttning
 # Requires translation!
Show unit destination = 
Swap units = Byt plats på enheter
Construct improvement = Bygg förbättring
Automate = Automatisera
Stop automation = Avsluta automatisering
Construct road = Bygg väg
Fortify = Förskansa
Fortify until healed = Förskansa tills läkt
Fortification = Befästning
 # Requires translation!
Guard = 
 # Requires translation!
Guarding = 
Sleep = Sov
Sleep until healed = Sov tills läkt
Moving = Flyttande
Set up = Gör klar
 # Requires translation!
Escort formation = 
 # Requires translation!
Stop Escort formation = 
Paradrop = Fallskärmshoppa
 # Requires translation!
Air Sweep = 
Add in capital = Lägg till i huvudstaden
Add to [comment] = Lägg till [comment]
Upgrade to [unitType] ([goldCost] gold) = Uppgradera till [unitType] ([goldCost] guld)
Upgrade to [unitType]\n([goldCost] gold, [resources]) = Uppgradera till [unitType]\n([goldCost] guld, [resources])
 # Requires translation!
Transform to [unitType] = 
 # Requires translation!
Transform to [unitType]\n([resources]) = 
Found city = Grunda stad
Promote = Befordra
Health = Hälsa
Disband unit = Hemförlova enhet
Do you really want to disband this unit? = Vill du verkligen hemförlova denna enhet?
Disband this unit for [goldAmount] gold? = Hemförlova denna enhet för [goldAmount] guld?
Gift unit = Skänk enhet
Explore = Utforska
Stop exploration = Avsluta utforskning 
Pillage = Plundra
Pillage [improvement] = Plundra [improvement]
 # Requires translation!
[improvement] (Pillaged!) = 
 # Requires translation!
Repair [improvement] - [turns] = 
 # Requires translation!
Skip turn = 
Are you sure you want to pillage this [improvement]? = Är du säker på att du vill plundra denna [improvement]?
We have looted [amount] from a [improvement] = Vi har plundrat [amount] från en [improvement]
We have looted [amount] from a [improvement] which has been sent to [cityName] = Vi har plundrat [amount] från en [improvement] vilket skickats till [cityName]
An enemy [unitName] has pillaged our [improvement] = En fientlig [unitName] har plundrat vår [improvement]
Create [improvement] = Skapa [improvement]
Trigger unique = Aktivera unik
Show more = Visa mer
Yes = Ja
No = Nej
Acquire = Skaffa
Under construction = Under byggnad

Food = Mat
Production = Produktion
Gold = Guld
Happiness = Lycka
Culture = Kultur
Science = Vetenskap
Faith = Tro

Growth = Tillväxt
Territory = Territorium
Force = Styrka
GOLDEN AGE = GULDÅLDER
Golden Age = Guldålder
Global Effect = Global Effekt
[year] BC = [year] f kr
[year] AD = [year] e kr
Civilopedia = Civilopedin
# Display name of unknown nations.
??? = ???

Start new game = Starta nytt spel
Save game = Spara spel
Load game = Ladda spel
Main menu = Huvudmeny
Resume = Återgå
Cannot resume game! = Kan inte återgå!
Not enough memory on phone to load game! = Inte tillräckligt med minne på telefonen för att ladda spel!
Quickstart = Snabbstart
Cannot start game with the default new game parameters! = Kan inte starta spel med standard parametrarna!
Victory status = Segerstatus
Social policies = Samhällspolicys
Close = Stäng
Do you want to exit the game? = Vill du avsluta spelet?
Exit = Avsluta
Start bias: = Startbias:
Avoid [terrain] = Undvik [terrain]

# Maya calendar popup

The Mayan Long Count = Mayakalenderns Långa Räkning
Your scientists and theologians have devised a systematic approach to measuring long time spans - the Long Count. During the festivities whenever the current b'ak'tun ends, a Great Person will join you. = Dina vetenskapsmän och teologer har skapat ett systematiskt sätt att mäta stora tidslängder - den Långa Räkningen. Under festligheterna när den nuvarande baktunen slutar kommer en Stor Person gå med dig.
While the rest of the world calls the current year [year], in the Maya Calendar that is: = Medan resten av världen kallar nuvarande år [year] kallas det i Mayakalendern:
[amount] b'ak'tun, [amount2] k'atun, [amount3] tun = [amount] baktun, [amount2] katun, [amount3] tun

# City Screen

Exit city = Lämna stad
Raze city = Riv stad
Stop razing city = Sluta riva stad
Buy for [amount] gold = Köp för [amount] guld
Buy = Köp
 # Requires translation!
Move unit out of city first = 
Currently you have [amount] [stat]. = Just nu har du [amount] [stat].
Would you like to purchase [constructionName] for [buildingGoldCost] [stat]? = Vill du köpa [constructionName] för [buildingGoldCost] [stat]?
 # Requires translation!
You are buying a religious unit in a city that doesn't follow the religion you founded ([yourReligion]). This means that the unit is tied to that foreign religion ([majorityReligion]) and will be less useful. = 
 # Requires translation!
Are you really sure you want to purchase this unit? = 
Purchase = Köp
No space available to place [unit] near [city] = Ingen plats tillgänglig för att placera [unit] nära [city]
Maintenance cost = Driftkostnad
Pick construction = Välj bygge
Pick improvement = Välj förbättring
 # Requires translation!
Tile owned by [civName] - [cityName] = 
 # Requires translation!
Tile owned by [civName] (You) = 
 # Requires translation!
Unowned tile = 
Provides [resource] = Ger [resource]
Provides [amount] [resource] = Ger [amount] [resource]
Replaces [improvement] = Ersätter [improvement]
 # Requires translation!
Not in city work range = 
Pick now! = Välj nu!
Remove [feature] first = Ta bort [feature] först
Research [tech] first = Upptäck [tech] först
Have this tile close to your borders = Ha denna ruta nära dina gränser
Have this tile inside your empire = Ha denna ruta i ditt rike
Acquire more [resource] = Skaffa mer [resource]
Build [building] = Bygg [building]
Train [unit] = Träna [unit]
Produce [thingToProduce] = Producera [thingToProduce]
Nothing = Inget
 # Requires translation!
Puppet City = 
Annex city = Annektera stad
Specialist Buildings = Specialistbyggnader
Specialist Allocation = Specialistfördelning
Manual Specialists = Manuella Specialister
Auto Specialists = Autospecialister
Specialists = Specialister
[specialist] slots = [specialist]-luckor
Food eaten = Äten mat
Unassigned population = Otilldelad befolkning
[turnsToExpansion] turns to expansion = [turnsToExpansion] drag till expansion
Stopped expansion = Avbruten expansion
[turnsToPopulation] turns to new population = [turnsToPopulation] drag till ny befolkning
Food converts to production = Mat omvandlas till produktion
[turnsToStarvation] turns to lose population = [turnsToStarvation] drag tills befolkning förloras
Stopped population growth = Avbruten befolkningsökning
 # Requires translation!
Excess food to production = 
In resistance for another [numberOfTurns] turns = I motstånd under ytterligare [numberOfTurns] drag
We Love The King Day for another [numberOfTurns] turns = Vi Älskar Kungen-Dagen i [numberOfTurns] drag till
Demanding [resource] = Kräver [resource]
Sell for [sellAmount] gold = Sälj för [sellAmount] guld
 # Requires translation!
Sell = 
Are you sure you want to sell this [building]? = Är du säker på att du vill sälja denna [building]?
Free = Gratis
[greatPerson] points = [greatPerson]-poäng
Great person points = Stor person-poäng
Current points = Nuvarande poäng
Points per turn = Poäng per drag
Convert production to gold at a rate of 4 to 1 = Omvandla produktion till guld i ett förhållande 4 till 1
Convert production to science at a rate of [rate] to 1 = Omvandla produktion till guld i ett förhållande [rate] till 1
Convert production to [stat] at a rate of [rate] to 1 = Omvandla produktion till [stat] i ett förhållande [rate] till 1
 # Requires translation!
Production to [stat] conversion in cities changed by [relativeAmount]% = 
The city will not produce anything. = Denna stad kommer inte producera något.
Owned by [cityName] = Ägs av [cityName]
Worked by [cityName] = Arbetas av [cityName]
Lock = Lås
Unlock = Lås upp
Move to city = Flytta till stad
Reset Citizens = Återställ invånare
Citizen Management = Invånarhantering
 # Requires translation!
Citizen Focus = 
Avoid Growth = Undvik Tillväxt
 # Requires translation!
Manual = 
Please enter a new name for your city = Ange ett nytt namn för din stad
Please select a tile for this building's [improvement] = Var god välj en ruta för denna byggnads [improvement]
 # Requires translation!
Move to the top of the queue = 
 # Requires translation!
Move to the end of the queue = 
 # Requires translation!
Add to the top of the queue = 
 # Requires translation!
Add to the queue in all cities = 
 # Requires translation!
Add or move to the top in all cities = 
 # Requires translation!
Remove from the queue in all cities = 
 # Requires translation!
Disable = 
 # Requires translation!
Enable = 

# Specialized Popups - Ask for text or numbers, file picker

Invalid input! Please enter a different string. = Ogiltig inmatning! Ange en annan sträng.
 # Requires translation!
Invalid input! Please enter a valid number. = 
Please enter some text = Ange lite text
 # Requires translation!
Please enter a file name = 
 # Requires translation!
File name: = 

# Technology UI

Pick a tech = Välj en teknologi
Pick a free tech = Välj en gratisteknologi
Research [technology] = Forska om [technology]
Pick [technology] as free tech = Välj [technology] som gratisteknologi
Units enabled = Möjliggjorda enheter
Buildings enabled = Möjliggjorda byggnader
Wonder = Underverk
National Wonder = Nationellt Underverk
National Wonders = Nationella Underverk
Wonders enabled = Möjliggjorda Underverk
Tile improvements enabled = Möjliggjorda rutförbättringar
Reveals [resource] on the map = Synliggör [resource] på kartan
XP for new units = EP för nya enheter
provide = ge
provides = ger
City strength = Stadsstyrka
City health = Stadshälsa
Occupied! = Ockuperad!
Attack = Anfall
Bombard = Bombardera
NUKE = ATOMBOMBA
Captured! = Tillfångatagen!
Cannot gain more XP from Barbarians = Kan inte få mer EP från Barbarer

# Battle modifier categories

defence vs ranged = försvar mot räckvidd
[percentage] to unit defence = [percentage] till enhets försvar
Attacker Bonus = Anfallarbonus
Defender Bonus = Försvararbonus
Landing = Landstigning
Boarding = Bordning
Flanking = Flankering
vs [unitType] = mot [unitType]
Terrain = Terräng
Tile = Ruta
Missing resource = Saknad resurs
Adjacent units = Angränsande enheter
Adjacent enemy units = Angränsande fiende enheter
Combat Strength = Stridsstyrka
Across river = Över flod
Temporary Bonus = Temporär Bonus
Garrisoned unit = Garnisonerad enhet
Attacking Bonus = Anfallsbonus
defence vs [unitType] = försvar mot [unitType]
[tileFilter] defence = [tileFilter] försvar
Defensive Bonus = Försvarsbonus
Stacked with [unitType] = I samma ruta som [unitType]

Unit ability = Enhetsförmåga

The following improvements [stats]: = Följande förbättringar [stats]:
The following improvements on [tileType] tiles [stats]: = Följande förbättringar på [tileType]-rutor [stats]:

# Unit actions

Hurry Research = Skynda på forskning
Conduct Trade Mission = Utför Handelsuppdrag
Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Ditt handelsuppdrag till [civName] har tjänat ihop [goldAmount] guld och [influenceAmount] inflytande!
Hurry Wonder = Skynda på Underverk
Hurry Construction = Skynda på Bygge
Hurry Construction (+[productionAmount]⚙) = Snabba på Bygge (+[productionAmount]⚙)
Spread Religion = Sprid Religion
Spread [religionName] = Sprid [religionName]
 # Requires translation!
[civName]'s [unitName] has converted [cityName] to [religionName]! = 
Remove Heresy = Avlägsna Kätteri
Found a Religion = Stifta en Religion
Enhance a Religion = Förbättra en Religion
Your citizens have been happy with your rule for so long that the empire enters a Golden Age! = Dina medborgare har varit lyckliga under ditt styre så länge att riket går in i en Guldålder!
You have entered the [newEra]! = Du har gått in i [newEra]!
[civName] has entered the [eraName]! = [civName] har gått in i [eraName]!
[policyBranch] policy branch unlocked! = Policygrenen [policyBranch] nu tillgänglig!

# Overview screens

Overview = Översikt
Total = Totalt
Stats = Statistik
Policies = Policyer
Base happiness = Grundlycka
Traded Luxuries = Handlade Lyxvaror
City-State Luxuries = Stadsstatslyxvaror
Occupied City = Ockuperad Stad
Buildings = Byggnader
Wonders = Underverk
Notifications = Notifikationer
Base values = Grundvärden
Bonuses = Bonusar
Final = Slutlig
Other = Övrig
Population = Befolkning
City-States = Stadsstater
Tile yields = Rutavkastning
Trade routes = Handelsrutter
Maintenance = Driftkostnad
Transportation upkeep = Transportdriftkostnad
Unit upkeep = Enhetsdriftkostnad
Trades = Handelsavtal
Current trades = Nuvarande Handelsavtal
Pending trades = Väntande Handelsavtal
Score = Poäng
Units = Enheter
Unit Supply = Enhetsförnödenheter
Base Supply = Grundförnödenheter
Total Supply = Total mängd Förnödenheter
In Use = Använda
Supply Deficit = Förnödenhetsbrist
Production Penalty = Produktionsavdrag
Increase your supply or reduce the amount of units to remove the production penalty = Öka dina förnödenheter eller minska mängden enheter för att bli av med produktionsavdraget
Name = Namn
Closest city = Närmaste stad
Action = Handling
Upgrade = Uppgradera
Defeated = Besegrad
[numberOfCivs] Civilizations in the game = [numberOfCivs] Civilisationer i spelet
Our Civilization: = Vår Civilisation:
Known and alive ([numberOfCivs]) = Kända och levande ([numberOfCivs])
Known and defeated ([numberOfCivs]) = Kända och besegrade ([numberOfCivs])
Tiles = Rutor
Natural Wonders = Naturliga Underverk
Treasury deficit = Budgetunderskott
Not built = Inte byggd
Not found = Inte funnen
Known = Känd
Owned = Ägd
Near [city] = Nära [city]
Somewhere around [city] = Någonstans kring [city]
Far away = Långt borta
Status = Status
Current turn = Nuvarande drag
 # Requires translation!
You = 
Turn [turnNumber] = Drag [turnNumber]
Location = Plats
Unimproved = Oförbättrad
Number of tiles with this resource\nin your territory, without an\nappropriate improvement to use it = Antal rutor med denna resurs\ni ditt territorium, utan enn\npassande förbättring för att använda den
We Love The King Day = Vi Älskar Kungen-Dagen
WLTK+ = VÄK+
Number of your cities celebrating\n'We Love The King Day' thanks\nto access to this resource = Antal av dina städer som firar\n"Vi Älskar Kungen-Dagen" tack vare\ntillgången till denna resurs
WLTK demand = VÄK-efterfrågan
WLTK- = VÄK
Trade offer = Handelsförslag
 # Requires translation!
Resources we're offering in trades = 
Number of your cities\ndemanding this resource for\n'We Love The King Day' = Antal av dina städer som\nefterfrågar denna resurs för\n"Vi Älskar Kungen-Dagen"
 # Requires translation!
Politics = 
 # Requires translation!
Show global politics = 
Show diagram = Visa Diagram
 # Requires translation!
Diagram line colors = 
At war with [enemy] = Krigar mot [enemy]
 # Requires translation!
Defensive pact with [civName] = 
 # Requires translation!
Friends with [civName] = 
 # Requires translation!
an unknown civilization = 
 # Requires translation!
[numberOfTurns] Turns Left = 
 # Requires translation!
Denounced [otherCiv] = 
Allied with [civName] = Allierad med [civName]
 # Requires translation!
Civilization Info = 
 # Requires translation!
Relations = 
Trade request = Handelserbjudande
 # Requires translation!
Garrisoned by unit = 
 # Requires translation!
City defense = 
 # Requires translation!
Status\n(puppet, resistance or being razed) = 

# Victory

[victoryType] Victory = [victoryType]seger
Built [building] = Byggt [building]
Add all [comment] in capital = Lägg till alla [comment] i huvudstaden
Destroy all players = Förgör alla spelare
Capture all capitals = Erövra alla huvudstäder
Complete [amount] Policy branches = Fullborda [amount] Policygrenar
 # Requires translation!
Have more [countable1] than each player's [countable2] = 
You have won a [victoryType] Victory! = Du har vunnit en [victoryType]seger!
[civilization] has won a [victoryType] Victory! = [civilization] har vunnit en [victoryType]seger!
Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! = Din civilisation står ovan alla andra! Ditt folks bragder kommer minnas fram till själva civilisationens slut!
You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = Du har besegrats. Din civilisation har överväldigats av sina många fiender. Men ditt folk har förtröstan, för de vet att du en dag skall återvända - och leda dem åter mot seger!
One more turn...! = Ett till drag...!
Destroy [civName] = Utplåna [civName]
Capture [cityName] = Erövra [cityName]
 # Requires translation!
Destroy ? * [civName] = 
 # Requires translation!
Capture ? * [cityName] = 
 # Requires translation!
Majority religion of ? * [civName] = 
Our status = Vår status
Global status = Global status
Rankings = Rankningar
 # Requires translation!
Charts = 
Demographics = Demografi
Demographic = Demografi
Rank = Rankning
Value = Värde
Best = Bäst
Average = Genomsnitt
Worst = Sämst
# The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide.
# Feel free to replace it with a space and put it between other words in your translation
Turns until the next\ndiplomacy victory vote: [amount] = Drag till nästa\ndiplomatiseger röstning: [amount]
Choose a civ to vote for = Välj en civilisation att rösta på
Choose who should become the world leader and win a Diplomatic Victory! = Välj vem som ska bli världsledare och vinna en diplomatiseger!
Vote for [civilizationName] = Rösta på [civilizationName]
Vote for World Leader = Rösta på Världsledare
 # Requires translation!
Abstain = 
Continue = Fortsätt
Abstained = Avstod
Voted for = Röstade på
 # Requires translation!
[number] votes = 
 # Requires translation!
[number] vote = 
 # Requires translation!
No valid votes were cast. = 
 # Requires translation!
Minimum votes for electing a world leader: [number] = 
 # Requires translation!
Tied in first position: [civNames] = 
 # Requires translation!
No world leader was elected. = 
 # Requires translation!
You have been elected world leader! = 
 # Requires translation!
[leaderName] of [civ] has been elected world leader! = 
 # Requires translation!
Replay = 

# Capturing a city

What would you like to do with the city of [cityName]? = Vad vill du göra med staden [cityName]?
Annex = Annektera
Annexed cities become part of your regular empire. = Annekterade städer blir en del av ditt vanliga rike.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = Deras medborgare genererar 2x så mycket olycklighet, om du inte bygger ett rådhus.
 # Requires translation!
Your civilization may not annex this city. = 
Puppet = Marionett
Puppeted cities do not increase your tech or policy cost. = Marionettstäder ökar inte kostnaden för dina teknologier eller policyer.
You have no control over the the production of puppeted cities. = Du kan inte styra över marionettstäders produktion.
 # Requires translation!
Puppeted cities also generate 25% less Science and Culture. = 
A puppeted city can be annexed at any time. = En marionettstad kan närsomhelst annekteras.
Liberate (city returns to [originalOwner]) = Befria (staden återgår till [originalOwner])
Liberating a city returns it to its original owner, giving you a massive relationship boost with them! = Att befria en stad ger den tillbaka till dess ursprungliga ägare, vilket ger dig en enorm relationsboost med dem!
Raze = Jämna med marken
Razing the city annexes it, and starts burning the city to the ground. = Att jämna med marken innebär att staden annekteras, och börjar jämnas med marken.
 # Requires translation!
Razing the city puppets it, and starts burning the city to the ground. = 
The population will gradually dwindle until the city is destroyed. = Befolkningen kommer stadigt minska till staden är utplånad.
Original capitals and holy cities cannot be razed. = Ursprungliga huvudstäder och heliga städer kan inte jämnas med marken.
Destroy = Utplåna
Destroying the city instantly razes the city to the ground. = Att utplåna staden jämnar den med marken omedelbart.
Keep it = Behåll den
Remove your troops in our border immediately! = Avlägsna dina trupper inom våra gränser omedelbart!
Sorry. = Förlåt.
Never! = Aldrig!
 # Requires translation!
Those lands were not yours to take. This has not gone unnoticed. = 

Offer Declaration of Friendship ([30] turns) = Erbjud Vänskapsförklaring ([30] drag)
My friend, shall we declare our friendship to the world? = Min vän, ska vi förklara vår vänskap för världen?
Sign Declaration of Friendship ([30] turns) = Skriv under Vänskapsförklaring ([30] drag)
We are not interested. = Vi är inte interesserade.
We have signed a Declaration of Friendship with [otherCiv]! = Vi har skrivit under en Vänskapsförklaring med [otherCiv]!
 # Requires translation!
[civName] and [otherCivName] have signed a Defensive Pact! = 
[otherCiv] has denied our Declaration of Friendship! = [otherCiv] har avslagit vår Vänskapsförklaring!

Basics = Grunder
Resources = Resurser
Terrains = Terränger
Tile Improvements = Rutförbättringar
Unique to [civName], replaces [unitName] = Unik för [civName], ersätter [unitName]
Unique to [civName] = Unik för [civName]
Tutorials = Startguider
Cost = Kostnad
 # Requires translation!
Turns to build = 
May contain [listOfResources] = Kan innehålla [listOfResources]
May contain: = Kan innehålla:
Can upgrade from [unit] = Kan uppgraderas från [unit]
Can upgrade from: = Kan uppgraderas från:
Upgrades to [upgradedUnit] = Uppgraderas till [upgradedUnit]
Obsolete with [obsoleteTech] = Föråldras med [obsoleteTech]
 # Requires translation!
Can Transform to [upgradedUnit] = 
Occurs on [listOfTerrains] = Befinner sig på [listOfTerrains]
Occurs on: = Förekommer på:
Placed on [terrainType] = Placeras på [terrainType]
Can be found on = Kan finnas på
Improved by [improvement] = Förbättras av [improvement]
Bonus stats for improvement = Bonusstatistik för förbättring
Buildings that consume this resource = Byggnader som konsumerar denna resurs
Buildings that provide this resource = Byggnader som tillför denna resurs
Improvements that provide this resource = Förbättringar som tillför denna resurs
 # Requires translation!
Buildings that require this resource improved near the city = 
Units that consume this resource = Enheter som konsumerar denna resurs
Can be built on = Kan byggas på
 # Requires translation!
Cannot be built on = 
or [terrainType] = eller [terrainType]
Can be constructed by = Kan konstrueras av
Can be created instantly by = Kan skapas omedelbart av
Defence bonus = Försvarsbonus
Movement cost = Förflyttningskostnad
for = för
Missing translations: = Saknade översättningar:
Create = Skapa
Improvements = Förbättringar
Loading... = Laddar...
Filter: = Filter:
OK = OK
 # Requires translation!
Map is incompatible with the chosen ruleset! = 
Base terrain [terrain] does not exist in ruleset! = Grundterrängen [terrain] finns inte i regelverket!
Terrain feature [feature] does not exist in ruleset! = Terrängdraget [feature] finns inte i regelverket!
Resource [resource] does not exist in ruleset! = Resursen [resource] finns inte i regelverket!
Improvement [improvement] does not exist in ruleset! = Förbättringen [improvement] finns inte i regelverket!
Nation [nation] does not exist in ruleset! = Nationen [nation] finns inte i regelverket!
Natural Wonder [naturalWonder] does not exist in ruleset! = Naturliga Undret [naturalWonder] finns inte i regelverket!
 # Requires translation!
non-[filter] = 

# Civilopedia difficulty levels
Player settings = Spelarinställningar
Extra happiness per luxury = Extra lycka per lyx
Research cost modifier = Forskningskostnadsmodifikation
Unit cost modifier = Enhetskostnadsmodifikation
Building cost modifier = Byggnadskostnadsmodifikation
Policy cost modifier = Policykostnadsmodifikation
Unhappiness modifier = Olycklighetsmodifikation
Bonus vs. Barbarians = Bonus mot Barbarer
Barbarian spawning delay = Fördröjning för Barbarers skapande
Bonus starting units = Bonus startenheter

AI settings = AI-inställningar
 # Requires translation!
AI difficulty level = 
AI city growth modifier = AI-stadstillväxtsmodifikation
AI unit cost modifier = AI-enhetskostnadsmodifikation
AI building cost modifier = AI-byggnadskostnadsmodifikation
AI wonder cost modifier = AI-underverkskostnadsmodifikation
AI building maintenance modifier = AI-byggnadsdriftkostnadsmodifikation
AI unit maintenance modifier = AI-enhetsdriftkostnadsmodifikation
AI unhappiness modifier = AI-olycklighetsmodifikation
AI free techs = AI gratis teknologier
Major AI civilization bonus starting units = Stor AI civilisation bonus startenheter
City state bonus starting units = Stadsstat bonus startenheter
Turns until barbarians enter player tiles = Drag tills barbarer går in i spelarens rutor
Gold reward for clearing barbarian camps = Guldbelöning för att tömma barbarläger

# Other civilopedia things

Nations = Nationer
Available for [unitTypes] = Tillgänglig för [unitTypes]
Available for: = Tillgänglig för:
Free promotion: = Gratis befordring:
Free promotions: = Gratis befordringar:
Free for [units] = Gratis för [units]
Free for: = Gratis för:
Granted by [param] = Beviljas av [param]
Granted by: = Beviljas av:
[bonus] with [tech] = [bonus] med [tech]
Difficulty levels = Svårighetsgrader
The possible rewards are: = De möjliga belöningarna är:
Eras = Eror
Embarked strength: [amount]† = Ombordstigen styrka: [amount]†
Base unit buy cost: [amount]¤ = Grundkostnad för att köpa enheter: [amount]¤
Research agreement cost: [amount]¤ = Kostnad för forskningsavtal: [amount]¤
Speeds = Hastigheter
General speed modifier: [amount]%⏳ = Allmän hastighetsfaktor: [amount]%⏳
Production cost modifier: [amount]%⚙ = Produktionskostnadsfaktor: [amount]%⚙
Gold cost modifier: [amount]%¤ = Guldkostnadsfaktor: [amount]%¤
Science cost modifier: [amount]%⍾ = Vetenskapskostnadsfaktor: [amount]%⍾
Culture cost modifier: [amount]%♪ = Kulturkostnadsfaktor: [amount]%♪
Faith cost modifier: [amount]%☮ = Trokostnadsfaktor: [amount]%☮
Improvement build length modifier: [amount]%⏳ = Förbättringsbyggtidsfaktor: [amount]%⏳
Diplomatic deal duration: [amount] turns⏳ = Diplomatiska avtals varar: [amount] drag⏳
Gold gift influence gain modifier: [amount]%¤ = Guldgåvors inflytandefaktor: [amount]%¤
City-state tribute scaling interval: [amount] turns⏳ = Stadsstats tributer justeras med intervall: [amount] drag⏳
Barbarian spawn modifier: [amount]%† = Barbarplaceringsfaktor: [amount]%†
Golden age length modifier: [amount]%⌣ = Längdfaktor för Guldåldrar: [amount]%⌣
Adjacent city religious pressure: [amount]☮ = Intilliggande städers religiösa tryck: [amount]☮ 
Peace deal duration: [amount] turns⏳ = Fredsavtal varar: [amount] drag⏳
Start year: [comment] = Startår: [comment]
Pillaging this improvement yields [stats] = Att plundra denna förbättring ger [stats]
Pillaging this improvement yields approximately [stats] = Att plundra denna förbättring ger ungefär [stats]
Needs removal of terrain features to be built = Behöver att terrängdrag tas bort för att kunna byggas
 # Requires translation!
Air Intercept Range: [amount] = 
 # Requires translation!
Unit type = 
 # Requires translation!
Units: = 
 # Requires translation!
Unit types = 
 # Requires translation!
Domain: [param] = 
 # Requires translation!
Toggle UI (World Screen only) = 
 # Requires translation!
Overrides yields from underlying terrain = 
 # Requires translation!
No yields = 
 # Requires translation!
Mod: [modname] = 
 # Requires translation!
Search text: = 
 # Requires translation!
Invalid regular expression = 
 # Requires translation!
Mod filter: = 
 # Requires translation!
-Combined- = 
 # Requires translation!
Search! = 
 # Requires translation!
Results = 
 # Requires translation!
Revealed by: = 
 # Requires translation!
Nothing found! = 
 # Requires translation!
Global uniques are ruleset-wide modifiers that apply to all civilizations. = 

# Policies

 # Requires translation!
Adopt = 
 # Requires translation!
Completed = 
 # Requires translation!
On adoption = 
 # Requires translation!
On completion = 
 # Requires translation!
Cannot be adopted together with = 
 # Requires translation!
Cannot be adopted before = 
Adopt policy = Anamma policy
Adopt free policy = Anamma gratis policy
Unlocked at = Görs tillgänglig vid
Gain 2 free technologies = Få 2 gratis teknologier
All policies adopted = Alla policyer anammade
 # Requires translation!
[branchName] branch = 
Policy branch: [branchName] = Policygrenen: [branchName]
 # Requires translation!
Are you sure you want to adopt [branchName]? = 

# Religions

Religions = Religioner
Choose an Icon and name for your Religion = Välj en Ikon och namn för din Religion
Choose a name for your religion = Välj ett namn till din religion
Choose a [beliefType] belief! = Välj en [beliefType]-trossats!
Choose any belief! = Välj valfri trossats!
Found [religionName] = Stifta [religionName]
Enhance [religionName] = Förbättra [religionName]
Choose a pantheon = Välj ett panteon
Choose a Religion = Välj en Religion
Found Religion = Stifta Religion
Found Pantheon = Stifta Panteon
 # Requires translation!
Reform Religion = 
 # Requires translation!
Expand Pantheon = 
Follow [belief] = Följ [belief]
Religions and Beliefs = Religion och Tro
Majority Religion: [name] = Majoritets Religion: [name]
+ [amount] pressure = + [amount] tryck
 # Requires translation!
Holy City of: [religionName] = 
 # Requires translation!
Former Holy City of: [religionName] = 
Followers = Följeslagare
Pressure = Tryck
 # Requires translation!
[nation] has founded pantheon [belief]! = 
 # Requires translation!
[nation] has enhanced [religionName]! = 
 # Requires translation!
[nation] has founded [religionName] in [cityName]! = 
 # Requires translation!
[nation] has founded [religionName]! = 
 # Requires translation!
An unknown civilization = 

# Religion overview screen
Religion Name: = Religion Namn:
Pantheon Name: = Panteonnamn:
Founding Civ: = Grundande Civilisation:
Holy City: = Helig Stad:
Cities following this religion: = Städer som följer denna religion:
Followers of this religion: = Denna religions följeslagare:
Click an icon to see the stats of this religion = Klicka på en ikon för att se statistiken för denna religionen
Religion: Off = Religion: Av
Minimal Faith required for\nthe next [Great Prophet]: = Minsta tro som krävs för\nnästa [Great Prophet]:
 # Requires translation!
Religions to be founded: [amount] = 
 # Requires translation!
Available religion symbols = 
 # Requires translation!
Number of civilizations * [amount] + [amount2] = 
 # Requires translation!
Estimated number of civilizations * [amount] + [amount2] = 
 # Requires translation!
Religions already founded = 
 # Requires translation!
Available founder beliefs = 
 # Requires translation!
Available follower beliefs = 
Religious status: = Religionsstatus:

None = Ingen
Pantheon = Panteon
Founding religion = Stifta Religion
Religion = Religion
Enhancing religion = Förbättra Religion
Enhanced religion = Förbättrad Religion

# Espionage
# As espionage is WIP, these strings are currently only shown in-game when the player opts in,
# so feel free to not translate these strings for now

Spy = Spion
 # Requires translation!
Spy Hideout = 
 # Requires translation!
Spy present = 
Move = Flytta

 # Requires translation!
After [unknownCiv] entered the [eraName], we have recruited [spyName] as a spy! = 
 # Requires translation!
We have recruited [spyName] as a spy! = 
 # Requires translation!
We have recruited a new spy name [spyName] after [oldSpyName] was killed. = 
 # Requires translation!
Your spy [spyName] has leveled up! = 
 # Requires translation!
Your spy [spyName] has leveled up [amount] times! = 
 # Requires translation!
Your spy [spyName] cannot steal any more techs from [civName] as we've already researched all the technology they know! = 

# Stealing Technology defending civ
 # Requires translation!
An unidentified spy stole the Technology [techName] from [cityName]! = 
 # Requires translation!
A spy from [civName] stole the Technology [techName] from [cityName]! = 
 # Requires translation!
A spy from [civName] was found and killed trying to steal Technology in [cityName]! = 
 # Requires translation!
A spy from [civName] was found and killed by [spyName] trying to steal Technology in [cityName]! = 

# Stealing Technology offending civ
 # Requires translation!
Your spy [spyName] stole the Technology [techName] from [cityName]! = 
 # Requires translation!
Your spy [spyName] was killed trying to steal Technology in [cityName]! = 

# Rigging elections
 # Requires translation!
Your spy successfully rigged the election in [cityName]! = 
 # Requires translation!
Your spy lost the election in [cityStateName] to [civName]! = 
 # Requires translation!
The election in [cityStateName] was rigged by [civName]! = 
 # Requires translation!
Your spy lost the election in [cityName]! = 

# City-Ctate Coups
 # Requires translation!
Stage Coup = 
 # Requires translation!
Your spy [spyName] successfully staged a coup in [cityName]! = 
 # Requires translation!
A spy from [civName] successfully staged a coup in our former ally [cityStateName]! = 
 # Requires translation!
A spy from [civName] successfully staged a coup in [cityStateName]! = 
 # Requires translation!
A spy from [civName] failed to stage a coup in our ally [cityStateName] and was killed! = 
 # Requires translation!
Our spy [spyName] failed to stage a coup in [cityStateName] and was killed! = 
 # Requires translation!
Do you want to stage a coup in [civName] with a [percent]% chance of success? = 

# Spy fleeing city
 # Requires translation!
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = 
 # Requires translation!
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = 
 # Requires translation!
After the city of [cityName] was taken over, your spy [spyName] has fled back to our hideout. = 
 # Requires translation!
Due to the chaos ensuing in [cityName], your spy [spyName] has fled back to our hideout. = 

# Promotions

Pick promotion = Välj befordring
 OR  =  ELLER 
units in open terrain = enheter i öppen terräng
units in rough terrain = enheter i kuperad terräng
wounded units = skadade enheter
Targeting II (air) = Målsökning II (luft)
Targeting III (air) = Målsökning III (luft)
Bonus when performing air sweep [bonusAmount]% = Bonus vid luftrensning [bonusAmount]%
Dogfighting I = Kurvstrid I
Dogfighting II = Kurvstrid II
Dogfighting III = Kurvstrid III
Choose name for [unitName] = Välj namn på [unitName]
[unitFilter] units gain the [promotion] promotion = [unitFilter]-enheter får [promotion]-befordringen
Requires = Kräver
 # Requires translation!
Path to [promotion] is ambiguous = 

# Multiplayer Turn Checker Service

Enable out-of-game turn notifications = Aktivera dragnotifikationer utanför spelet
Out-of-game, update status of all games every: = Utanför spelet, uppdatera alla spels status varje:
Show persistent notification for turn notifier service = Visa kvarvarande notifikation för dragnotifikationstjänsten
# These are on Options-Advanced
Take user ID from clipboard = Hämta användar-ID från urklipp
Doing this will reset your current user ID to the clipboard contents - are you sure? = Med detta kommer din nuvarande användar-ID återställas till urklippets innehåll - säker?
ID successfully set! = ID inställt framgångsrikt!
Invalid ID! = Ogiltigt ID!

# Multiplayer options tab

Enable multiplayer status button in singleplayer games = Aktivera flerspelarstatusknapp i enspelarspel
Update status of currently played game every: = Uppdatera status av det nuvarande spelet varje:
In-game, update status of all games every: = I spelet, uppdatera alla spels status varje:
Server address = Serveradress
 # Requires translation!
Check connection = 
Awaiting response... = Väntar på svar...
Success! = Framgång!
Failed! = Misslyckades!
Sound notification for when it's your turn in your currently open game: = Ljudsignal för när det är din tur i det för närvarande öppna spelet:
Sound notification for when it's your turn in any other game: = Ljudsignal för när det är din tur i något annat spel:
Notification [number] = Signal [number]
Chimes = Pinglor
Choir = Kör
[unit] Attack Sound = [unit]-anfallsljud

# Mods

Mods = Mods
Download [modName] = Ladda ned [modName]
Update [modName] = Uppdatera [modName]
Could not download mod list = Kunde inte ladda ned modlista
Download mod from URL = Ladda ned mod från URL
 # Requires translation!
Please enter the mod repository -or- archive zip -or- branch -or- release url: = 
 # Requires translation!
That is not a valid ZIP file = 
 # Requires translation!
Invalid Mod archive structure = 
 # Requires translation!
Invalid link! = 
 # Requires translation!
Blocked by Cloudflare = 
 # Requires translation!
Servers requiring authentication are not supported = 
 # Requires translation!
Unexpected response: [response] = 
 # Requires translation!
Server failure: [response] = 
 # Requires translation!
Paste from clipboard = 
Download = Ladda ned
Done! = Klart!
Delete [modName] = Ta bort [modName]
Are you SURE you want to delete this mod? = Är du SÄKER på att du vill ta bort denna mod?
[mod] was deleted. = [mod] togs bort.
Updated = Uppdaterad
Current mods = Nuvarande mods
Downloadable mods = Nedladdningsbara mods
Category: = Kategori:
All mods = Alla mods
Rulesets = Regelverk
Expansions = Expansioner
Graphics = Grafik
Audio = Ljud
Maps = Kartor
Fun = Roligt
Mods of mods = Mods av mods
Mod info and options = Modinformation och alternativ
Next page = Nästa sida
Open Github page = Öppna Github-sida
 # Requires translation!
Link copied to clipboard = 
Permanent audiovisual mod = Permanent audiovisuell mod
Installed = Installerad
Downloaded! = Nedladdad!
[modName] Downloaded! = [modName] Nedladdat!
Could not download [modName] = Kunde inte ladda ned [modName]
Online query result is incomplete = Resultatet av onlinekontrollen är inkomplett
 # Requires translation!
Sorting and filtering needs to wait until the online query finishes = 
No description provided = Ingen beskrivning medföljer
[stargazers]✯ = [stargazers]✯
Author: [author] = Skapare: [author]
Size: [size] kB = Storlek: [size] kB
 # Requires translation!
Size: [size] MB = 
The mod you selected is incompatible with the defined ruleset! = Den mod du valt är oförenlig med det valda regelverket!
Sort and Filter = Sortering och Filtrering
Enter search text = Skriv sökord
Sort Current: = Sortera Aktuella:
Sort Downloadable: = Sortera Nedladdningsbara:
Name ￪ = Namn ￪
Name ￬ = Namn ￬
Date ￪ = Datum ￪
Date ￬ = Datum ￬
Stars ￬ = Stjärnor ￬
Status ￬ = Status ￬

 # Requires translation!
Scenarios = 
 # Requires translation!
Error loading scenario: = 
 # Requires translation!
Choose scenario = 

# Uniques that are relevant to more than one type of game object

[stats] from every [param] = [stats] från varje [param]
[stats] from [param] tiles in this city = [stats] från [param]-rutor i denna stad
[stats] from every [param] on [tileFilter] tiles = [stats] från varje [param] i [tileFilter]-rutor
[stats] for each adjacent [param] = [stats] från var angränsande [param]
Must be next to [terrain] = Måste gränsa till [terrain]
Must be on [terrain] = Måste vara på [terrain]
+[amount]% vs [unitType] = +[amount]% mot [unitType]
+[amount] Movement for all [unitType] units = +[amount] Förflyttning för alla [unitType]-enheter
+[amount]% Production when constructing [param] = +[amount]% Produktion vid bygge av [param]
Can only be built on [tileFilter] tiles = Kan bara byggas på [tileFilter]-rutor
Cannot be built on [tileFilter] tiles = Kan inte byggas på [tileFilter]-rutor
Does not need removal of [feature] = Kräver inte borttagning av [feature]
Gain a free [building] [cityFilter] = Få en gratis [building] [cityFilter]


# Unused Resources

Bison = Bison
Cocoa = Kakao

# Exceptions that _may_ be shown to the user

Building '[buildingName]' is buildable and therefore must either have an explicit cost or reference an existing tech. = Byggnaden '[buildingName]' är byggbar och måste därför ha antingen en kostnad eller hänvisa till en existerande teknologi.
Nation [nationName] is not found! = Nationen [nationName] kunde inte hittas!
Unit [unitName] doesn't seem to exist! = Enheten [unitName] verkar inte finnas!


# In English we just paste all these conditionals at the end of each unique, but in your language that
# may not turn into valid sentences. Therefore we have the following two translations to determine
# where they should go. 
# The first determines whether the conditionals should be placed before or after the base unique.
# It should be translated with only the untranslated english word 'before' or 'after', without the quotes.
# Example: In the unique "+20% Strength <for [unitFilter] units>", should the <for [unitFilter] units>
# be translated before or after the "+20% Strength"?

ConditionalsPlacement = after

# The second determines the exact ordering of all conditionals that are to be translated.
# ALL conditionals that exist will be part of this line, and they may be moved around and rearranged as you please.
# However, you should not translate the parts between the brackets, only move them around so that when
# translated in your language the sentence sounds natural.
#
# Example: "+20% Strength <for [unitFilter] units> <when attacking> <vs [unitFilter] units> <in [tileFilter] tiles> <during the [eraName]>"
# In what order should these conditionals between <> be translated?
# Note that this example currently doesn't make sense yet, as those conditionals do not exist, but they will in the future.
#
# As this is still under development, conditionals will be added al the time. As a result,
# any translations added for this string will be removed immediately in the next version when more
# conditionals are added. As we don't want to make you retranslate this same line over and over,
# it's removed for now, but it will return once all planned conditionals have been added.


########################### AUTOMATICALLY GENERATED TRANSLATABLE STRINGS ########################### 


#################### Lines from Unique Types #######################

[stats] = [stats]
[stats] [cityFilter] = [stats] [cityFilter]
[stats] from every specialist [cityFilter] = [stats] från varje specialist [cityFilter]
[stats] per [positiveAmount] population [cityFilter] = [stats] per [positiveAmount] befolkning [cityFilter]
 # Requires translation!
[stats] per [positiveAmount] social policies adopted = 
 # Requires translation!
[stats] per every [positiveAmount] [civWideStat] = 
[stats] in cities on [terrainFilter] tiles = [stats] i städer på [terrainFilter]-rutor
[stats] from all [buildingFilter] buildings = [stats] från alla [buildingFilter]-byggnader
[stats] from [tileFilter] tiles [cityFilter] = [stats] från rutor med [tileFilter] [cityFilter]
[stats] from [tileFilter] tiles without [tileFilter2] [cityFilter] = [stats] från [tileFilter] rutor utan [tileFilter2] [cityFilter]
[stats] from each Trade Route = [stats] från varje Handelsrutt
[stats] for each global city following this religion = [stats] för varje global stad som följer denna religion
[stats] from every [positiveAmount] global followers [cityFilter] = [stats] från vart [positiveAmount]:e global följeslagare [cityFilter]
[relativeAmount]% [stat] = [relativeAmount]% [stat]
[relativeAmount]% [stat] [cityFilter] = [relativeAmount]% [stat] [cityFilter]
[relativeAmount]% [stat] from every [tileFilter/buildingFilter] = [relativeAmount]% [stat] från varje [tileFilter/buildingFilter]
 # Requires translation!
[positiveAmount]% of [stat] from every [improvementFilter/buildingFilter] in the city added to [resource] = 
[relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% Avkastning från varje [tileFilter/buildingFilter]
[relativeAmount]% [stat] from every follower, up to [relativeAmount2]% = [relativeAmount2]% [stat] från varje anhängare, upp till [relativeAmount]%
[relativeAmount]% [stat] from City-States = [relativeAmount]% [stat] från Stadsstater
[relativeAmount]% [stat] from Trade Routes = [relativeAmount]% [stat] från Handelsrutter
Nullifies [stat] [cityFilter] = Omintetgör [stat] [cityFilter]
Nullifies Growth [cityFilter] = Omintetgör Tillväxt [cityFilter]
[relativeAmount]% Production when constructing [buildingFilter] buildings [cityFilter] = [relativeAmount] Produktion vid bygge av [buildingFilter]-byggnader [cityFilter]
[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produktion vid bygge av [baseUnitFilter]-enheter [cityFilter]
[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produktion vid bygge av [buildingFilter] underverk [cityFilter]
[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produktion mot byggnader som redan finns i Huvudstaden
 # Requires translation!
[relativeAmount]% Yield from pillaging tiles = 
 # Requires translation!
[relativeAmount]% Health from pillaging tiles = 
Provides military units every ≈[positiveAmount] turns = Ger militära enheter vart ≈[positiveAmount] drag
Provides a unique luxury = Ger en unik lyxresurs
Military Units gifted from City-States start with [positiveAmount] XP = Militära Enheter som ges av Stadsstater börjar med [positiveAmount] EP
Militaristic City-States grant units [positiveAmount] times as fast when you are at war with a common nation = Militaristiska Stadsstater ger enheter [positiveAmount] gånger snabbare då du befinner dig i krig med en gemensam fiende
Gifts of Gold to City-States generate [relativeAmount]% more Influence = Guldgåvor till Stadsstater genererar [relativeAmount]% mer Inflytande
 # Requires translation!
Can spend Gold to annex or puppet a City-State that has been your Ally for [nonNegativeAmount] turns = 
City-State territory always counts as friendly territory = Stadsstats territorium räknas alltid som vänligt territorium
Allied City-States will occasionally gift Great People = Allierade Stadsstater ger då och då Stora Personer i gåva
[relativeAmount]% City-State Influence degradation = [relativeAmount]% försämring av Stadsstatsinflytande
Resting point for Influence with City-States is increased by [amount] = Viloläget för Inflytande med Stadsstater ökas med [amount]
Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Allierade Stadsstater bidrar med [stat] motsvarande [relativeAmount]% av vad de producerar för sig själva
[relativeAmount]% resources gifted by City-States = [relativeAmount]% resurser som ges av Stadsstater
[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% Lycka från lyxresurser som ges av Stadsstater
City-State Influence recovers at twice the normal rate = Stadsstadsinflytande återhämtas dubbelt så fort som vanligt
[relativeAmount]% growth [cityFilter] = [relativeAmount]% tillväxt [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% Mat behålls efter att befolkningen ökar [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Matkonsumption av specialister [cityFilter]
 # Requires translation!
[relativeAmount]% unhappiness from the number of cities = 
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Olycklighet från [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] Lycka från varje slags lyxresurs
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behåll [relativeAmount]% av lyckan från en lyxresurs efter att den sista kopian handlats bort
[relativeAmount]% of excess happiness converted to [stat] = [relativeAmount]% av extra lycka omvandlas till [stat]
Cannot build [baseUnitFilter] units = Kan inte bygga [baseUnitFilter]-enheter
Enables construction of Spaceship parts = Möjliggör konstruktion av Rymdskeppsdelar
May buy [baseUnitFilter] units for [nonNegativeAmount] [stat] [cityFilter] at an increasing price ([amount]) = Kan köpa [baseUnitFilter] enheter för [amount] [stat] [cityFilter] till ett stigande pris ([nonNegativeAmount])
May buy [buildingFilter] buildings for [nonNegativeAmount] [stat] [cityFilter] at an increasing price ([amount]) = Får köpa [buildingFilter]-byggnader för [amount] [stat] [cityFilter] till en ökande kostnad ([nonNegativeAmount])
May buy [baseUnitFilter] units for [nonNegativeAmount] [stat] [cityFilter] = Får köpa [baseUnitFilter]-enheter för [nonNegativeAmount] [stat] [cityFilter]
May buy [buildingFilter] buildings for [nonNegativeAmount] [stat] [cityFilter] = Får köpa [buildingFilter]-byggnader för [nonNegativeAmount] [stat] [cityFilter]
May buy [baseUnitFilter] units with [stat] [cityFilter] = Får köpa [baseUnitFilter]-enheter med [stat] [cityFilter]
May buy [buildingFilter] buildings with [stat] [cityFilter] = Kan köpa [buildingFilter]-byggnader med [stat] [cityFilter]
May buy [baseUnitFilter] units with [stat] for [nonNegativeAmount] times their normal Production cost = Kan köpa [baseUnitFilter]-enheter med [stat] för [nonNegativeAmount] gånger deras normala Produktionskostnad
May buy [buildingFilter] buildings with [stat] for [nonNegativeAmount] times their normal Production cost = Får köpa [buildingFilter]-byggnader med [stat] för [nonNegativeAmount] gånger deras vanliga Produktionskostnad
[stat] cost of purchasing items in cities [relativeAmount]% = [stat]-kostnad för att köpa saker i städer [relativeAmount]%
[stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [stat]-kostnad för att köpa [buildingFilter]-byggnader [relativeAmount]%
[stat] cost of purchasing [baseUnitFilter] units [relativeAmount]% = [stat]-kostnad för att köpa [baseUnitFilter]-enheter [relativeAmount]%
Enables conversion of city production to [civWideStat] = Möjliggör omvandling av stadens produktion till [civWideStat]
Improves movement speed on roads = Ökar förflyttningshastighet på vägar
Roads connect tiles across rivers = Vägar sammanlänkar rutor tvärs över floder
[relativeAmount]% maintenance on road & railroads = [relativeAmount]% driftkostnad för vägar och järnvägar
No Maintenance costs for improvements in [tileFilter] tiles = Ingen Driftkostnad för förbättringar i [tileFilter]-rutor.
 # Requires translation!
[relativeAmount]% construction time for [improvementFilter] improvements = 
 # Requires translation!
Can build [improvementFilter] improvements at a [relativeAmount]% rate = 
 # Requires translation!
[relativeAmount]% maintenance cost for [buildingFilter] buildings [cityFilter] = 
 # Requires translation!
Remove [buildingFilter] [cityFilter] = 
 # Requires translation!
Sell [buildingFilter] buildings [cityFilter] = 
[relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% Kulturkostnad för vanlig gränstillväxt [cityFilter]
[relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% Guldkostnad för att köpa rutor [cityFilter]
Each city founded increases culture cost of policies [relativeAmount]% less than normal = Varje stad som grundas ökar kulturkostnaden för policys [relativeAmount]% mindre än vanligt
[relativeAmount]% Culture cost of adopting new Policies = [relativeAmount]% Kulturkostnad för att anamma nya Policyer
 # Requires translation!
Each city founded increases Science cost of Technologies [relativeAmount]% less than normal = 
 # Requires translation!
[relativeAmount]% Science cost of researching new Technologies = 
 # Requires translation!
[stats] for every known Natural Wonder = 
 # Requires translation!
[stats] for discovering a Natural Wonder (bonus enhanced to [stats2] if first to discover it) = 
[relativeAmount]% Great Person generation [cityFilter] = [relativeAmount]% generation av Stora Personer [cityFilter]
[relativeAmount]% Gold from Great Merchant trade missions = [relativeAmount]% Guld från Stora Köpmäns handelsuppdrag
Great General provides double combat bonus = Stora Generaler ger dubbel stridsbonus
Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once. = Få en gratis Stor Person vid slutet av varje [comment] (vart 394:e år), efter att ha upptäckt [tech].
Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count. = När den Långa Räkningen aktiveras visas årtalet på världsskärmen som i den traditionella Mayakalenderns Långa Räkning.
[amount] Unit Supply = [amount] Enhetsförnödenheter
[amount] Unit Supply per [positiveAmount] population [cityFilter] = [amount] Enhetsförnödenheter per [positiveAmount] befolkning [cityFilter]
[amount] Unit Supply per city = [amount] Enhetsförnödenheter per stad
[amount] units cost no maintenance = [amount] enheter kostar ingen driftkostnad
Units in cities cost no Maintenance = Enheter i städer har ingen Driftkostnad
Enables embarkation for land units = Möjliggör ombordstigning för landenheter
Enables [mapUnitFilter] units to enter ocean tiles = Möjliggör [mapUnitFilter]-enheter att gå in i havsrutor
Land units may cross [terrainName] tiles after the first [baseUnitFilter] is earned = Landenheter kan gå igenom [terrainName]-rutor efter att den första [baseUnitFilter] tjänats in
 # Requires translation!
Enemy [mapUnitFilter] units must spend [positiveAmount] extra movement points when inside your territory = 
 # Requires translation!
New [baseUnitFilter] units start with [amount] XP [cityFilter] = 
All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] promotion = Alla nytränade [baseUnitFilter]-enheter [cityFilter] får [promotion]-befordringen
[mapUnitFilter] Units adjacent to this city heal [amount] HP per turn when healing = [mapUnitFilter]-enheter bredvid denna stad läker [amount] KP per drag då de läker
 # Requires translation!
[relativeAmount]% XP required for promotions = 
[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% Stadsstyrka från försvarsbyggnader
 # Requires translation!
[relativeAmount]% Strength for cities = 
 # Requires translation!
Costs [amount] [stockpiledResource] = 
 # Requires translation!
[relativeAmount]% [resourceFilter] resource production = 
 # Requires translation!
Enables establishment of embassies = 
 # Requires translation!
Requires establishing embassies to conduct advanced diplomacy = 
Enables Open Borders agreements = Möjliggör avtal om öppna gränser
Enables Research agreements = Möjliggör forskningsavtal
Science gained from research agreements [relativeAmount]% = Vetenskap som fås från forskningsavtal [relativeAmount]%
 # Requires translation!
Enables Defensive Pacts = 
When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Vid en vänskapsförklaring får båda parter en [relativeAmount]% bonus för generation av stora personer
Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Alla andra civilisationers inflytande med stadsstater minskar [relativeAmount]% snabbare
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Få [amount] Inflytande då du ger en [baseUnitFilter] till en Stadsstat
Resting point for Influence with City-States following this religion [amount] = Viloläget för Inflytande med Stadsstater som följer denna religion [amount]
Notified of new Barbarian encampments = Signaleras om nya Barbarläger
Receive triple Gold from Barbarian encampments and pillaging Cities = Få tredubbelt Guld från Barbarläger och plundrade Städer
When conquering an encampment, earn [amount] Gold and recruit a Barbarian unit = Då ett läger erövras, få [amount] Guld och rekrytera en Barbarenhet
When defeating a [mapUnitFilter] unit, earn [amount] Gold and recruit it = Då en [mapUnitFilter]-enhet besegras, få [amount] Guld och rekrytera den
Starting in this era disables religion = Att starta i denna era kommer att stänga av religion
May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion = Får välja [amount] extra [beliefType]-trossatser vid [foundingOrEnhancing] av en religion
May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion = Får välja ytterligare [amount] trossats(er) av valfritt slag vid [foundingOrEnhancing] av en religion
[stats] when a city adopts this religion for the first time = [stats] när en stad adopterar denna religionen för första gången
[relativeAmount]% Natural religion spread [cityFilter] = [relativeAmount]% Naturlig religion spridning [cityFilter]
Religion naturally spreads to cities [amount] tiles away = Religion sprids naturligt till städer [amount] rutor bort
May not generate great prophet equivalents naturally = Kanske inte genererar stora profet motsvarigheter naturligt
[relativeAmount]% Faith cost of generating Great Prophet equivalents = [relativeAmount]% Trokostnad för att generera Stor Profet motsvarigheter
 # Requires translation!
[relativeAmount]% spy effectiveness [cityFilter] = 
 # Requires translation!
[relativeAmount]% enemy spy effectiveness [cityFilter] = 
 # Requires translation!
New spies start with [amount] level(s) = 
Starting tech = Startteknologi
Starts with [tech] = Börjar med [tech]
Starts with [policy] adopted = Startar med [policy] anammad
Triggers victory = Leder till seger
Triggers a Cultural Victory upon completion = Utlöser en kulturell vinst när den färdigställs
 # Requires translation!
May buy items in puppet cities = 
 # Requires translation!
May not annex cities = 
"Borrows" city names from other civilizations in the game = "Lånar" stadsnamn från andra civilisationer i spelet
Cities are razed [amount] times as fast = Städer jämnas med marken [amount] gånger snabbare
Receive a tech boost when scientific buildings/wonders are built in capital = Få en teknologiboost när vetenskapsbyggnader/-underverk byggs i huvudstaden
Can be continually researched = Kan forskas fram kontinuerligt
[relativeAmount]% Golden Age length = [relativeAmount]% Guldålderslängd
Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Befolkningsförlust från kärnvapenattacker [relativeAmount]% [cityFilter]
 # Requires translation!
Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = 
Rebel units may spawn = Rebellenheter kan dyka upp
Unbuildable = Obyggbar
Can be purchased with [stat] [cityFilter] = Kan köpas med [stat] [cityFilter]
Can be purchased for [amount] [stat] [cityFilter] = Kan köpas för [amount] [stat] [cityFilter]
Limited to [amount] per Civilization = Begränsas till [amount] per Civilisation
Only available = Endast tillgänglig
 # Requires translation!
Unavailable = 
Excess Food converted to Production when under construction = Extra mat omvandlas till Produktion under bygget
Requires at least [amount] population = Kräver minst [amount] befolkning
Triggers a global alert upon build start = Utlöser en global varning när byggnation börjar
Triggers a global alert upon completion = Orsakar en global varning vid fullbordning
Cost increases by [amount] per owned city = Kostnad ökar med [amount] per ägd stad
 # Requires translation!
Cost increases by [amount] when built = 
 # Requires translation!
[amount]% production cost = 
 # Requires translation!
Can only be built = 
Must have an owned [tileFilter] within [amount] tiles = Måste ha en ägd [tileFilter] inom [amount] rutor
Enables nuclear weapon = Möjliggör kärnvapen
Must not be on [tileFilter] = Får inte vara på [tileFilter]
Must not be next to [tileFilter] = Får inte vara bredvid [tileFilter]
Indicates the capital city = Indikerar huvudstaden
 # Requires translation!
Moves to new capital when capital changes = 
Provides 1 extra copy of each improved luxury resource near this City = Ger 1 extra kopia av varje förbättrad lyxresurs nära denna Stad
Destroyed when the city is captured = Förstörs när staden blir erövrad
Never destroyed when the city is captured = Förstörs aldrig när staden blir erövrad
Doubles Gold given to enemy if city is captured = Dubblerar Guldet till motståndaren om staden erövras
 # Requires translation!
Removes extra unhappiness from annexed cities = 
Connects trade routes over water = Sammanlänkar handelsrutter över vatten
 # Requires translation!
Automatically built in all cities where it is buildable = 
Creates a [improvementName] improvement on a specific tile = Skapar en [improvementName]-förbättring på en anvisad ruta
Founds a new city = Grundar en ny stad
 # Requires translation!
Founds a new puppet city = 
 # Requires translation!
Can instantly construct a [improvementFilter] improvement = 
May create improvements on water resources = Kan skapa förbättringar på vattenresurser
Can build [improvementFilter/terrainFilter] improvements on tiles = Kan bygga [improvementFilter/terrainFilter]-förbättringar på rutor
 # Requires translation!
Can Spread Religion = 
 # Requires translation!
Can remove other religions from cities = 
May found a religion = Kan stifta en religion
May enhance a religion = Kan förbättra en religion
Can be added to [comment] in the Capital = Kan läggas till [comment] i Huvudstaden
Prevents spreading of religion to the city it is next to = Förhindrar spridandet av religion till angränsande stad
Removes other religions when spreading religion = Tar bort andra religioner vid spridning av religion
 # Requires translation!
May Paradrop to [tileFilter] tiles up to [positiveAmount] tiles away = 
 # Requires translation!
Can perform Air Sweep = 
Can speed up construction of a building = Kan skynda på bygget av en byggnad
Can speed up the construction of a wonder = Kan snabba på bygget av ett underverk
Can hurry technology research = Kan påskynda forskning
 # Requires translation!
Can generate a large amount of culture = 
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Kan göra en handelsresa till en Stadsstat, vilket ger en stor summa pengar och [amount] Inflytande
 # Requires translation!
Can transform to [unit] = 
[relativeAmount]% Strength = [relativeAmount]% Styrka
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Styrka vilket avtar med avståndet från huvudstaden
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% till Flankeringsbonusar
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Styrka för fientliga [mapUnitFilter]-enheter i angränsande [tileFilter]-rutor
[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% Styrkebonus för [mapUnitFilter]-enheter inom [amount] rutor
[amount] additional attacks per turn = [amount] extra anfall per drag
[amount] Movement = [amount] Förflyttning
[amount] Sight = [amount] Sikt
[amount] Range = [amount] Räckvidd
 # Requires translation!
[relativeAmount] Air Interception Range = 
[amount] HP when healing = [amount] KP vid läkning
[relativeAmount]% Spread Religion Strength = [relativeAmount]% Styrka för Religionsspridning
When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat] = Vid spridning av religion till en stad, få [amount] gånger antalet anhängare av de andra religionerna som [stat]
Can only attack [combatantFilter] units = Kan endast anfalla [combatantFilter]-enheter
Can only attack [tileFilter] tiles = Kan endast anfalla [tileFilter]-rutor
Cannot attack = Kan inte anfalla
Must set up to ranged attack = Måste ställas upp för att anfalla med räckvidd
Self-destructs when attacking = Självdestruerar vid anfall
Eliminates combat penalty for attacking across a coast = Tar bort styrkeavdraget för anfall över en kust
May attack when embarked = Kan anfalla medan ombordstigen
Eliminates combat penalty for attacking over a river = Tar bort styrkeavdraget för anfall över floder
Blast radius [amount] = Sprängradie [amount]
Ranged attacks may be performed over obstacles = Räckviddsattacker kan utföras över hinder
Nuclear weapon of Strength [amount] = Kärnvapen av Styrka [amount]
No defensive terrain bonus = Ingen försvarsbonus från terräng
No defensive terrain penalty = Inget försvarsavdrag för terräng
 # Requires translation!
No damage penalty for wounded units = 
Uncapturable = Ofångbar
 # Requires translation!
Withdraws before melee combat = 
Unable to capture cities = Kan inte inta städer
 # Requires translation!
Unable to pillage tiles = 
No movement cost to pillage = Ingen förflyttningskostnad för att plundra
Can move after attacking = Kan flytta efter anfall
Transfer Movement to [mapUnitFilter] = Överför Förflyttning till [mapUnitFilter]
Can move immediately once bought = Kan flytta omedelbart efter köp
May heal outside of friendly territory = Kan läka utanför vänligt territorium
All healing effects doubled = Alla läkeeffekter dubbleras
Heals [amount] damage if it kills a unit = Läker [amount] skada om den dödar en enhet
Can only heal by pillaging = Kan bara läkas genom plundring
Unit will heal every turn, even if it performs an action = Enheten kommer läka varje drag, oavsett om den utför en handling
All adjacent units heal [amount] HP when healing = Alla intilliggande enheter läker [amount] KP då de läker
No Sight = Ingen syn
Can see over obstacles = Kan se över hinder
Can carry [amount] [mapUnitFilter] units = Kan bära [amount] [mapUnitFilter]-enheter
Can carry [amount] extra [mapUnitFilter] units = Kan bära [amount] extra [mapUnitFilter]-enheter
Cannot be carried by [mapUnitFilter] units = Kan inte bäras av [mapUnitFilter]-enheter
[relativeAmount]% chance to intercept air attacks = [relativeAmount]% chans för att genskjuta luftanfall
Damage taken from interception reduced by [relativeAmount]% = Skada från genskjutningar minskas med [relativeAmount]%
[relativeAmount]% Damage when intercepting = [relativeAmount]% skada vid genskjutning
[amount] extra interceptions may be made per turn = [amount] extra genskjutningar kan göras per drag
Cannot be intercepted = Kan inte bli stoppad
Cannot intercept [mapUnitFilter] units = Kan inte genskjuta [mapUnitFilter]-enheter
 # Requires translation!
[relativeAmount]% Strength when performing Air Sweep = 
[relativeAmount]% maintenance costs = [relativeAmount]% driftkostnad
[relativeAmount]% Gold cost of upgrading = [relativeAmount]% Guldkostnad för att uppgradera
Earn [amount]% of the damage done to [combatantFilter] units as [stockpile] = Få [amount]% av skadan som åsamkas [combatantFilter]-enheter som [stockpile]
Upon capturing a city, receive [amount] times its [stat] production as [stockpile] immediately = Då en stad erövras, få [amount] gånger dess [stat]produktion som [stockpile] omedelbart
Earn [amount]% of killed [mapUnitFilter] unit's [costOrStrength] as [stockpile] = Tjäna [amount]% av dödade [mapUnitFilter]-enheters [costOrStrength] som [stockpile]
Earn [amount]% of [mapUnitFilter] unit's [costOrStrength] as [stockpile] when killed within 4 tiles of a city following this religion = Få [amount]% av [mapUnitFilter]-enheters [costOrStrength] som [stockpile] när de utplånas inom 4 rutor från en stad som följer denna religion
May capture killed [mapUnitFilter] units = Kan tillfångata besegrade [mapUnitFilter]-enheter
[amount] XP gained from combat = [amount] EP från strid
[relativeAmount]% XP gained from combat = [relativeAmount]% EP från strider
 # Requires translation!
Can be earned through combat = 
[greatPerson] is earned [relativeAmount]% faster = [greatPerson] tjänas in [relativeAmount]% snabbare
Invisible to others = Osynlig för andra
Invisible to non-adjacent units = Osynlig för icke-angränsande enheter
Can see invisible [mapUnitFilter] units = Kan se osynliga [mapUnitFilter] enheter
May upgrade to [unit] through ruins-like effects = Kan uppgraderas till [unit] genom ruin-liknande effekter
 # Requires translation!
Can upgrade to [unit] = 
 # Requires translation!
Destroys tile improvements when attacking = 
 # Requires translation!
Cannot move = 
Double movement in [terrainFilter] = Dubbel förflyttning i [terrainFilter]
All tiles cost 1 movement = Alla rutor kostar 1 förflyttning
 # Requires translation!
May travel on Water tiles without embarking = 
Can pass through impassable tiles = Kan gå igenom opasserbara rutor
Ignores terrain cost = Bortser från terrängkostnad
Ignores Zone of Control = Bortser från Kontrollzon
Rough terrain penalty = Avdrag för kuperad terräng
Can enter ice tiles = Kan gå in i isrutor
 # Requires translation!
Cannot embark = 
Cannot enter ocean tiles = Kan inte gå in i havsrutor
May enter foreign tiles without open borders = Kan gå in i utländska rutor utan öppna gränser
May enter foreign tiles without open borders, but loses [amount] religious strength each turn it ends there = Kan gå in i utländska rutor utan öppna gränser, men förlorar [amount] religiös styrka varje drag som den slutför där
[nonNegativeAmount] Movement point cost to disembark = Kostar [nonNegativeAmount] Förflyttningspoäng för att landstiga
[nonNegativeAmount] Movement point cost to embark = Kostar [nonNegativeAmount] Förflyttningspoäng för att ombordstiga
All units move through Forest and Jungle Tiles in friendly territory as if they have roads. These tiles can be used to establish City Connections upon researching the Wheel. = Alla enheter går genom Skogs- och Jungelrutor i vänligt territorium som om de hade vägar. Dessa rutor kan användas för att koppla samman Städer vid upptäckt av Hjulet.
Units ignore terrain costs when moving into any tile with Hills = Enheter ignorerar terrängkostnader då de flyttar till en ruta med Kullar.
Religious Unit = Religiös Enhet
Spaceship part = Rymdskeppsdel
Takes your religion over the one in their birth city = Tar din religion över den i deras födelsestad
Great Person - [comment] = Stor Person - [comment]
 # Requires translation!
Is part of Great Person group [comment] = 
by consuming this unit = genom att förbruka denna enhet
 # Requires translation!
for [amount] movement = 
 # Requires translation!
for all movement = 
 # Requires translation!
requires [nonNegativeAmount] movement = 
 # Requires translation!
costs [stats] stats = 
 # Requires translation!
costs [amount] [stockpiledResource] = 
 # Requires translation!
removing the [promotion] promotion/status = 
 # Requires translation!
once = 
 # Requires translation!
[positiveAmount] times = 
 # Requires translation!
[nonNegativeAmount] additional time(s) = 
 # Requires translation!
after which this unit is consumed = 
 # Requires translation!
Grants [stats] to the first civilization to discover it = 
Units ending their turn on this terrain take [amount] damage = Enheter som slutar sitt drag på denna terräng tar [amount] skada
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Ger [promotion] ([comment]) till angränsande [mapUnitFilter]-enheter för resten av spelet
[amount] Strength for cities built on this terrain = [amount] styrka för städer som byggs på denna terräng
 # Requires translation!
Provides a one-time bonus of [stats] to the closest city when cut down = 
Tile provides yield without assigned population = Denna ruta ger avkastning utan tilldelad befolkning
Nullifies all other stats this tile provides = Nollar all andra avkastningar denna ruta ger
Only [improvementFilter] improvements may be built on this tile = Endast [improvementFilter]-förbättringar kan byggas på denna ruta
Blocks line-of-sight from tiles at same elevation = Stoppar siktlinjer från rutor i samma höjd
Has an elevation of [amount] for visibility calculations = Har en höjd på [amount] för synlighetsberäkningar
Rare feature = Ovanligt drag
[amount]% Chance to be destroyed by nukes = [amount]% Sannolikhet att förstöras av atombomber
Fresh water = Färskvatten
Rough terrain = Kuperad terräng
Deposits in [tileFilter] tiles always provide [amount] resources = Fyndigheter i [tileFilter]-rutor ger alltid [amount] resurser
Can only be created by Mercantile City-States = Kan endast skapas av Merkantil Statsstater
 # Requires translation!
Stockpiled = 
 # Requires translation!
City-level resource = 
 # Requires translation!
Cannot be traded = 
Guaranteed with Strategic Balance resource option = Garanteras vid Strategisk Balans-resursalternativet
Can also be built on tiles adjacent to fresh water = Kan även byggas på rutor angränsande färskvatten
[stats] from [tileFilter] tiles = [stats] från [tileFilter]-rutor
 # Requires translation!
Ensures a minimum tile yield of [stats] = 
Can be built outside your borders = Kan byggas utanför dina gränser
Can be built just outside your borders = Kan byggas precis utanför dina gränser
Can only be built to improve a resource = Kan bara byggas för att förbättra en resurs
Removes removable features when built = Tar bort terrängdrag som kan tas bort vid bygge
Gives a defensive bonus of [relativeAmount]% = Ger en försvarsbonus på [relativeAmount]%
 # Requires translation!
Costs [amount] [stat] per turn when in your territory = 
 # Requires translation!
Costs [amount] [stat] per turn = 
Adjacent enemy units ending their turn take [amount] damage = Angränsande fientliga enheter som avslutar sitt drag tar [amount] skada
Great Improvement = Stor Förbättring
Provides a random bonus when entered = Ger en slumpmässig bonus då man går in i den
Unpillagable = Oplundringsbar
 # Requires translation!
Destroyed when pillaged = 
Irremovable = Oborttaglig
 # Requires translation!
Will not be replaced by automated units = 
 # Requires translation!
Improves [resourceFilter] resource in this tile = 
 # Requires translation!
Will not build [baseUnitFilter/buildingFilter] = 
 # Requires translation!
every [positiveAmount] turns = 
 # Requires translation!
before turn number [nonNegativeAmount] = 
 # Requires translation!
after turn number [nonNegativeAmount] = 
 # Requires translation!
on [speed] game speed = 
 # Requires translation!
on [difficulty] difficulty = 
 # Requires translation!
on [difficulty] difficulty or higher = 
 # Requires translation!
when [victoryType] Victory is enabled = 
 # Requires translation!
when [victoryType] Victory is disabled = 
 # Requires translation!
when religion is enabled = 
 # Requires translation!
when religion is disabled = 
 # Requires translation!
when espionage is enabled = 
 # Requires translation!
when espionage is disabled = 
 # Requires translation!
when nuclear weapons are enabled = 
with [nonNegativeAmount]% chance = med [nonNegativeAmount]% chans
 # Requires translation!
for [civFilter] Civilizations = 
when at war = medan i krig
when not at war = medan ej i krig
during a Golden Age = under en Guldålder
 # Requires translation!
when not in a Golden Age = 
 # Requires translation!
during We Love The King Day = 
while the empire is happy = medan riket är lyckligt
during the [era] = under [era]
before the [era] = innan [era]
starting from the [era] = med början i [era]
 # Requires translation!
if starting in the [era] = 
if no other Civilization has researched this = om ingen annan Civilisation har upptäckt detta
after discovering [techFilter] = efter upptäckten av [techFilter]
before discovering [techFilter] = innan upptäckten av [techFilter]
 # Requires translation!
while researching [techFilter] = 
 # Requires translation!
if no other Civilization has adopted this = 
 # Requires translation!
if no Civilization has adopted [policy/belief] = 
after adopting [policy/belief] = efter att [policy/belief] anammats
before adopting [policy/belief] = innan [policy/belief] anammats
 # Requires translation!
before founding a Pantheon = 
 # Requires translation!
after founding a Pantheon = 
 # Requires translation!
before founding a religion = 
 # Requires translation!
after founding a religion = 
 # Requires translation!
before enhancing a religion = 
 # Requires translation!
after enhancing a religion = 
 # Requires translation!
after generating a Great Prophet = 
if [buildingFilter] is constructed = om [buildingFilter] är byggt
 # Requires translation!
if [buildingFilter] is not constructed = 
 # Requires translation!
if [buildingFilter] is constructed in all [cityFilter] cities = 
 # Requires translation!
if [buildingFilter] is constructed in at least [positiveAmount] of [cityFilter] cities = 
 # Requires translation!
if [buildingFilter] is constructed by anybody = 
 # Requires translation!
if [buildingFilter] is not constructed by anybody = 
with [resource] = med [resource]
 # Requires translation!
without [resource] = 
 # Requires translation!
when above [amount] [stat/resource] = 
 # Requires translation!
when below [amount] [stat/resource] = 
 # Requires translation!
when between [amount] and [amount2] [stat/resource] = 
in this city = i denna stad
 # Requires translation!
in [cityFilter] cities = 
 # Requires translation!
in cities connected to the capital = 
 # Requires translation!
in cities with a [religionFilter] religion = 
 # Requires translation!
in cities not following a [religionFilter] religion = 
 # Requires translation!
in cities with a major religion = 
 # Requires translation!
in cities with an enhanced religion = 
 # Requires translation!
in cities following our religion = 
in cities with a [buildingFilter] = i städer med en [buildingFilter]
in cities without a [buildingFilter] = i städer utan [buildingFilter]
in cities with at least [positiveAmount] [populationFilter] = i städer med minst [positiveAmount] [populationFilter]
 # Requires translation!
in cities with [positiveAmount] [populationFilter] = 
 # Requires translation!
in cities with between [amount] and [amount2] [populationFilter] = 
 # Requires translation!
in cities with less than [amount] [populationFilter] = 
with a garrison = med en garnison
for [mapUnitFilter] units = för [mapUnitFilter]-enheter
 # Requires translation!
when [mapUnitFilter] = 
for units with [promotion] = för enheter med [promotion]
for units without [promotion] = för enheter utan [promotion]
vs cities = mot städer
vs [mapUnitFilter] units = mot [mapUnitFilter]-enheter
when fighting units from a Civilization with more Cities than you = vid strid mot enheter från en Civilisation med fler Städer än du
when attacking = vid anfall
when defending = vid försvar
when fighting in [tileFilter] tiles = vid strid i [tileFilter]-rutor
on foreign continents = på främmande kontinenter
when adjacent to a [mapUnitFilter] unit = i angränsning till en [mapUnitFilter]-enhet
when above [positiveAmount] HP = medan över [positiveAmount] KP
when below [positiveAmount] HP = medan under [positiveAmount] KP
if it hasn't used other actions yet = om den inte gjort andra handlingar än
 # Requires translation!
when stacked with a [mapUnitFilter] unit = 
with [nonNegativeAmount] to [nonNegativeAmount2] neighboring [tileFilter] tiles = med [nonNegativeAmount2] till [nonNegativeAmount] angränsande [tileFilter]-rutor
in [tileFilter] tiles = i [tileFilter]-rutor
in tiles without [tileFilter] = i rutor utan [tileFilter]
within [positiveAmount] tiles of a [tileFilter] = inom [positiveAmount] rutor från en [tileFilter]
 # Requires translation!
in tiles adjacent to [tileFilter] tiles = 
 # Requires translation!
in tiles not adjacent to [tileFilter] tiles = 
on water maps = på vattenkartor
in [regionType] Regions = i [regionType]-regioner
in all except [regionType] Regions = i alla utom [regionType]-regioner
 # Requires translation!
when number of [countable] is equal to [countable2] = 
 # Requires translation!
when number of [countable] is different than [countable2] = 
 # Requires translation!
when number of [countable] is more than [countable2] = 
 # Requires translation!
when number of [countable] is less than [countable2] = 
 # Requires translation!
when number of [countable] is between [countable2] and [countable3] = 
Free [unit] appears = Gratis [unit] dyker upp
[positiveAmount] free [unit] units appear = [positiveAmount] gratis [unit]-enheter dyker upp
Free [unit] found in the ruins = Gratis [unit] hittad i ruinerna
Free Social Policy = Gratis socialpolicy
[positiveAmount] Free Social Policies = [positiveAmount] Gratis Socialpolicys
Empire enters golden age = Riket går in i en guldålder
 # Requires translation!
Empire enters a [positiveAmount]-turn Golden Age = 
Free Great Person = Gratis Stor Person
[amount] population [cityFilter] = [amount] befolkning [cityFilter]
[amount] population in a random city = [amount] befolkning i en slumpmässig stad
 # Requires translation!
Discover [tech] = 
 # Requires translation!
Adopt [policy/belief] = 
 # Requires translation!
Remove [policy] = 
 # Requires translation!
Remove [policy] and refund [amount]% of its cost = 
Free Technology = Gratis Teknologi
[positiveAmount] Free Technologies = [positiveAmount] Gratisteknologier
[positiveAmount] free random researchable Tech(s) from the [era] = [positiveAmount] gratis slumpmässiga forskningsbara Teknologi(er) från [era]
Reveals the entire map = Visar hela kartan
 # Requires translation!
Gain a free [beliefType] belief = 
Triggers voting for the Diplomatic Victory = Utlöser röstning för Diplomatisegern
 # Requires translation!
Instantly consumes [positiveAmount] [stockpiledResource] = 
 # Requires translation!
Instantly provides [positiveAmount] [stockpiledResource] = 
 # Requires translation!
Instantly gain [amount] [stockpile] = 
Gain [amount] [stat] = Få [amount] [stat]
Gain [amount]-[amount2] [stat] = Få [amount]-[amount2] [stat]
Gain enough Faith for a Pantheon = Få tillräckligt med Tro för ett Panteon
Gain enough Faith for [positiveAmount]% of a Great Prophet = Få tillräckligt med Tro för [positiveAmount]% av en Stor Profet
 # Requires translation!
Research [relativeAmount]% of [tech] = 
 # Requires translation!
Gain control over [tileFilter] tiles in a [nonNegativeAmount]-tile radius = 
 # Requires translation!
Gain control over [positiveAmount] tiles [cityFilter] = 
Reveal up to [positiveAmount/'all'] [tileFilter] within a [positiveAmount] tile radius = Visa upp till [positiveAmount/'all'] [tileFilter] inom [positiveAmount] rutors radie
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = Från en slumpmässigt vald ruta [positiveAmount] rutor från ruinen, visa rutor upp till [positiveAmount2] rutor bort med [positiveAmount3]% sannolikhet
Triggers the following global alert: [comment] = Orsakar följande globala varning: [comment]
 # Requires translation!
Every major Civilization gains a spy once a civilization enters this era = 
 # Requires translation!
Promotes all spies [positiveAmount] time(s) = 
 # Requires translation!
Gain an extra spy = 
Doing so will consume this opportunity to choose a Promotion = Genom att göra detta förbrukas detta tillfälle att välja en Befordring
 # Requires translation!
This Promotion is free = 
 # Requires translation!
Turn this tile into a [terrainName] tile = 
 # Requires translation!
Remove [resourceFilter] resources from this tile = 
 # Requires translation!
Remove [improvementFilter] improvements from this tile = 
Provides the cheapest [stat] building in your first [positiveAmount] cities for free = Ger den billigaste [stat]-byggnaden gratis i dina första [positiveAmount] städer
Provides a [buildingName] in your first [positiveAmount] cities for free = Ger en [buildingName] gratis i dina första [positiveAmount] städer
 # Requires translation!
Triggers a [event] event = 
 # Requires translation!
[unitTriggerTarget] heals [positiveAmount] HP = 
 # Requires translation!
[unitTriggerTarget] takes [positiveAmount] damage = 
 # Requires translation!
[unitTriggerTarget] gains [amount] XP = 
 # Requires translation!
[unitTriggerTarget] upgrades for free = 
 # Requires translation!
[unitTriggerTarget] upgrades for free including special upgrades = 
 # Requires translation!
[unitTriggerTarget] gains the [promotion] promotion = 
 # Requires translation!
[unitTriggerTarget] loses the [promotion] promotion = 
 # Requires translation!
[unitTriggerTarget] gains [positiveAmount] movement = 
 # Requires translation!
[unitTriggerTarget] loses [positiveAmount] movement = 
 # Requires translation!
[unitTriggerTarget] gains the [promotion] status for [positiveAmount] turn(s) = 
 # Requires translation!
[unitTriggerTarget] loses the [promotion] status = 
 # Requires translation!
[unitTriggerTarget] is destroyed = 
 # Requires translation!
upon discovering [techFilter] technology = 
 # Requires translation!
upon entering the [era] = 
 # Requires translation!
upon entering a new era = 
 # Requires translation!
upon adopting [policy/belief] = 
 # Requires translation!
upon declaring war on [civFilter] Civilizations = 
 # Requires translation!
upon being declared war on by [civFilter] Civilizations = 
 # Requires translation!
upon entering a war with [civFilter] Civilizations = 
 # Requires translation!
upon declaring friendship = 
 # Requires translation!
upon declaring a defensive pact = 
 # Requires translation!
upon entering a Golden Age = 
 # Requires translation!
upon ending a Golden Age = 
 # Requires translation!
upon conquering a city = 
 # Requires translation!
upon losing a city = 
 # Requires translation!
upon founding a city = 
 # Requires translation!
upon building a [improvementFilter] improvement = 
 # Requires translation!
upon discovering a Natural Wonder = 
 # Requires translation!
upon constructing [buildingFilter] = 
 # Requires translation!
upon constructing [buildingFilter] [cityFilter] = 
 # Requires translation!
upon gaining a [baseUnitFilter] unit = 
 # Requires translation!
upon turn end = 
 # Requires translation!
upon turn start = 
 # Requires translation!
upon founding a Pantheon = 
 # Requires translation!
upon founding a Religion = 
 # Requires translation!
upon enhancing a Religion = 
 # Requires translation!
upon entering combat = 
 # Requires translation!
upon damaging a [mapUnitFilter] unit = 
 # Requires translation!
upon defeating a [mapUnitFilter] unit = 
 # Requires translation!
upon expending a [mapUnitFilter] unit = 
 # Requires translation!
upon being defeated = 
 # Requires translation!
upon being promoted = 
 # Requires translation!
upon gaining the [promotion] promotion = 
 # Requires translation!
upon losing the [promotion] promotion = 
 # Requires translation!
upon gaining the [promotion] status = 
 # Requires translation!
upon losing the [promotion] status = 
 # Requires translation!
upon losing at least [positiveAmount] HP in a single attack = 
 # Requires translation!
upon ending a turn in a [tileFilter] tile = 
 # Requires translation!
upon discovering a [tileFilter] tile = 
 # Requires translation!
upon entering a [tileFilter] tile = 
for [nonNegativeAmount] turns = i [nonNegativeAmount] drag
 # Requires translation!
hidden from users = 
Will not be chosen for new games = Kommer inte väljas för nya spel
 # Requires translation!
for every [countable] = 
 # Requires translation!
for every adjacent [tileFilter] = 
 # Requires translation!
for every [positiveAmount] [countable] = 
 # Requires translation!
(modified by game speed) = 
 # Requires translation!
(modified by game progress up to [relativeAmount]%) = 
Comment [comment] = [comment]
 # Requires translation!
Diplomatic relationships cannot change = 
 # Requires translation!
Can convert gold to science with sliders = 
 # Requires translation!
Allow City States to spawn with additional units = 
 # Requires translation!
Can trade civilization introductions for [positiveAmount] Gold = 
 # Requires translation!
Disable religion = 
 # Requires translation!
Can only start games from the starting era = 
 # Requires translation!
Allow raze capital = 
 # Requires translation!
Allow raze holy city = 
 # Requires translation!
Mod is incompatible with [modFilter] = 
 # Requires translation!
Mod requires [modFilter] = 
 # Requires translation!
Should only be used as permanent audiovisual mod = 
 # Requires translation!
Can be used as permanent audiovisual mod = 
 # Requires translation!
Cannot be used as permanent audiovisual mod = 
 # Requires translation!
Mod preselects map [comment] = 
 # Requires translation!
if [modFilter] is enabled = 
 # Requires translation!
if [modFilter] is not enabled = 

######### 'all' ###########

All = Alla
 # Requires translation!
all = 

######### combatantFilter ###########

 # Requires translation!
City = 

######### Map Unit Filters ###########

Wounded = Skadad
Barbarians = Barbarer
Barbarian = Barbar
City-State = Stadsstat
Embarked = Ombordstigen
Non-City = Icke-stad

######### baseUnitFilter ###########

Melee = Närstrid
Ranged = Räckvidd
Civilian = Civil
 # Requires translation!
Military = 
 # Requires translation!
non-air = 
 # Requires translation!
Nuclear Weapon = 
 # Requires translation!
Great Person = 
 # Requires translation!
relevant = 

######### Unit Type Filters ###########

Land = Land
Water = Vatten
Air = Luft

######### civWideStat ###########


######### civFilter ###########

 # Requires translation!
AI player = 
 # Requires translation!
Human player = 

######### nationFilter ###########

 # Requires translation!
Major = 

######### City filters ###########

in all cities = i alla städer
 # Requires translation!
in your cities = 
 # Requires translation!
Your = 
in all coastal cities = i alla kuststäder
Coastal = Kustlig
in capital = i huvudstaden
 # Requires translation!
Capital = 
in all non-occupied cities = i alla icke-ockuperade städer
 # Requires translation!
Non-occupied = 
in all cities with a world wonder = i alla städer med ett världsunderverk
in all cities connected to capital = i alla städer anslutna till huvudstaden
in all cities with a garrison = i alla städer med garnison
 # Requires translation!
Garrisoned = 
in all cities in which the majority religion is a major religion = i alla städer där majoritets religionen är en stor religion
in all cities in which the majority religion is an enhanced religion = i alla städer där majoritets religionen är en förbättrad religion
in non-enemy foreign cities = i icke-fientliga främmande städer
 # Requires translation!
in enemy cities = 
in foreign cities = i främmande städer
Foreign = Utländsk
in annexed cities = i annekterade städer
 # Requires translation!
Annexed = 
in puppeted cities = i marionettstäder
 # Requires translation!
Puppeted = 
 # Requires translation!
in resisting cities = 
 # Requires translation!
Resisting = 
 # Requires translation!
in cities being razed = 
 # Requires translation!
Razing = 
in holy cities = i heliga städer
 # Requires translation!
Holy = 
in City-State cities = i stadsstats städer
in cities following this religion = i städer som följer denna religion

######### buildingFilter ###########

Building = Byggnad
 # Requires translation!
National = 
 # Requires translation!
World Wonder = 
 # Requires translation!
World = 

######### Population Filters ###########

Unemployed = Arbetslös
Followers of the Majority Religion = Följeslagare till Majoritetsreligionen
Followers of this Religion = Följeslagare till denna Religion

######### Terrain Filters ###########

River = Flod
Open terrain = Öppen Terräng
Water resource = Vattenresurs
 # Requires translation!
resource = 
Foreign Land = Främmande Land
Friendly Land = Vänliga Land
Enemy Land = Fientliga Land
 # Requires translation!
your = 
 # Requires translation!
Unowned = 
Featureless = Egenskapslös
Fresh Water = Färskvatten
non-fresh water = icke-Färskvatten
Natural Wonder = Naturligt Underverk
Impassable = Oframkomlig
Luxury resource = Lyxresurs
Strategic resource = Strategisk resurs
Bonus resource = Bonusresurs

######### Tile Filters ###########

unimproved = oförbättrad
 # Requires translation!
improved = 
 # Requires translation!
worked = 
 # Requires translation!
pillaged = 
All Road = Alla Vägar

######### simpleTerrain ###########

 # Requires translation!
Elevated = 

######### Region Types ###########

Hybrid = Hybrid

######### Terrain Quality ###########

Undesirable = Oönskvärd
Desirable = Önskvärd

######### Improvement Filters ###########

Improvement = Förbättring
Great = Stor

######### resourceFilter ###########

 # Requires translation!
any = 

######### beliefType ###########

Founder = Grundare
Follower = Anhängare
Enhancer = Förbättrare
 # Requires translation!
Any = 

######### religionFilter ###########

 # Requires translation!
major = 
 # Requires translation!
enhanced = 
 # Requires translation!
foreign = 
 # Requires translation!
enemy = 

######### Prophet Action Filters ###########

founding = grundande
enhancing = förbättrande

######### techFilter ###########


######### policyFilter ###########


######### costOrStrength ###########


######### unitTriggerTarget ###########

 # Requires translation!
This Unit = 
 # Requires translation!
Target Unit = 

######### Unique Specials ###########

Our influence with City-States has started dropping faster! = Vårt inflytande med Stadsstater har börjat sjunka snabbare!
all healing effects doubled = alla läkeffekter fördubblas
Artist = Konstnär
Scientist = Forskare
Merchant = Köpman
Engineer = Ingenjör
 # Requires translation!
General = 
The Spaceship = Rymdskeppet
Units ending their turn on [Mountain] tiles take [50] damage = Enheter som slutar sitt drag på [Mountain]-rutor tar [50] skada
Maya Long Count calendar cycle = Mayakalenderns Långa Räkning-tidevarv
 # Requires translation!
Prophet = 
 # Requires translation!
Admiral = 
 # Requires translation!
Meet another civilization = 
 # Requires translation!
policy = 
 # Requires translation!
wagon = 
 # Requires translation!
promote = 
 # Requires translation!
coin = 
 # Requires translation!
choir = 
Triggerable = Aktiverbar
 # Requires translation!
UnitTriggerable = 
Global = Global
Nation = Nation
Era = Era
Tech = Teknologi
Policy = Policy
FounderBelief = FounderBelief
FollowerBelief = FollowerBelief
 # Requires translation!
UnitAction = 
Unit = Enhet
UnitType = UnitType
Promotion = Befordran
Resource = Resurs
Ruins = Ruiner
 # Requires translation!
GlobalUniques = 
Speed = Hastighet
Tutorial = Handledning
CityState = CityState
ModOptions = ModOptions
 # Requires translation!
Event = 
 # Requires translation!
EventChoice = 
Conditional = Villkorlig
 # Requires translation!
TriggerCondition = 
 # Requires translation!
UnitTriggerCondition = 
 # Requires translation!
UnitActionModifier = 
 # Requires translation!
MetaModifier = 


#################### Lines from Countables #######################

 # Requires translation!
year = 
 # Requires translation!
[stat/resource] Per Turn = 
 # Requires translation!
Completed Policy branches = 
 # Requires translation!
[cityFilter] Cities = 
 # Requires translation!
Adopted [policyFilter] Policies = 
 # Requires translation!
Adopted [policyFilter] Policies by [civFilter] Civilizations = 
 # Requires translation!
Remaining [civFilter] Civilizations = 
 # Requires translation!
Owned [tileFilter] Tiles = 
 # Requires translation!
[tileFilter] Tiles = 
 # Requires translation!
Era number = 
 # Requires translation!
Speed modifier for [stat] = 


#################### Lines from spy actions #######################

 # Requires translation!
Establishing Network = 
 # Requires translation!
Observing City = 
 # Requires translation!
Stealing Tech = 
 # Requires translation!
Rigging Elections = 
 # Requires translation!
Coup = 
 # Requires translation!
Counter-intelligence = 
 # Requires translation!
Dead = 


#################### Lines from diplomatic modifiers #######################

You declared war on us! = Ni förklarade krig mot oss!
Your warmongering ways are unacceptable to us. = Era krigiska sätt är oacceptabla för oss.
You have captured our cities! = Ni har erövrat våra städer!
You have declared friendship with our enemies! = Ni har förklarat vänskap med våra fiender!
Your so-called 'friendship' is worth nothing. = Er så kallade 'vänskap' är inte värt någonting.
 # Requires translation!
You have declared a defensive pact with our enemies! = 
 # Requires translation!
Your so-called 'defensive pact' is worth nothing. = 
You have publicly denounced us! = Ni har öppet fördömt oss!
You have denounced our allies = Ni har fördömt våra allierade
You refused to stop settling cities near us = Ni vägrade sluta bygga städer nära oss
 # Requires translation!
You refused to stop spreading religion to us = 
 # Requires translation!
You refused to stop spying on us = 
You betrayed your promise to not settle cities near us = Ni svek ert löfte att inte bygga städer nära oss
 # Requires translation!
You betrayed your promise to not spread your religion to us = 
 # Requires translation!
You betrayed your promise to stop spying on us = 
Your arrogant demands are in bad taste = Era arroganta krav är smaklösa
Your use of nuclear weapons is disgusting! = Ert kärnvapensbruk är vidrigt!
You have stolen our lands! = Ni har stulit vårt land!
You destroyed City-States that were under our protection! = Du utplånade stadsstater under vårt beskydd!
You attacked City-States that were under our protection! = Du anföll stadsstater under vårt beskydd!
 # Requires translation!
You attacked our allied City-States! = 
You demanded tribute from City-States that were under our protection! = Du brandskattade stadsstater under vårt beskydd!
You sided with a City-State over us = Du tog en stadsstats parti framför oss
 # Requires translation!
You spied on us! = 
 # Requires translation!
You took the alliance we had with a City-State = 
 # Requires translation!
We have an embassy in your capital = 
 # Requires translation!
You have an embassy in our capital = 
 # Requires translation!
We have shared embassies = 
Years of peace have strengthened our relations. = Åratals fred har stärkt vårt förhållande.
Our mutual military struggle brings us closer together. = Vår gemensamma militära kamp för oss närmare tillsammans.
We applaud your liberation of conquered cities! = Vi applåderar er befrielse av erövrade städer!
We have signed a public declaration of friendship = Vi har skrivit under en öppen vänskapsförklaring
You have declared friendship with our allies = Ni har förklarat vänskap med våra allierade.
 # Requires translation!
We have signed a promise to protect each other. = 
 # Requires translation!
You have declared a defensive pact with our allies = 
You have denounced our enemies = Ni har fördömt våra fiender
Our open borders have brought us closer together. = Våra öppna gränser har fört oss närmare tillsammans.
You fulfilled your promise to stop settling cities near us! = Ni höll ert löfte att sluta bygga städer nära oss!
 # Requires translation!
You fulfilled your promise to stop spreading religion to us! = 
 # Requires translation!
You fulfilled your promise to stop spying on us! = 
You gave us units! = Ni har gett oss enheter!
 # Requires translation!
We appreciate your gifts = 
You returned captured units to us = Du gav tillfångatagna enheter tillbaka till oss
 # Requires translation!
We believe in the same religion = 


#################### Lines from demands #######################


### DontSpyOnUs 

 # Requires translation!
Stop spying on us. = 
 # Requires translation!
We see our people are not welcome in your lands... we will take our attention elsewhere. = 
 # Requires translation!
I'll do what's necessary for my empire to survive. = 
 # Requires translation!
Take back your spy and your broken promises. = 
 # Requires translation!
[civName] agreed to stop spying on us! = 
 # Requires translation!
[civName] refused to stop spying on us! = 
 # Requires translation!
We promised not to send spies to them ([turns] turns remaining) = 
 # Requires translation!
They promised not to send spies to us ([turns] turns remaining) = 

### DoNotSpreadReligion 

 # Requires translation!
Please don't spread your religion to us. = 
 # Requires translation!
Very well, we shall spread our faith elsewhere. = 
We shall do as we please. = Vi kommer göra som vi vill.
 # Requires translation!
We noticed you have continued spreading your religion to us, despite your promise. This will have....consequences. = 
 # Requires translation!
[civName] agreed to stop spreading religion to us! = 
 # Requires translation!
[civName] refused to stop spreading religion to us! = 
 # Requires translation!
We promised not to spread religion to them ([turns] turns remaining) = 
 # Requires translation!
They promised not to spread religion to us ([turns] turns remaining) = 

### DoNotSettleNearUs 

Please don't settle new cities near us. = Var god och bygg inte nya städer nära oss.
Very well, we shall look for new lands to settle. = Nåväl, vi kommer söka nya länder att bebygga.
We noticed your new city near our borders, despite your promise. This will have....implications. = Vi märkte er nya stad nära våra gränser, trots ert löfte. Detta kommer att ha....påföljder.
[civName] agreed to stop settling cities near us! = [civName] gick med på att sluta bygga städer nära oss!
[civName] refused to stop settling cities near us! = [civName] vägrade sluta bygga städer nära oss!
We promised not to settle near them ([turns] turns remaining) = Vi lovade att inte bygga städer nära dem ([turns] drag kvar)
They promised not to settle near us ([turns] turns remaining) = De lovade att inte bygga städer nära oss ([turns] drag kvar)


#################### Lines from key bindings #######################

 # Requires translation!
Main Menu = 
World Screen = Världsskärm
 # Requires translation!
AutoPlay menu = 
 # Requires translation!
NextTurn menu = 
 # Requires translation!
Map Panning = 
 # Requires translation!
Unit Actions = 
 # Requires translation!
City Screen = 
 # Requires translation!
City Screen Construction Menu = 
 # Requires translation!
Popups = 
 # Requires translation!
Quit = 
 # Requires translation!
Deselect then Quit = 
 # Requires translation!
Menu = 
 # Requires translation!
Next Turn = 
 # Requires translation!
Next Turn Alternate = 
 # Requires translation!
Open AutoPlay menu = 
 # Requires translation!
Empire Overview = 
 # Requires translation!
Music Player = 
 # Requires translation!
Developer Console = 
 # Requires translation!
Idle Prev = 
 # Requires translation!
Idle Next = 
 # Requires translation!
Empire Overview Trades = 
 # Requires translation!
Empire Overview Units = 
 # Requires translation!
Empire Overview Politics = 
 # Requires translation!
Social Policies = 
 # Requires translation!
Technology Tree = 
 # Requires translation!
Empire Overview Notifications = 
 # Requires translation!
Empire Overview Stats = 
 # Requires translation!
Empire Overview Resources = 
 # Requires translation!
Quick Save = 
 # Requires translation!
Quick Load = 
 # Requires translation!
View Capital City = 
 # Requires translation!
Save Game = 
 # Requires translation!
Load Game = 
 # Requires translation!
Toggle Resource Display = 
 # Requires translation!
Toggle Yield Display = 
 # Requires translation!
Quit Game = 
New Game = Nytt Spel
 # Requires translation!
Espionage = 
 # Requires translation!
Undo = 
 # Requires translation!
Toggle UI = 
 # Requires translation!
Toggle Worked Tiles Display = 
 # Requires translation!
Toggle Movement Display = 
 # Requires translation!
Toggle Improvement Display = 
 # Requires translation!
Zoom In = 
 # Requires translation!
Zoom Out = 
 # Requires translation!
Pan Up = 
 # Requires translation!
Pan Left = 
 # Requires translation!
Pan Down = 
 # Requires translation!
Pan Right = 
 # Requires translation!
Pan Up Alternate = 
 # Requires translation!
Pan Left Alternate = 
 # Requires translation!
Pan Down Alternate = 
 # Requires translation!
Pan Right Alternate = 
 # Requires translation!
Connect road = 
 # Requires translation!
Transform = 
 # Requires translation!
Repair = 
 # Requires translation!
Move Automated Units = 
 # Requires translation!
Add to or remove from queue = 
 # Requires translation!
Raise queue priority = 
 # Requires translation!
Lower queue priority = 
 # Requires translation!
Buy Construction = 
 # Requires translation!
Buy Tile = 
 # Requires translation!
Buildable Units = 
 # Requires translation!
Buildable Buildings = 
 # Requires translation!
Buildable Wonders = 
 # Requires translation!
Buildable National Wonders = 
 # Requires translation!
Other Constructions = 
 # Requires translation!
Disabled Constructions = 
 # Requires translation!
Next City = 
 # Requires translation!
Previous City = 
 # Requires translation!
Show Stats = 
 # Requires translation!
Toggle Stat Details = 
 # Requires translation!
Great People Detail = 
 # Requires translation!
Specialist Detail = 
 # Requires translation!
Religion Detail = 
 # Requires translation!
Buildings Detail = 
Default Focus = Standardfokus
Victory Types = Segertyper
 # Requires translation!
Open the Search Dialog = 
 # Requires translation!
Confirm Dialog = 
 # Requires translation!
Cancel Dialog = 
 # Requires translation!
Upgrade All = 
[stat] Focus = [stat]fokus

#################### Lines from Buildings from Civ V - Vanilla ####################

Palace = Palats

Monument = Monument

Granary = Magasin

Temple of Artemis = Artemistemplet
'It is not so much for its beauty that the forest makes a claim upon men's hearts, as for that subtle something, that quality of air, that emanation from old trees, that so wonderfully changes and renews a weary spirit.' - Robert Louis Stevenson = 'Det är inte så mycket för dess skönhet som skogen håller fast vid människans hjärtan, så mycket som detta svårgreppbara något, luftens kvalitet, utstrålningen från gamla träd, som så underbart förändrar och förnyar trötta själar.' - Robert Louis Stevenson

The Great Lighthouse = Fyrtornet på Faros
'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Andra for på skepp över havet och drev handel på de stora vattnen. De såg Herrens verk, hans under i havets djup.' - Bibeln, Psaltaren 107:23-24

Stone Works = Stenbruk

Stonehenge = Stonehenge
'Time crumbles things; everything grows old and is forgotten under the power of time' - Aristotle = 'Tiden förgör allt; alla saker åldras och faller i  glömska av tidens makt' - Aristoteles

Library = Bibliotek

Paper Maker = Pappersmakare

The Great Library = Biblioteket i Alexandria
'Libraries are as the shrine where all the relics of the ancient saints, full of true virtue, and all that without delusion or imposture are preserved and reposed.' - Sir Francis Bacon = 'Bibliotek är som en helgedom där alla reliker från de gamla helgonen, fyllda med sann dygd och allt som är utan vanföreställning eller härmande sparas och vilar.' - Sir Francis Bacon

Circus = Circus

Water Mill = Vattenkvarn

Floating Gardens = Flytande Trädgårdar

Walls = Murar

Walls of Babylon = Babylons Murar

The Pyramids = Pyramiderna
'O, let not the pains of death which come upon thee enter into my body. I am the god Tem, and I am the foremost part of the sky, and the power which protecteth me is that which is with all the gods forever.' - The Book of the Dead, translated by Sir Ernest Alfred Wallis Budge = 'Låt inte de dödens plågor som kommer till dig komma in i min kropp. Jag är guden Tem, och jag är den främsta delen av himlen, och den kraft som skyddar mig är den som är med alla gudar för all tid.' - De Dödas Bok

Mausoleum of Halicarnassus = Mausoleet i Halikarnassos
'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Hela jorden är en grift för heroiska män och deras historia berättas inte enbart på sten över deras mull utan genljuder överallt utan någon synlig symbol invävda i materialet för andra mäns liv.' - Perikles

Barracks = Förläggning

Krepost = Krepost

Statue of Zeus = Zeusstatyn
'He spoke, the son of Kronos, and nodded his head with the dark brows, and the immortally anointed hair of the great god swept from his divine head, and all Olympos was shaken' - The Iliad = 'Sade Kronion, och nu svartbrynade pannan han böjde, och det ambrosiska hår kring den högstes odödliga hufvud svallade böljande fram; då darrade hela Olympen.' - Iliaden

Lighthouse = Fyr

Stable = Stall

Courthouse = Rådhus

Hanging Gardens = Hängande Trädgårdarna
'I think that if ever a mortal heard the word of God it would be in a garden at the cool of the day.' - F. Frankfort Moore = 'Jag tror att om någon dödlig någonsin hörde Guds ord så vore det i en trädgård i dagssvalkan.' - F Frankfort Moore

Colosseum = Colosseum

Circus Maximus = Circus Maximus

Great Wall = Kinesiska Muren
'The art of war teaches us to rely not on the likelihood of the enemy's not attacking, but rather on the fact that we have made our position unassailable.' - Sun Tzu = 'Krigskonsten lär oss att inte lita på sannolikheten att fienden inte anfaller, utan snarare på det faktum att vi gjort vår ställning ointagbar.' - Sun Zi

Temple = Tempel

Burial Tomb = Begravningskammare

Mud Pyramid Mosque = Lerpyramidmoské

National College = Riksuniversitet

The Oracle = Oraklet
'The ancient Oracle said that I was the wisest of all the Greeks. It is because I alone, of all the Greeks, know that I know nothing' - Socrates = 'Det gamla Oraklet sade att jag var den visaste av alla grekerna. Det är för att endast jag, utav alla grekerna, vet att jag inget vet' - Sokrates

National Epic = Nationalepos

Market = Marknad

Bazaar = Basar

Mint = Myntslageri

Aqueduct = Akvedukt

Heroic Epic = Hjälteepos

Colossus = Kolossen
'Why man, he doth bestride the narrow world like a colossus, and we petty men walk under his huge legs, and peep about to find ourselves dishonorable graves.' - William Shakespeare, Julius Caesar = 'Ja, över denna trånga världen går han / Som en koloss; vi stackars småfolk vandra / Emellan jättens ben och titta fram / För att utleta oss en neslig grav.' - William Shakespeare, Julius Caesar

Garden = Trädgård

Monastery = Kloster

Hagia Sophia = Hagia Sofia
'For it soars to a height to match the sky, and as if surging up from among the other buildings it stands on high and looks down upon the remainder of the city, adorning it, because it is a part of it, but glorying in its own beauty' - Procopius, De Aedificis = 'Ty den stiger till en höjd som är himlens like, och som om den lyfts upp från bland de andra byggnaderna står den där högt upp och ser ned på resten av staden, prydande den, för den är en del av den, men lysande med sin egen prakt' - Prokopius, De Aedificis

Angkor Wat = Angkor Vat
'The temple is like no other building in the world. It has towers and decoration and all the refinements which the human genius can conceive of.' - Antonio da Magdalena = 'Templet liknar ingen annan byggnad i världen. Det har torn och dekorationer och alla förfiningar som det mänskliga snillet kan föreställa sig.' - Antonio da Magdalena

Chichen Itza = Chichén Itzá
'The katun is established at Chichen Itza. The settlement of the Itza shall take place there. The quetzal shall come, the green bird shall come. Ah Kantenal shall come. It is the word of God. The Itza shall come.' - The Books of Chilam Balam = 'Katunen fastställs vid Chichén Itza. Itzas rådslag kommer ske där. Quetzalen kommer komma, den gröna fågeln kommer komma. Ah Kantenal kommer komma. Det är Guds ord. Itzan kommer komma.' - Chilam Balamböckerna

National Treasury = Riksbank

Machu Picchu = Machu Picchu
'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = 'Få romanser kan någonsin överträffa den av granitfästningen högst up på de svindlade höjderna av Machu Picchu, Inkalandets krona.' - Hiram Bingham

Workshop = Verkstad

Longhouse = Långhus

Forge = Smedja

Harbor = Hamn

University = Universitet

Wat = Vat

Oxford University = Oxforduniversitetet

Notre Dame = Notre Dame
'Architecture has recorded the great ideas of the human race. Not only every religious symbol, but every human thought has its page in that vast book.' - Victor Hugo = 'Arkitekturen har nedskrivit den mänskliga rasens stora idéer. Inte bara varje religiös symbol, utan varje mänsklig tanke har sin sida i denna enorma bok.' - Victor Hugo

Castle = Borg

Mughal Fort = Mogulfort

Himeji Castle = Himejislottet
'Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.' - Yamamoto Tsunetomo = 'Bushido förverkligas i dödens närvaro. Det betyder att välja död varje gång det finns ett val mellan liv och död. Det finns inget annat resonemang.' - Yamamoto Tsunetomo

Ironworks = Stålverk

Armory = Vapendepå

Observatory = Observatorium

Opera House = Operahus

Sistine Chapel = Sixtinska Kapellet
'I live and love in God's peculiar light.' - Michelangelo Buonarroti = 'Jag lever och älskar i Guds besynnerliga ljus.' - Michelangelo Buonarroti

Bank = Bank

Satrap's Court = Satraphov

Forbidden Palace = Förbjudna Palatset
'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = 'De flesta av oss kan, efter eget behag, göra denna värld till antingen ett palats eller ett fängelse' - John Lubbock

Theatre = Teater

Seaport = Handelshamn

Hermitage = Eremitaget

Taj Mahal = Taj Mahal
'The Taj Mahal rises above the banks of the river like a solitary tear suspended on the cheek of time.' - Rabindranath Tagore = 'Taj Mahal stiger ovan flodbrädderna som en ensam tår fastfrusen på tidens kind.' - Rabindranath Tagore

Porcelain Tower = Porslinspagoden
'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Saker verkar alltid vackrare när vi ser tillbaka på dem, och det är ut från detta oåtkomliga det förflutnas torn som Längtan lutar sig och manar oss närmre.' - James Russell Lowell

Windmill = Väderkvarn

Kremlin = Kreml
 # Requires translation!
'The Kremlin is constantly changing the rules of the game to suit its purposes. We are not playing chess, we're playing roulette.' - Garry Kasparov = 

Museum = Museum

The Louvre = Louvren
'Every genuine work of art has as much reason for being as the earth and the sun' - Ralph Waldo Emerson = 'Varje äkta konstverk har lika mycket anledning att finnas som jorden och solen' - Ralph Waldo Emerson

Public School = Folkskola

Factory = Fabrik

Big Ben = Big Ben
'To achieve great things, two things are needed: a plan, and not quite enough time.' - Leonard Bernstein = 'För att åstadkomma storverk behövs två saker: en plan, och inte riktigt tillräckligt med tid.' - Leonard Bernstein

Military Academy = Militärhögskola

Brandenburg Gate = Brandenburger Tor
'Pale Death beats equally at the poor man's gate and at the palaces of kings.' - Horace = 'Den Bleka Döden knackar likadant på den fattiga mannens grind och på kungars palats.' - Horatius

Arsenal = Arsenal

Hospital = Sjukhus

Stock Exchange = Börs

Broadcast Tower = Sändningstorn

Eiffel Tower = Eiffeltornet
'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = 'Vi lever bara för att upptäcka skönhet, allt annat är en form av väntande' - Kahlil Gibran

Statue of Liberty = Frihetsgudinnan
'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = 'Ge mig dina trötta, dina fattiga, dina hoper som längtar efter att andas fritt, det usla avfallet från din myllrande ort. Skicka dessa, de hemlösa, stormkastade till mig, jag lyfter min lampa bredvid en gyllne port!' - Emma Lazarus

Military Base = Militärbas

Cristo Redentor = Cristo Redentor
'Come to me, all who labor and are heavy burdened, and I will give you rest.' - New Testament, Matthew 11:28 = 'Kom till mig, alla ni som är tyngda av bördor; jag skall skänka er vila.' - Bibeln, Matteus 11:28

Research Lab = Forskningslab

Medical Lab = Medicinlab


Stadium = Stadium

Sydney Opera House = Operahuset i Sydney
'Those who lose dreaming are lost.' - Australian Aboriginal saying = 'De som slutat drömma är vilse.' - Aboriginordspråk

Manhattan Project = Mannhattanprojektet

Pentagon = Pentagon
'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower = 'Vad gäller förberedelser för strid har jag alltid upplevt att planer är värdelösa, men planering omöjligt att klara sig utan.' - Dwight D Eisenhower

Solar Plant = Solkraftverk

Nuclear Plant = Kärnkraftverk

Apollo Program = Apolloprogrammet
Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = När du fullbordat Apolloprogrammet, kan du börja bygga rymdskeppsdelar i dina städer\n (med de motsvarande teknologierna) för att vinna en vetenskapsseger!

Spaceship Factory = Rymdskeppsfabrik

United Nations = Förenta Nationerna
'More than ever before in human history, we share a common destiny. We can master it only if we face it together. And that is why we have the United Nations.' - Kofi Annan = 'Mer än någonsin tidigare i mänsklighetens historia delar vi ett gemensamt öde. Vi kan bara bemästra det om vi möter det tillsammans. Och det är därför vi har Förenta Nationerna.' - Kofi Annan

Utopia Project = Utopia-projektet


#################### Lines from CityStateTypes from Civ V - Vanilla ####################


#################### Lines from Difficulties from Civ V - Vanilla ####################

Settler = Nybyggare
Chieftain = Hövding


Warlord = Krigsherre

Prince = Prins

King = Kung
Era Starting Unit = Startenhet för eran

Emperor = Kejsare
Scout = Spejare

Immortal = Odödlig
Worker = Arbetare

Deity = Gudom


#################### Lines from Eras from Civ V - Vanilla ####################

Warrior = Krigare
Ancient era = Antiken

Spearman = Spjutman
Classical era = Klassiska eran

Medieval era = Medeltiden

Pikeman = Pikenenare
Renaissance era = Renässansen

Musketman = Musketerare
Industrial era = Industrieran

Rifleman = Gevärsskytt
Modern era = Moderna eran

Infantry = Infanteri
Atomic era = Atomeran

Information era = Informationseran

Future era = Framtidseran


#################### Lines from Nations from Civ V - Vanilla ####################

Spectator = Åskådare

Nebuchadnezzar II = Nebukadnessar II
The demon wants the blood of soldiers! = Demonen törstar efter soldatblod!
Oh well, I presume you know what you're doing. = Nåväl, hoppas du vet vad du gör.
It is over. Perhaps now I shall have peace, at last. = Det är över. Kanske jag nu till sist får frid.
 # Requires translation!
So you're not real, but a phantom. = 
Are you real or a phantom? = Är du verklig eller en vålnad?
It appears that you do have a reason for existing – to make this deal with me. = Det verkar som om det finns en anledning till din existens - att nå detta avtal med mig.
Greetings. = Hälsningar.
What do YOU want?! = Vad vill DU?!
Ingenuity = Fyndighet
 # Requires translation!
May the gods bless you, great Nebuchadnezzar, ruler of ancient Babylon! Built 5000 years ago, Babylon emerged as an empire in 1800 BC, thanks to godlike Hammurabi, The Giver of Law. Falling under the Kassites assaults then the Assyrian domination, Babylon was reborn from its ashes, gaining back its independance, and became the beacon for Arts and Learning in the ancient world. O Nebuchadnezzar, after your death, Babylon quickly fell, conquered by the mighty Persians, and then by the Greeks, until the great city disappeared forever in 141 BC. = 
 # Requires translation!
Great Nebuchadnezzar, Babylon's glory still lives through you and your people. Will you create a spark to enlighten the world again? Will your new empire shine through the ages of history? = 
Babylon = Babylon
Akkad = Akkad
Dur-Kurigalzu = Dur-Kurigalzu
Nippur = Nippur
Borsippa = Borsippa
Sippar = Sippar
Opis = Opis
Mari = Mari
Shushan = Susa
Eshnunna = Eshunna
Ellasar = Ellasar
Erech = Erech
Kutha = Kutha
Sirpurla = Sirpurla
Neribtum = Neribtum
Ashur = Assur
Ninveh = Nineve
Nimrud = Nimrud
Arbela = Arbela
Nuzi = Nuzi
Arrapkha = Arrapkha
Tutub = Tutub
Shaduppum = Shaduppum
Rapiqum = Rapiqum
Mashkan Shapir = Mashkan Shapir
Tuttul = Tuttul
Ramad = Ramad
Ana = Ana
Haradum = Haradum
Agrab = Agrab
Uqair = Uqair
Gubba = Gubba
Hafriyat = Hafriyat
Nagar = Nagar
Shubat Enlil = Shubat Enlil
Urhai = Urhai
Urkesh = Urkesh
Awan = Awan
Riblah = Riblah
Tayma = Tayma

Alexander = Alexander
You are in my way, you must be destroyed. = Du står i min väg, du måste förgöras.
As a matter of fact I too grow weary of peace. = Faktum är att jag också börjar tröttna på fred.
You have somehow become my undoing! What kind of beast are you? = Du har på något vis blivit min bane! Vad för slags odjur är du?
 # Requires translation!
The Gods frown upon your foolishness. = 
Hello stranger! I am Alexandros, son of kings and grandson of the gods! = Hej främling! Jag är Alexandros, son till kungar och sonson till gudarna!
My friend, does this seem reasonable to you? = Min vän, verkar det här rimligt för dig?
Greetings! = Hälsningar!
What? = Va?
Hellenic League = Helleniska Ligan
 # Requires translation!
Great King Alexander, leader of the mighty Greek nation, you are truly blessed by the gods. In 480 BC, quarrelsome city-states such as Athens, Sparta, Thebes, found a way to join their forces, allowing Greece to defeat the mighty Persia in the 5th century BC, both on land and sea. Following their example, you lead a Greek coalition and finally struck down the Persian Empire in 331 BC. You conquered almost all the known world, and from Europe to Africa to India, you built an empire unmatched by any before it. = 
 # Requires translation!
Megalexandros, son of Zeus, will you ride Bucephalas again, to gift the world with the brightness of the Greek culture? Will your new empire shine through the ages of history? = 
Athens = Aten
Sparta = Sparta
Corinth = Korint
Argos = Argos
Knossos = Knossos
Mycenae = Mykene
Pharsalos = Farsalos
Ephesus = Efesos
Halicarnassus = Halikarnassos
Rhodes = Rhodos
Eretria = Eretria
Pergamon = Pergamon
Miletos = Miletos
Megara = Megara
Phocaea = Fokaia
Sicyon = Sikyon
Tiryns = Tiryns
Samos = Samos
Mytilene = Mytilene
Chios = Kios
Paros = Paros
Elis = Elis
Syracuse = Syrakusa
Herakleia = Herakleia
Gortyn = Gortyn
Chalkis = Chalkis
Pylos = Pylos
Pella = Pella
Naxos = Naxos
Larissa = Larissa
Apollonia = Apollonia
Messene = Messena
Orchomenos = Orchomenos
Ambracia = Ambracia
Kos = Kos
Knidos = Knidos
Amphipolis = Amfipolis
Patras = Patras
Lamia = Lamia
Nafplion = Nauplion
Apolyton = Apolyton
Greece = Grekland

Wu Zetian = Wu Zetian
You won't ever be able to bother me again. Go meet Yama. = Du kommer aldrig kunna störa mig igen. Dags att möta Yama.
Fool! I will disembowel you all! = Dåre! Jag kommer sprätta upp er alla!
You have proven to be a cunning and competent adversary. I congratulate you on your victory. = Du har visat dig vara en listig och kompetent motståndare. Jag gratulerar dig till din seger.
Greetings, I am Empress Wu Zetian. China desires peace and development. You leave us alone, we'll leave you alone. = Hälsningar, jag är Kejsarinnan Wu Zetian. Kina önskar fred och utveckling. Om ni lämnar oss i fred, lämnar vi er i fred.
My friend, do you think you can accept this request? = Min vän, tror du att du kan godta detta förslag?
How are you today? = Hur mår du idag?
Oh. It's you? = Ah. Det är du?
Art of War = Krigskonsten
 # Requires translation!
Heaven itself bends before your beauty, Empress Wu Zetian, ruler of eternal China! You lead one of the oldest and greatest civilization of humanity. In your time, China stood at the forefront of science and technology, bringing the world such contributions as gunpowder, the printing press, and the world of Confucius, and this, long before the rest of the world was mature enough to make the same discoveries! = 
 # Requires translation!
Great Queen, can you make China prevail again, using your divine intelligence and beauty? China stands for greatness, and all its enemies will be dazzled soon enough! Will your new empire shine through the ages of history? = 
Beijing = Beijing
Shanghai = Shanghai
Guangzhou = Guangzhou
Nanjing = Nanjing
Xian = Xian
Chengdu = Chengdu
Hangzhou = Hangzhou
Tianjin = Tianjin
Macau = Macao
Shandong = Shandong
Kaifeng = Kaifeng
Ningbo = Ningbo
Baoding = Baoding
Yangzhou = Yangzhou
Harbin = Harbin
Chongqing = Chongqing
Luoyang = Luoyang
Kunming = Kunming
Taipei = Taipei
Shenyang = Shenyang
Taiyuan = Taiyuan
Tainan = Tainan
Dalian = Dalian
Lijiang = Lijiang
Wuxi = Wuxi
Suzhou = Suzhou
Maoming = Maoming
Shaoguan = Shaoguan
Yangjiang = Yangjiang
Heyuan = Heyuan
Huangshi = Huangshi
Yichang = Yichang
Yingtian = Yingtian
Xinyu = Xinyu
Xinzheng = Xinzheng
Handan = Handan
Dunhuang = Dunhuang
Gaoyu = Gaoyu
Nantong = Nantong
Weifang = Weifang
Xikang = Xikang
China = Kina

Ramesses II = Ramses II
You are but a pest on this Earth, prepare to be eliminated! = Du är blott en farsot på denna jord, förbered dig för att elimineras!
You are a fool who evokes pity. You have brought my hostility upon yourself and your repulsive civilization! = Du är en ömkansvärd dåre. Du har bringat mitt agg över dig och din motbjudande civilisation!
Strike me down and my soul will torment yours forever, you have won nothing. = Hugger du ned mig kommer min själ plåga din för all evinnerlighet, du har inte vunnit något.
Greetings, I am Ramesses the god. I am the living embodiment of Egypt, mother and father of all civilizations. = Var hälsad, jag är Ramses, guden. Jag är den levande förkroppslingen av Egypten, alla civilisationers moder och fader.
Generous Egypt makes you this offer. = Det givmilda Egypten erbjuder dig detta.
Good day. = God dag.
Oh, it's you. = Åh, det är du.
Monument Builders = Monumentbyggare
 # Requires translation!
O great Ramesses, Pharaoh of Egypt, bright as the Sun and mighty as the Nile! Lord of all living things, you lead the greatest of all civilizations, which has gifted the world with writing, advanced mathematics, sculpture, and architecture. Egyptian monuments and culture will continue to amaze the world for thousands of years. = 
 # Requires translation!
Mighty and eternal Ramesses, Egypt lasted for millenia, whereas other civilisations disappeared into dust after a few centuries. Amun-Ra blesses you again to lead Egypt and its people on the path of light. Will your new empire shine through the ages of history? = 
Thebes = Thebe
Memphis = Memfis
Heliopolis = Heliopolis
Elephantine = Elefantine
Alexandria = Alexandria
Pi-Ramesses = Pi-Ramses
Giza = Giza
Byblos = Byblos
Akhetaten = Akhetaten
Hieraconpolis = Hierakonpolis
Abydos = Abydos
Asyut = Asyut
Avaris = Avaris
Lisht = Lisht
Buto = Buto
Edfu = Edfu
Pithom = Pithom
Busiris = Busiris
Kahun = Kahun
Athribis = Athribis
Mendes = Mendes
Elashmunein = Elashmunein
Tanis = Tains
Bubastis = Bubastis
Oryx = Oryx
Sebennytus = Sebennytus
Akhmin = Akhmin
Karnak = Karnak
Luxor = Luxor
El Kab = El Kab
Armant = Armant
Balat = Balat
Ellahun = Ellahun
Hawara = Hawara
Dashur = Dashur
Damanhur = Damanhur
Abusir = Abusir
Herakleopolis = Herakleopolis
Akoris = Akoris
Benihasan = Benihasan
Badari = Badari
Hermopolis = Hermopolis
Amrah = Amrah
Koptos = Koptos
Ombos = Ombos
Naqada = Naqada
Semna = Semna
Soleb = Soleb
Egypt = Egypten

Elizabeth = Elizabet
By the grace of God, your days are numbered. = Vid Guds nåde, dina dagar är räknade.
We shall never surrender. = Vi skall aldrig ge upp.
You have triumphed over us. The day is yours. = Du har segrat över oss. Dagen är din.
 # Requires translation!
Watch yourself, your pride will be your downfall. = 
We are pleased to meet you. = Vi behagas av att träffa dig.
Would you be interested in a trade agreement with England? = Vore du intresserad av ett handelsavtal med England?
Hello, again. = Hej, igen.
Oh, it's you! = Åh, det är du!
Sun Never Sets = Solen Går Aldrig Ned
 # Requires translation!
Long live to Your Highness, Queen Elizabeth Gloriana, leader and protector of the glorious England! Through history, enduring many invasions, England strengthened its will, playing smartly with diplomacy, cunning, and military power, to eventually rose as one of the most dominant Empires the world has ever known. Their matchless navy, brilliant scientists and artists, and powerful merchants, have shaped the known world for centuries. = 
 # Requires translation!
Queen Elizabeth, will England cast once more its brightness upon all lands and seas of the world? Will your new empire shine through the ages of history? = 
London = London
York = York
Nottingham = Nottingham
Hastings = Hastings
Canterbury = Canterybury
Coventry = Coventry
Warwick = Warwick
Newcastle = Newcastle
Oxford = Oxford
Liverpool = Liverpool
Dover = Dover
Brighton = Brighton
Norwich = Norwich
Leeds = Leeds
Reading = Reading
Birmingham = Birmingham
Richmond = Richmond
Exeter = Exeter
Cambridge = Cambridge
Gloucester = Gloucester
Manchester = Manchester
Bristol = Bristol
Leicester = Leicester
Carlisle = Carlisle
Ipswich = Ipswich
Portsmouth = Portsmouth
Berwick = Berwick
Bath = Bath
Mumbles = Mumbles
Southampton = Southampton
Sheffield = Sheffield
Salisbury = Salisbury
Colchester = Colchester
Plymouth = Plymouth
Lancaster = Lancaster
Blackpool = Blackpool
Winchester = Winchester
Hull = Hull
England = England

Napoleon = Napoleon
You're disturbing us, prepare for war. = Du stör oss, förbered för krig.
You've fallen into my trap. I'll bury you. = Du har gått i min fälla. Jag kommer begrava dig.
I congratulate you for your victory. = Jag gratulerar dig till din seger.
Welcome. I'm Napoleon, of France; the smartest military man in world history. = Välkommen. Jag är Napoleon, av Frankrike; världshistoriens största militära begåvning.
France offers you this exceptional proposition. = Frankrike erbjuder dig detta exceptionella förslag.
Hello. = Hej.
It's you. = Det är du.
Ancien Régime = Ancien Régime
 # Requires translation!
Vive Napoleon I, First Consul and Emperor of France! After the glorious Revolution which suppressed the centuries-old monarchy, the French nation stood at the heart of Europe as a Republic, and intended to export its ideals to the entire European continent, either by diplomacy or war. The French Capital Paris was more than ever the world center of Culture, Arts, and Letters. With its Great Army, reputed as one of the greatest in the History, France fought gloriously all surrounding enemies, but eventually fell against the coalition of other European powers. = 
 # Requires translation!
Napoleon Bonaparte, ruler of the French people, will you rebuild the Empire to take revenge on your foes, and make again of its Capital the City of Lights? Will your new empire shine through the ages of history? = 
Paris = Paris
Orleans = Orleans
Lyon = Lyon
Troyes = Troyes
Tours = Tours
Marseille = Marseille
Chartres = Chartres
Avignon = Avignon
Rouen = Rouen
Grenoble = Grenoble
Dijon = Dijon
Amiens = Amiens
Cherbourg = Cherbourg
Poitiers = Poitiers
Toulouse = Toulouse
Bayonne = Bayonne
Strasbourg = Strassburg
Brest = Brest
Bordeaux = Bordeaux
Rennes = Rennes
Nice = Nice
Saint Etienne = S:t Etienne
Nantes = Nantes
Reims = Reims
Le Mans = Le Mans
Montpellier = Montpellier
Limoges = Limoges
Nancy = Nancy
Lille = Lille
Caen = Caen
Toulon = Toulon
Le Havre = Le Havre
Lourdes = Lourdes
Cannes = Cannes
Aix-En-Provence = Aix-En-Provence
La Rochelle = La Rochelle
Bourges = Bourges
Calais = Calais
France = Frankrike

Catherine = Katarina
You've behaved yourself very badly, you know it. Now it's payback time. = Du har betett dig mycket illa, som du väl vet. Nu är det dags för bestraffning.
You've mistaken my passion for a weakness, you'll regret about this. = Du har förväxlat min passion för svaghet, du kommer ångra detta.
We were defeated, so this makes me your prisoner. I suppose there are worse fates. = Vi blev besegrade, så jag är nu din fånge. Jag antar att det finns värre öden.
 # Requires translation!
Fine then. It's your call. = 
I greet you, stranger! If you are as intelligent and tactful as you are attractive, we'll get along just fine. = Var hälsad, främling! Om du är lika intelligent och taktfull som du är attraktiv, kommer vi komma väl överens.
How would you like it if I propose this kind of exchange? = Skulle du tycka om det om jag kom med ett sådant här erbjudande?
Hello! = Hej!
What do you need?! = Vad vill du?!
Siberian Riches = Sibiriska Rikedomar
 # Requires translation!
Hail to Imperial Majesty Catherine, Empress of all Russians. Living in the largest country in the world, from the Pacific Ocean in the east to the Baltic Sea in the west, your people endured wars, droughts, and many disasters, imbuing the Russian society with heroism and tenacity, and producing artists and scientists among the best in the world. Russia is a powerful empire which rightfully claims its place in the world concert of superpowers. = 
 # Requires translation!
Empress Catherine, your people are eager for Russian glory, to revive the sacred light of the Motherland. Will your new empire shine through the ages of history? = 
Moscow = Moskva
St. Petersburg = S:t Petersburg
Novgorod = Novgorod
Rostov = Rostov
Yaroslavl = Jaroslavl
Yekaterinburg = Jekaterinburg
Yakutsk = Jakutsk
Vladivostok = Vladivostok
Smolensk = Smolensk
Orenburg = Orenburg
Krasnoyarsk = Krasnojarsk
Khabarovsk = Chabarovsk
Bryansk = Brjansk
Tver = Tver
Novosibirsk = Novosibirsk
Magadan = Magadan
Murmansk = Murmansk
Irkutsk = Irkutsk
Chita = Tjita
Samara = Samara
Arkhangelsk = Arkhangelsk
Chelyabinsk = Tjeljabinsk
Tobolsk = Tobolsk
Vologda = Vologda
Omsk = Omsk
Astrakhan = Astrakhan
Kursk = Kursk
Saratov = Saratov
Tula = Tula
Vladimir = Vladimir
Perm = Perm
Voronezh = Voronezj
Pskov = Pskov
Starayarussa = Staraja Russa
Kostoma = Kostoma
Nizhniy Novgorod = Nizjnij Novgorod
Suzdal = Suzdal
Magnitogorsk = Magnitogorsk
Russia = Ryssland

Augustus Caesar = Augustus Caesar
My treasury contains little and my soldiers are getting impatient... (sigh) ...therefore you must die. = Min skattkammare är tom och mina soldater börjar bli otåliga... (suck) ...därför måste du dö.
So brave, yet so stupid! If only you had a brain similar to your courage. = Så modig, men ändå så korkad! Om du ändå hade hjärna i proportion till din ryggrad.
The gods have deprived Rome of their favour. We have been defeated. = Gudarna har berövat Rom sin favör. Vi är besegrade.
 # Requires translation!
I wasn't sure, but it seems you do have some grit. = 
I greet you. I am Augustus, Imperator and Pontifex Maximus of Rome. If you are a friend of Rome, you are welcome. = Jag hälsar dig. Jag är Augustus, Kejsare och Pontifex Maximus av Rom. Om du är en vän till Rom, är du välkommen.
I offer this, for your consideration. = Jag erbjuder detta, att överväga.
Hail. = Hell.
What do you want? = Vad vill du?
The Glory of Rome = Roms Prakt
 # Requires translation!
Ave Caesar Augustus, Emperor of Rome and Dominus of the Roman Empire! Your empire was the most powerful and feared of all in Western civilization. The Roman people crafted so brilliantly its culture, law, art, and warfare, that no one could contest the supremacy of Rome. Force and Honor led to glorious conquests, a domination of all the lands from Spain in the west to Syria in the east, even reaching the remote barbarian lands of England and Germany. Roman art and architecture have been praised for millenia and have been envied by all lesser civilizations who have followed. = 
 # Requires translation!
O glorious Imperator, your people celebrate you and ask for the glory of Rome! In these times of darkness, the Pax Romana will be a beacon of light for all! Will your new empire shine through the ages of history? = 
Rome = Rom
Antium = Antium
Cumae = Cumae
Neapolis = Neapolis
Ravenna = Ravenna
Arretium = Arretium
Mediolanum = Mediolanum
Arpinum = Arpinum
Circei = Circei
Setia = Setia
Satricum = Satricum
Ardea = Ardea
Ostia = Ostia
Velitrae = Velitrae
Viroconium = Viroconium
Tarentum = Tarentum
Brundisium = Brundisium
Caesaraugusta = Caesaraugusta
Caesarea = Caesarea
Palmyra = Palmyra
Signia = Signia
Aquileia = Aquileia
Clusium = Clusium
Sutrium = Sutrium
Cremona = Cremona
Placentia = Placentia
Hispalis = Hispalis
Artaxata = Artaxata
Aurelianorum = Aurelianorum
Nicopolis = Nikopolis
Agrippina = Agrippina
Verona = Verona
Corfinium = Corfinium
Treverii = Treverii
Sirmium = Sirmium
Augustadorum = Augustadorum
Curia = Curia
Interrama = Interrama
Adria = Adria

Harun al-Rashid = Harun al-Rashid
The world will be more beautiful without you. Prepare for war. = Världen vore vackrare utan dig. Förbered för krig.
Fool! You will soon regret dearly! I swear it! = Dåre! Du kommer snart ångra dig bittert! Jag svär det!
You have won, congratulations. My palace is now in your possession, and I beg that you care well for the peacock. = Du har vunnit, gratulerar. Mitt palats är nu i din makt, och jag ber dig att ta väl hand om påfågeln.
 # Requires translation!
Our future battle will be glorious. = 
Welcome foreigner, I am Harun Al-Rashid, Caliph of the Arabs. Come and tell me about your empire. = Välkommen utlänning, jag är Harun al-Rashid, Arabernas Kalif. Kom och berätta om ditt rike.
Come forth, let's do business. = Kom närmare, låt oss köpslå.
Peace be upon you. = Fred vare med dig.
Trade Caravans = Handelskaravaner
 # Requires translation!
Blessings of the Great God be upon you, O great caliph Harun al-Rashid, leader of the mighty Arabian people! The Muslim Empire, the Caliphate, born from chaos after the death of the prophet Muhammad in 632 AD, intended to apply the rule of God to all Earth. And by the will of God, the caliphate reached its full power, ruling Spain, North Africa, the Middle East, Anatolia, the Balkans and Persia, to even surpass the Great Roman Empire. The arts and sciences were a holy gift of Arabia during the Middle Ages, as the infidel lands of Europe delved deep into ignorance and chaos. Lasting for six hundred years, the Caliphate finally fell before the Mongols, the plague of the civilized world. = 
 # Requires translation!
Great Caliph Harun al Rashid, all Arabian people long for greatness! Arabia must be once again the land of arts and knowledge, which under the radiant law of God, will fear no enemy! Will your new empire shine through the ages of history? = 
Mecca = Mecka
Medina = Medina
Damascus = Damaskus
Baghdad = Bagdad
Najran = Najran
Kufah = Kufah
Basra = Basra
Khurasan = Khurasan
Anjar = Anjar
Fustat = Fustat
Aden = Aden
Yamama = Yamama
Muscat = Muskat
Mansura = Mansura
Bukhara = Buchara
Fez = Fes
Shiraz = Shiraz
Merw = Merv
Balkh = Balkh
Mosul = Mosul
Aydab = Aidab
Bayt = Bait
Suhar = Suhar
Taif = Taif
Hama = Hama
Tabuk = Tabuk
Sana'a = Sana'a
Shihr = Shihr
Tripoli = Tripoli
Tunis = Tunis
Kairouan = Kairouan
Algiers = Alger
Oran = Oran
Arabia = Arabien

George Washington = George Washington
Your wanton aggression leaves us no choice. Prepare for war! = Din hejdlösa aggression ger oss inget val. Förbered för krig!
You have mistaken our love of peace for weakness. You shall regret this! = Du har misstagit vår kärlek till fred för svaghet. Du kommer ångra detta!
The day...is yours. I hope you will be merciful in your triumph. = Dagen...är din. Jag hoppas du kan visa nåd i din triumf.
The people of the United States of America welcome you. = De Förenta Staternas folk välkomnar dig.
Is the following trade of interest to you? = Är detta erbjudande av intresse för dig?
Well? = Nå?
Manifest Destiny = Det Bestämda Ödet
 # Requires translation!
President Washington, we salute you and the proud American civilization! Freed from the British dominion in the 18th century, then cleansed and reborn after a terrible civil war, the United States nation was ready to play its great role in the 20th century. At the height of its power, triumphant after two terrible world wars, United States of America, a land of immigration, opportunities, optimism and determination, has risen above all other weakening nations, unable to equal such power. = 
 # Requires translation!
President Washington, will you show to the world the legitimacy of the American way of life, and spread the flame of liberty to all mankind? Will your new empire shine through the ages of history? = 
Washington = Washington
New York = New York
Boston = Boston
Philadelphia = Philadelphia
Atlanta = Atlanta
Chicago = Chicago
Seattle = Seattle
San Francisco = San Francisco
Los Angeles = Los Angeles
Houston = Houston
Portland = Portland
St. Louis = S:t Louis
Miami = Miami
Buffalo = Buffalo
Detroit = Detroit
New Orleans = New Orleans
Baltimore = Baltimore
Denver = Denver
Cincinnati = Cincinnati
Dallas = Dallas
Cleveland = Cleveland
Kansas City = Kansas City
San Diego = San Diego
Las Vegas = Las Vegas
Phoenix = Phoenix
Albuquerque = Albuquerque
Minneapolis = Minneapolis
Pittsburgh = Pittsburgh
Oakland = Oakland
Tampa Bay = Tampa Bay
Orlando = Orlando
Tacoma = Tacoma
Santa Fe = Santa Fe
Olympia = Olympia
Hunt Valley = Hunt Valley
Springfield = Springfield
Palo Alto = Palo Alto
Centralia = Centralia
Spokane = Spokane
Jacksonville = Jacksonville
Savannah = Savannah
Charleston = Charleston
San Antonio = San Antonio
Anchorage = Anchorage
Sacramento = Sacramento
Reno = Reno
Salt Lake City = Salt Lake City
Boise = Boise
Milwaukee = Milwaukee
Santa Cruz = Santa Cruz
Little Rock = Little Rock
America = Amerika

Oda Nobunaga = Oda Nobunaga
I hereby inform you of our intention to wipe out your civilization from this world. = Härmed informerar jag dig om vår avsikt att utrota din civilisation från denna värld.
Pitiful fool! Now we shall destroy you! = Ömkansvärda dåre! Nu kommer vi förgöra dig!
You were much wiser than I thought. = Du var visare än jag trodde.
 # Requires translation!
I expected more for you from. = 
We hope for a fair and just relationship with you, who are renowned for military bravery. = Vi hoppas på ett rättvist och rättrådigt förhållande med dig, som är berömd för militärt mod.
I would be grateful if you agreed on the following proposal. = Jag vore tacksam om du gick med på följande förslag.
Oh, it's you... = Åh, det är du...
Bushido = Bushido
 # Requires translation!
Lord Oda Nobunaga, ruler of Japan, the land of the Rising Sun is at your command! Through history, Japanese people lived and died with honor, proud of their rich culture of arts and letters. Years of bloody civil wars, invasions of foreign powers, wealth but also great poverty, have never altered the strong will of the Rising Sun island, as the Bushido spirit has imbued the fields of battle and the Japanese society for millenia. At the end of the 19th century, under foreign influence, your people took the path of modernity, and in a few decades, made of Japan a land of technological innovation and powerful industry, with which only few nations can compete. = 
 # Requires translation!
O great daimyo, will you take on your hands the Japan destiny, for the Rising Sun to light the world? Will your new empire shine through the ages of history? = 
Kyoto = Kyoto
Osaka = Osaka
Tokyo = Tokyo
Satsuma = Satsuma
Kagoshima = Kagoshima
Nara = Nara
Nagoya = Nagoya
Izumo = Izumo
Nagasaki = Nagasaki
Yokohama = Yokohama
Shimonoseki = Shimonoseki
Matsuyama = Matsuyama
Sapporo = Sapporo
Hakodate = Hakodate
Ise = Ise
Toyama = Toyama
Fukushima = Fukushima
Suo = Suo
Bizen = Bizen
Echizen = Echizen
Izumi = Izumi
Omi = Omi
Echigo = Echigo
Kozuke = Kozuke
Sado = Sado
Kobe = Kobe
Nagano = Nagano
Hiroshima = Hiroshima
Takayama = Takayama
Akita = Akita
Fukuoka = Fukuoka
Aomori = Aomori
Kamakura = Kamakura
Kochi = Kochi
Naha = Naha
Sendai = Sendai
Gifu = Gifu
Yamaguchi = Yamaguchi
Ota = Ota
Tottori = Tottori
Japan = Japan

Gandhi = Gandhi
I have just received a report that large numbers of my troops have crossed your borders. = Jag har just nåtts av en rapport att mängder av mina trupper har gått över dina gränser.
My attempts to avoid violence have failed. An eye for an eye only makes the world blind. = Mina försök att undvika våld har misslyckats. Öga för öga gör bara världen blind.
You can chain me, you can torture me, you can even destroy this body, but you will never imprison my mind. = Du kan kedja fast mig, du kan tortera mig, du kan till och med förgöra denna kropp, men du kommer aldrig fängsla min ande.
 # Requires translation!
Curious. = 
Hello, I am Mohandas Gandhi. My people call me Bapu, but please, call me friend. = Hej, jag är Mohandas Gandhi. Mitt folk kallar mig Bapu, men, snälla, kalla mig vän.
My friend, are you interested in this arrangement? = Min vän, är du intresserad av detta arrangemang?
I wish you peace. = Jag önskar dig fred.
Population Growth = Befolkningstillväxt
 # Requires translation!
Wise Mahatma Gandhi, great leader of India, we honor you! India is one of the oldest countries in the world with 10,000 years of history, built on spirit and religion, as three of the world's great religions - Hinduism, Buddhism and Jainism - appeared on this sacred land. Every aspect of India society reveres art, music and color, showing great wealth but also grinding poverty. For centuries, India was torn between local kingdoms fighting each other but also repelling invaders. In the 12th century AD, Muslim Turks tried to conquer India, then the Mongols took their place. In the early 17th century, India, still fragmented, was colonized by the English and their diplomacy and technological superiority. After two centuries of British dominion, Indian nationalism woke up, and you, Great Mahatma, have led a peaceful and victorious rebellion never seen anywhere in history! = 
 # Requires translation!
Gandhi, your people ask again to be led on the path of freedom. Under protection of Ganesha and Surya, can India accomplish its great potential? Will your new empire shine through the ages of history? = 
Delhi = Delhi
Mumbai = Bombay
Vijayanagara = Vijayanagara
Pataliputra = Pataliputra
Varanasi = Varanasi
Agra = Agra
Calcutta = Calcutta
Lahore = Lahore
Bangalore = Bangalore
Hyderabad = Hyderabad
Madurai = Madurai
Ahmedabad = Ahmedabad
Kolhapur = Kolhapur
Prayaga = Prayaga
Ayodhya = Ayodhya
Indraprastha = Indraprastha
Mathura = Mathura
Ujjain = Ujjain
Gulbarga = Gulbarga
Jaunpur = Jaunpur
Rajagriha = Rajagriha
Sravasti = Sravasti
Tiruchirapalli = Tiruchirapalli
Thanjavur = Thanjavur
Bodhgaya = Bodhgaya
Kushinagar = Kushinagar
Amaravati = Amaravati
Gaur = Gaur
Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = Indien

Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Jag kan inte vänta tills du stärks ytterligare. Därför, förbered dig för krig!
Corrupted villain! We will bring you into the ground! = Korrumperade tölp! Vi kommer lägga dig i jord!
Germany has been destroyed. I weep for the future generations. = Tyskland är förgjort. Jag fäller bittra tårar för de framtida generationerna.
 # Requires translation!
That wild bravado? It's a ticking time bomb, especially when you're all bark and no bite! = 
Guten Tag. In the name of the great German people, I bid you welcome. = Guten Tag. I det tyska folkets namn, hälsar jag dig välkommen.
It would be in your best interest, to carefully consider this proposal. = Det vore i ditt bästa intresse, att noga överväga detta erbjudande.
What now? = Vad nu?
So, out with it! = Nå, ut med det!
Furor Teutonicus = Furor Teutonicus
 # Requires translation!
All hail to Otto von Bismarck, first chancellor of Germany and its empire! During the ancient era, Germany was a land fragmented in several tribes but already showed great promise as the Roman Empire itself struggled to bend the Germans to its will. Germany, as one nation, was slowly built on the ruins of the Holy Roman Empire, and waited 1871 to be finally unified after the glorious victory on France and Napoleon III. The German people are creative, intelligent, industrious and proven to be talented warriors through history. Despite great catastrophes and failures in the first half of the 20th century, Germany can always rely on its people will and strength to be among the greatest and powerful nations in the world. = 
 # Requires translation!
Great Prince Bismarck, glory and power are at the heart of the German nation. Your people are bright, and lend you their iron will to lead Germany once again. Will your new empire shine through the ages of history? = 
Berlin = Berlin
Hamburg = Hamburg
Munich = München
Cologne = Köln
Frankfurt = Frankfurt
Essen = Essen
Dortmund = Dortmund
Stuttgart = Stuttgart
Düsseldorf = Düsseldorf
Bremen = Bremen
Hannover = Hannover
Duisburg = Duisburg
Leipzig = Leipzig
Dresden = Dresden
Bonn = Bonn
Bochum = Bochum
Bielefeld = Bielefeld
Karlsruhe = Karlsruhe
Gelsenkirchen = Gelsenkirchen
Wiesbaden = Wiesbaden
Münster = Münster
Rostock = Rostock
Chemnitz = Chemnitz
Braunschweig = Braunschweig
Halle = Halle
Mönchengladbach = Mönchengladbach
Kiel = Kiel
Wuppertal = Wuppertal
Freiburg = Freiburg
Hagen = Hagen
Erfurt = Erfurt
Kaiserslautern = Kaiserslautern
Kassel = Kassel
Oberhausen = Oberhausen
Hamm = Hamm
Saarbrücken = Saarbrücken
Krefeld = Krefeld
Pirmasens = Pirmasens
Potsdam = Potsdam
Solingen = Solingen
Osnabrück = Osnabrück
Ludwigshafen = Ludwigshafen
Leverkusen = Leverkusen
Oldenburg = Oldenburg
Neuss = Neuss
Mülheim = Mülheim
Darmstadt = Darmstadt
Herne = Herne
Würzburg = Würzburg
Recklinghausen = Recklinghausen
Göttingen = Göttingen
Wolfsburg = Wolfsburg
Koblenz = Koblenz
Hildesheim = Hildesheim
Erlangen = Erlangen
Germany = Tyskland

Suleiman I = Süleyman I
Your continued insolence and failure to recognize our preeminence leads us to war. = Din fortsatta inbilskhet och och underlåtenhet att erkänna vår överhöget leder oss till krig.
Good. The world shall witness the incontestable might of my armies and the glory of the Empire. = Bra. Världen kommer bära vittne till mina arméers oövervinnliga makt och Rikets ära.
Ruin! Ruin! Istanbul becomes Iram of the Pillars, remembered only by the melancholy poets. = Stoft! Aska! Istanbul blir som Pelarnas Iram, ihågkommen endast av de dystraste poeter.
From the magnificence of Topkapi, the Ottoman nation greets you, stranger! I'm Suleiman, Kayser-I Rum, and I bestow upon you my welcome! = Från Topkapis prakt, hälsar den Osmanska nationen dig, främling! Jag är Süleyman, Kejsare av Rum, och jag ger dig mitt välkomnande!
Let us do business! Would you be interested? = Låt oss göra affärer! Vore du intresserad?
Barbary Corsairs = Barbareskkorsarer
 # Requires translation!
O Great Sultan Suleiman, may the God bless you! You are revered for your power, wealth and generosity, and you truly deserves to be called the 'Magnificent'! The Ottoman Empire was born in Bithynia, starting as a small country in Eastern Anatolia in 12th century, then expanded to west into Anatolia. Over the next century, your people vanquished the empire of Byzantium, annexing Turkey and the Balkans, and smartly assimilating all wonders and knowledge of the Byzantine civilization. In the mid 15th century, the Ottomans added Constantinople to their empire, establishing a strategic link between Europe and the Middle East. The Empire would continue to expand for centuries reaching North Africa, Middle East and Eastern Europe at its height, but brutally disappeared in the chaos of the first world war, in early 20th century. = 
 # Requires translation!
Mighty Caliph, your people ask you to build again the Empire, to the level of power and glory it once achieved, and beyond! Will you revive the Ottoman golden age? Will your new empire shine through the ages of history? = 
Istanbul = Istanbul
Edirne = Edirne
Ankara = Ankara
Bursa = Bursa
Konya = Konya
Samsun = Samsun
Gaziantep = Gaziantep
Diyarbakır = Diyarbakır
Izmir = Izmir
Kayseri = Kayseri
Malatya = Malatya
Mersin = Mersin
Antalya = Antalya
Zonguldak = Zonguldak
Denizli = Denizli
Ordu = Ordu
Muğla = Muğla
Eskişehir = Eskişehir
Inebolu = Inebolu
Sinop = Sinop
Adana = Adana
Artvin = Artvin
Bodrum = Bodrum
Eregli = Eregli
Silifke = Silifke
Sivas = Sivas
Amasya = Amasya
Marmaris = Marmaris
Trabzon = Trabzon
Erzurum = Erzurum
Urfa = Urfa
Izmit = Izmit
Afyonkarahisar = Afyonkarahisar
Bitlis = Bitlis
Yalova = Yalova
The Ottomans = Osmanerna

Sejong = Sejong
Jip-hyun-jun (Hall of Worthies) will no longer tolerate your irksome behavior. We will liberate the citizens under your oppression even with force, and enlighten them! = Jip-hyun-jun (de Värdigas Sal) kommer inte längre tolerera ditt störande beteende. Vi kommer befria befolkningen under ditt förtryck, rentav med makt, och upplysa dem.
Foolish, miserable wretch! You will be crushed by this country's magnificent scientific power! = Dåraktiga, usla klant! Du kommer krossas av detta lands storslagna vetenskapskraft!
Now the question is who will protect my people. A dark age has come. = Frågan är vem som nu ska beskydda mitt folk. En mörk tid är kommen.
 # Requires translation!
Your words reveal more of your own prejudice than any fault in my own. = 
Welcome to the palace of Choson, stranger. I am the learned King Sejong, who looks after his great people. = Välkommen till Joseons palats, främling. Jag är den lärde Kung Sejong, som ser efter sitt stora folk.
We have many things to discuss and have much to benefit from each other. = Vi har mycket att diskutera och kan gagnas mycket från varandra.
Oh, it's you = Åh, det är du
Scholars of the Jade Hall = Jadesalens Lärda
 # Requires translation!
Greetings to you, King Sejong the Great, heir of the Choson Dynasty! Prosperity and benevolence towards the common man are the principles of your reign, and made of you the most beloved Korean king. You always aimed to provide a fair and equal society for all your people, and also to favor knowledge and technological discoveries. Your wisdom and intelligence imbued all the Korean society, and the scholars of the Jade Hall developed Korea's first written language, Hangul, sharing further literature and science to the people after centuries of darkness. = 
 # Requires translation!
Wise Sejong, will you gift your people with the radiance of harmony and knowledge to dispel the darkness once again? Will your new empire shine through the ages of history? = 
Seoul = Söul
Busan = Busan
Jeonju = Jeonju
Daegu = Daegu
Pyongyang = Pyongyang
Kaesong = Kaesong
Suwon = Suwon
Gwangju = Gwangju
Gangneung = Gangneung
Hamhung = Hamhung
Wonju = Wonju
Ulsan = Ulsan
Changwon = Changwon
Andong = Andong
Gongju = Gongju
Haeju = Haeju
Cheongju = Cheongju
Mokpo = Mokpo
Dongducheon = Dongducheon
Geoje = Geoje
Suncheon = Suncheon
Jinju = Jinju
Sangju = Sangju
Rason = Rason
Gyeongju = Gyeongju
Chungju = Chungju
Sacheon = Sacheon
Gimje = Gimje
Anju = Anju
Korea = Korea

Hiawatha = Hiawatha
You are a plague upon Mother Earth! Prepare for battle! = Du är en farsot på Moder Jord! Förbered för strid!
You evil creature! My braves will slaughter you! = Ondskefulla varelse! Mina kämpar kommer slakta dig!
You have defeated us... but our spirits will never be vanquished! We shall return! = Du har besegrat oss... men våra andar kommer aldrig kuvas! Vi skall komma åter!
 # Requires translation!
Words alone cannot shake the roots of peace I have planted among my people. = 
Greetings, stranger. I am Hiawatha, speaker for the Iroquois. We seek peace with all, but we do not shrink from war. = Var hälsad, främling, Jag är Hiawatha, talare för Irokeserna. Vi söker fred med alla, men räds inte krig.
Does this trade work for you, my friend? = Fungerar detta förslag med dig, min vän?
The Great Warpath = Den Stora Krigsstigen
 # Requires translation!
Greetings, noble Hiawatha, leader of the mighty Iroquois nations! Your people lived near the great and holy lake Ontario since the ancient ages, on a land that will be later known as New York city. Long ago, the five peoples of Seneca, Onondaga, Mohawks, Cayugas and Oneida became one nation, the Haudenosaunee, the Iroquois. Although not having a written language, the wise Iroquois created the Great Law of Peace, which can be considered the first established constitution. For decades, your people fought powerful enemies, such as the Huron, and then the French and English colonists. With less warriors and inferior weaponry, the Iroquois still survived and walk on the path of peace and harmony, until their way of living faded away under the crush of the newborn United States nation. = 
 # Requires translation!
Great Sachem Hiawatha, do you hear the complaints of your people? Can you light the path leading to the ancient Iroquois union? Will your new empire shine through the ages of history? = 
Onondaga = Onondaga
Osininka = Osininka
Grand River = Grand River
Akwesasme = Akwesasme
Buffalo Creek = Buffalo Creek
Brantford = Brantford
Montreal = Montreal
Genesse River = Genesse River
Canandaigua Lake = Canandaigua Lake
Lake Simcoe = Lake Simcoe
Salamanca = Salamanca
Gowanda = Gowanda
Cuba = Cuba
Akron = Akron
Kanesatake = Kanesatake
Ganienkeh = Ganienkeh
Cayuga Castle = Cayuga Castle
Chondote = Chondote
Canajoharie = Canajoharie
Nedrow = Nedrow
Oneida Lake = Oneida Lake
Kanonwalohale = Kanonwalohale
Green Bay = Green Bay
Southwold = Southwold
Mohawk Valley = Mohawk Valley
Schoharie = Schoharie
Bay of Quinte = Bay of Quinte
Kanawale = Kanawale
Kanatsiokareke = Kanatsiokareke
Tyendinaga = Tyendinaga
Hahta = Hahta
Iroquois = Irokeserna

Darius I = Dareios I
Your continue existence is an embarrassment to all leaders everywhere! You must be destroyed! = Din fortsatta existens är en skam för ledare överallt! Du måste förgöras!
Curse you! You are beneath me, son of a donkey driver! I will crush you! = Förbanne dig! Du är nedom mig, du son av en åsneförare! Jag kommer krossa dig!
You mongrel! Cursed be you! The world will long lament your heinous crime! = Din byracka! Förbanne dig! Världen kommer länge sörja över ditt fruktansvärda illdåd!
Peace be on you! I am Darius, the great and outstanding king of kings of great Persia... but I suppose you knew that. = Fred vare med dig! Jag är Dareios, den store och framstående kungarnas kung av det stora Persien... men jag antar att du visste det.
In my endless magnanimity, I am making you this offer. You agree, of course? = I min oändliga givmildhet, ger jag dig detta erbjudande. Du tackar förstås ja?
Good day to you! = God dag till dig!
Ahh... you... = Ahh... du...
Achaemenid Legacy = Akemenidernas Arv
 # Requires translation!
Great King Darius of Persia, the heaven casts its light upon you! Persian people are strong and wise, as their leader. In old ages, the great Persian king Cyrus fought back the mighty Median empire and finally destroyed the Medes in 550 BC. Cunning diplomacy and military achievements helped then to conquer the wealthy Lydia and the powerful Babylon, Cyrus' son conquering the eternal Egypt some years later. At the height of its power, the Persian Empire reached the shores of Macedonia, at the very door of the upstart Greek city-states. Persia would have prospered for centuries if Alexander of Macedon hadn't brutally destroyed the great empire in one violent strike. = 
 # Requires translation!
King Darius, the people of Persia await, longing for its past glory and power! Persia of the Immortals must reborn, to punish its foes and rebuild the gleaming Persepolis! Will your new empire shine through the ages of history? = 
Persepolis = Persepolis
Parsagadae = Pasargad
Susa = Susa
Ecbatana = Ekbatana
Tarsus = Tarsus
Gordium = Gordium
Bactra = Baktra
Sardis = Sardis
Ergili = Ergili
Dariushkabir = Dariushkabir
Ghulaman = Ghulaman
Zohak = Zohak
Istakhr = Istakhr
Jinjan = Jinjan
Borazjan = Borazjan
Herat = Herat
Dakyanus = Dakyanus
Bampur = Bampur
Turengtepe = Turengtepe
Rey = Rey
Thuspa = Thuspa
Hasanlu = Hasanlu
Gabae = Gabae
Merv = Merv
Behistun = Behistun
Kandahar = Kandahar
Altintepe = Altintepe
Bunyan = Bunyan
Charsadda = Charsadda
Uratyube = Uratyube
Dura Europos = Dura Europos
Aleppo = Aleppo
Qatna = Qatna
Kabul = Kabul
Capisa = Capisa
Kyreskhata = Kyreskhata
Marakanda = Marakanda
Peshawar = Peshawar
Van = Van
Pteira = Pteira
Arshada = Arshada
Artakaona = Artakaona
Aspabota = Aspabota
Autiyara = Autiyara
Bagastana = Bagastana
Baxtri = Baxtri
Darmasa = Darmasa
Daphnai = Daphnai
Drapsaka = Drapsaka
Eion = Eion
Gandutava = Gandutava
Gaugamela = Gaugamela
Harmozeia = Harmozeia
Ekatompylos = Ekatompylos
Izata = Izata
Kampada = Kampada
Kapisa = Kapisa
Karmana = Karmana
Kounaxa = Kounaxa
Kuganaka = Kuganaka
Nautaka = Nautaka
Paishiyauvada = Paishiyauvada
Patigrbana = Patigrbana
Phrada = Phrada
Persia = Persien

Kamehameha I = Kamehameha I
The ancient fire flashing across the sky is what proclaimed that this day would come, though I had foolishly hoped for a different outcome. = Den uråldriga elden som svepte över skyn förutspådde att denna dag skulle komme, fast jag hade i min dårskap hoppats på ett annorlunda utfall.
It is obvious now that I misjudged you and your true intentions. = Det är nu uppenbart att jag felbedömde dig och dina avsikter.
The hard-shelled crab yields, and the lion lies down to sleep. Kanaloa comes for me now. = Den hårdskalade krabben ger sig, och lejonet lägger sig att sova. Kanaloa kommer för mig nu.
 # Requires translation!
The ocean's tide may rise and fall, but my resolve stands steady. = 
Aloha! Greetings and blessings upon you, friend. I am Kamehameha, Great King of this strand of islands. = Aloha! Hälsningar och välsignelser över dig, vän. Jag är Kamehameha, Storkung över denna ökedja.
Come, let our people feast together! = Kom, låt våra folk festa tillsammans!
Welcome, friend! = Välkommen, vän!
Wayfinding = Havsresande
 # Requires translation!
Aloha to Kamehameha the Great, who the heavens allowed to unite your people! O great King, under your reign, the Big Island of Hawai'i became one in 1791 AD, and many other islands joined your vision of union in 1810. As the first King of Hawai'i, law and taxation systems were stabilized, and you promoted the Kanawai Mamalahoe, an edict to protect civilian people in times of war. Unification and sovereignty of all the islands continued thanks to your fair laws and deeds, even after you joined your ancestors in paradise in 1819. = 
 # Requires translation!
Wise and benevolent King, will you unite your people once again by wearing the bright mantle of the Lion of the Pacific? Will your new empire shine through the ages of history? = 
Honolulu = Honolulu
Samoa = Samoa
Tonga = Tonga
Nuku Hiva = Nuku Hiva
Raiatea = Raiatea
Aotearoa = Aotearoa
Tahiti = Tahiti
Hilo = Hilo
Te Wai Pounamu = Te Wai Pounamu
Rapa Nui = Rapa Nui
Tuamotu = Tuamotu
Rarotonga = Rarotonga
Tuvalu = Tuvalu
Tubuai = Tubuai
Mangareva = Mangareva
Oahu = Oahu
Kiritimati = Kiritimati
Ontong Java = Ontong Java
Niue = Niue
Rekohu = Rekohu
Rakahanga = Rakahanga
Bora Bora = Bora Bora
Kailua = Kailua
Uvea = Uvea
Futuna = Futuna
Rotuma = Rotuma
Tokelau = Tokelau
Lahaina = Lahaina
Bellona = Bellona
Mungava = Mungava
Tikopia = Tikopia
Emae = Emae
Kapingamarangi = Kapingamarangi
Takuu = Takuu
Nukuoro = Nukuoro
Sikaiana = Sikaiana
Anuta = Anuta
Nuguria = Nuguria
Pileni = Pileni
Nukumanu = Nukumanu
Polynesia = Polynesien

Ramkhamhaeng = Ramk'amheng
You lowly, arrogant fool! I will make you regret of your insolence! = Låga, arroganta dåre! Jag kommer få dig att ångra din fräckhet!
You scoundrel! I shall prepare to fend you off! = Knöl! Jag kommer göra mig redo att jaga undan dig!
Although I lost, my honor shall endure. I wish you good luck. = Fast jag förlorade, ska min heder bestå. Jag önskar dig lycka till.
I, Pho Kun Ramkhamhaeng, King of Siam, consider it a great honor that you have walked to visit my country of Siam. = Jag, Pho Khun Ramk'amheng, Kung av Siam, ser det som en stor ära att du har gått för att besöka mitt rike Siam.
Greetings. I believe this is a fair proposal for both parties. What do you think? = Hälsnignar. Jag tror det här är ett rättvist förslag för båda inblandande. Vad tycker du?
Welcome. = Välkommen.
Father Governs Children = Fader Styr Barn
 # Requires translation!
O Great King Ramkhamhaeng, the Siamese people obey you with respect and fear! The beautiful and mysterious land of Siam is an ancient country in the heart of Southeast Asia, which was besieged by many foes, plagued by bloody war and great poverty, but eventually the smart and loyal Siamese people have endured and triumphed. Siam was a part of the Khmer Empire until the 13th century AD, before its brave people took arms and led a revolution to form the small Sukhothai kingdom. After many battles and diplomacy prowess, this tiny kingdom became a mighty empire, which would dominate South East Asia for more than a century. = 
 # Requires translation!
Wise and powerful King Ramkhamhaeng, your people want to revive these days of glory! Can you make a new dawn break on Siam? Will your new empire shine through the ages of history? = 
Sukhothai = Sukhothai
Si Satchanalai = Si Satchanalai
Muang Saluang = Muang Saluang
Lampang = Lampang
Phitsanulok = Phitsanulok
Kamphaeng Pet = Kamphaeng Pet
Nakhom Chum = Nakhom Chum
Vientiane = Vientiane
Nakhon Si Thammarat = Nakhon Si Thammarat
Martaban = Martaban
Nakhon Sawan = Nakhon Sawan
Chainat = Chainat
Luang Prabang = Luang Prabang
Uttaradit = Uttaradit
Chiang Thong = Chiang Thong
Phrae = Phrae
Nan = Nan
Tak = Tak
Suphanburi = Suphanburi
Hongsawadee = Hongsawadee
Thawaii = Thawaii
Ayutthaya = Ayutthaya
Taphan Hin = Taphan Hin
Uthai Thani = Uthai Thani
Lap Buri = Lap Buri
Ratchasima = Ratchasima
Ban Phai = Ban Phai
Loci = Loci
Khon Kaen = Khon Kaen
Surin = Surin
Siam = Siam

Isabella = Isabella
God will probably forgive you... but I shall not. Prepare for war. = Gud kommer förmodligen förlåta dig... men inte jag. Förbered dig för krig.
Repugnant spawn of the devil! You will pay! = Motbjudande djävulens avkomma! Du ska få betala!
If my defeat is, without any doubt, the will of God, then I will accept it. = Om mitt nederlag, utan tvekan, är Guds vilja, så kommer jag godta det.
God blesses those who deserve it. I am Isabel of Spain. = Gud välsigne de som förjänar det. Jag är Isabella av Spanien.
I hope this deal will receive your blessing. = Jag hoppas detta förslag möter din välsignelse.
Seven Cities of Gold = De Sju Städerna av Guld
 # Requires translation!
Holy Isabella, envoy of God, Great Queen of Castille and León, your people celebrate you! Spain is a beautiful and ancient country, a link between Europe and Africa, one shore on the Mediterranean and the other on the mighty Atlantic Ocean. The Spanish culture had taken the best of the Christian and Muslim worlds, and was ready to dominate the world for centuries. Powerful Spanish military fleets and brave explorers found and conquered much of the New World. Exploiting a whole new continent and its riches, Spain reached a state of power few could compete with for hundreds of years. = 
 # Requires translation!
O splendid and virtuous Isabella! By the will of the heavens, will Spain reborn to achieve its holy destiny and become a new El Dorado? Will your new empire shine through the ages of history? = 
Madrid = Madrid
Barcelona = Barcelona
Seville = Sevilla
Cordoba = Cordoba
Toledo = Toledo
Santiago = Santiago
Murcia = Murcia
Valencia = Valencia
Zaragoza = Zaragoza
Pamplona = Pamplona
Vitoria = Vitoria
Santander = Santander
Oviedo = Oviedo
Jaen = Jaen
Logroño = Logroño
Valladolid = Valladolid
Palma = Palma
Teruel = Teruel
Almeria = Almeria
Leon = Leon
Zamora = Zamora
Mida = Mida
Lugo = Lugo
Alicante = Alicante
Càdiz = Càdiz
Eiche = Eiche
Alcorcon = Alcorcon
Burgos = Burgos
Vigo = Vigo
Badajoz = Badajoz
La Coruña = La Coruña
Guadalquivir = Guadalquivir
Bilbao = Bilbao
San Sebastian = San Sebastian
Granada = Granada
Mérida = Mérida
Huelva = Huelva
Ibiza = Ibiza
Las Palmas = Las Palmas
Tenerife = Teneriffa
Spain = Spanien

Askia = Askia
You are an abomination to heaven and earth, the chief of ignorant savages! You must be destroyed! = Du är himlens och jordens avskum, alla okunniga vildars hövding! Du måste förgöras!
Fool! You have doomed your people to fire and destruction! = Dåre! Du har dömt ditt folk till eld och förstörelse!
We have been consumed by the fires of hatred and rage. Enjoy your victory in this world - you shall pay a heavy price in the next! = Vi har slukats upp av hatens och vredens lågor. Njut av din seger i denna värld - du kommer få betala ett tungt pris i nästa!
 # Requires translation!
This insult shall cost you. = 
I am Askia of the Songhai. We are a fair people - but those who cross us will find only destruction. You would do well to avoid repeating the mistakes others have made in the past. = Jag är Askia av Songhairiket. Vi är ett rättvist folk - men de som står i vår väg möter enbart förstörelse. Bäst vore om du undviker att upprepa de misstag andra tidigare gjort.
Can I interest you in this deal? = Kan jag intressera dig i detta förslag.
River Warlord = Flodkrigsherre
 # Requires translation!
Askia, leader of the Songhai people and greatest of all, may God watch your path towards glory! Songhai was under the rule of the mighty West African state of Mali until the middle of the 14th century. Great King Sunni Ali Ber fought for independance, and showed to all Songhai's power, by conquering territories and repelling many foes who sought to destroy the rising kingdom. Ultimately, conquest of the wealthy cities of Timbuktu and Jenne made Songhai an empire with enough economic power to survive for a century, until the empire bowed down before foes with advanced technology - muskets against spearmen. = 
 # Requires translation!
King Askia, your people know there's still hope, that the hour of revenge is coming. Give them wealth and power, give them mighty weapons of iron and fire, to destroy any foe, for Songhai to revive! Will your new empire shine through the ages of history? = 
Gao = Gao
Tombouctu = Timbuktu
Jenne = Djenne
Taghaza = Taghaza
Tondibi = Tondibi
Kumbi Saleh = Koumbi Saleh
Kukia = Kukia
Walata = Walata
Tegdaoust = Tegdaoust
Argungu = Argungu
Gwandu = Gwandu
Kebbi = Kebbi
Boussa = Boussa
Motpi = Motpi
Bamako = Bamako
Wa = Wa
Kayes = Kayes
Awdaghost = Aoudaghost
Ouadane = Ouadane
Dakar = Dakar
Tadmekket = Tadmekket
Tekedda = Tekedda
Kano = Kano
Agadez = Agadez
Niamey = Niamey
Torodi = Torodi
Ouatagouna = Ouatagouna
Dori = Dori
Bamba = Bamba
Segou = Segou
Songhai = Songhai

Genghis Khan = Djingis Khan
You stand in the way of my armies. Let us solve this like warriors! = Du står i vägen för mina arméer. Låt oss lösa detta som krigare!
No more words. Today, Mongolia charges toward your defeat. = Inga fler ord. Idag, rider Mongoliet mot ditt nederlag.
You have hobbled the Mongolian clans. My respect for you nearly matches the loathing. I am waiting for my execution. = Du har stympat de mongoliska klanerna. Min respekt för dig motsvarar nästan mitt hat. Jag väntar på min avrättning.
 # Requires translation!
Your bravery must be commended. = 
I am Temuujin, conqueror of cities and countries. Before me lie future Mongolian lands. Behind me is the only cavalry that matters. = Jag är Temüdjin, städers och länders erövrare. Framför mig ligger framtida mongoliska länder. Bakom mig är det enda kavalleriet som spelar roll.
I am not always this generous, but we hope you take this rare opportunity we give you. = Jag är inte alltid så här givmild, men vi hoppas du tar den här sällsynta chansen vi ger dig.
So what now? = Vad nu då?
Mongol Terror = Mongolisk Terror
 # Requires translation!
O great Temuujin, immortal leader of the mighty Mongol Empire! Your name alone was enough to make cities crumble, and the sound of the mighty Mongol cavalry to make your enemies flee! O Great Khan! Once Northern Asia united into a mighty people, producing one of the greatest armies the world has ever known, your skillful mounted archers conquered in only a few years, most of China, Eastern Asia, and even reached the gates of Europe at the West. With cunning diplomacy and brilliant warfare, you swept your enemies one after another, creating the greatest empire ever seen, reducing Roman or Greek conquests to minor achievements. = 
 # Requires translation!
Divine Temuujin, battles and conquests run through the veins of the Mongols. Are you ready to shatter the will of your enemies? Will your cavalry ride in the steppes once again and strike as lightning and thunder? Will your new empire shine through the ages of history? = 
Karakorum = Karakorum
Beshbalik = Beshbalik
Turfan = Turfan
Hsia = Hsia
Old Sarai = Gamla Saraj
New Sarai = Nya Saraj
Tabriz = Tabriz
Tiflis = Tiflis
Otrar = Otrar
Sanchu = Sanchu
Kazan = Kazan
Almarikh = Almarikh
Ulaanbaatar = Ulaanbaatar
Hovd = Chovd
Darhan = Darhan
Dalandzadgad = Dalandzadgad
Mandalgovi = Mandalgovi
Choybalsan = Tjojbalsan
Erdenet = Erdenet
Tsetserieg = Tsetserjeg
Baruun-Urt = Baruun-Urt
Ereen = Ereen
Batshireet = Batshireet
Choyr = Chojr
Ulaangom = Ulaangom
Tosontsengel = Tosontsengel
Altay = Altaj
Uliastay = Uliastaj
Bayanhongor = Bajanchongor
Har-Ayrag = Har-Ajrag
Nalayh = Nalajh
Tes = Tes
Mongolia = Mongoliet

Montezuma I = Montezuma I
Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Die, die, die!) = Xi-miqa-can! Xi-miqa-can! Xi-miqa-can! (Dö, dö, dö!)
Excellent! Let the blood flow in raging torrents! = Utmärkt! Låt blodet flyta i strida forsar!
Monster! Who are you to destroy my greatness? = Monster! Vem är du att förstöra min storhet?
What do I see before me? Another beating heart for my sacrificial fire. = Vad är detta jag ser framför mig? Ännu ett levande hjärta till min offereld.
Accept this agreement or suffer the consequences. = Gå med på detta erbjudande eller lid följderna.
Welcome, friend. = Välkommen, vän.
Sacrificial Captives = Offerfångar
 # Requires translation!
O divine Montezuma, your people welcome you! May your magnificence inspire all living things! The mighty Aztecs were nomads until the 12th century, when they choose to settle in the mesa central, which would later be called Mexico. Wars were frequent with other tribes to control the rich land surrounding the sacred lakes of Texcoco, Xaltocan and Zampango. In some 200 years, double-sided alliances and martial prowess made of the Aztecs the dominant power in the Central American basin, forming a mighty empire stretching from sea to sea. Alas, the empire fell under the assault of foreign devils - the Spaniards and many curses they brought with them! Wars between tribes and weaponry of doom used by the invaders made the great Aztec civilization crumble in only a few decades. = 
 # Requires translation!
O mighty King Montezuma, do you hear the call of your people seeking for revenge? Will you lead them to victory under the light of the Five Suns? Will your new empire shine through the ages of history? = 
Tenochtitlan = Tenochtitlan
Teotihuacan = Teotihuacan
Tlatelolco = Tlatelolco
Texcoco = Texcoco
Tlaxcala = Tlaxcala
Calixtlahuaca = Calixtlahuaca
Xochicalco = Xochicalco
Tlacopan = Tlacopan
Atzcapotzalco = Atzcapotzalco
Tzintzuntzan = Tzintzuntzan
Malinalco = Malinalco
Tamuin = Tamuin
Teayo = Teayo
Cempoala = Cempoala
Chalco = Chalco
Tlalmanalco = Tlalmanalco
Ixtapaluca = Ixtapaluca
Huexotla = Huexotla
Tepexpan = Tepexpan
Tepetlaoxtoc = Tepetlaoxtoc
Chiconautla = Chiconautla
Zitlaltepec = Zitlaltepec
Coyotepec = Coyotepec
Tequixquiac = Tequixquiac
Jilotzingo = Jilotzingo
Tlapanaloya = Tlapanaloya
Tultitan = Tultitan
Ecatepec = Ecatepec
Coatepec = Coatepec
Chalchiuites = Chalchiuites
Chiauhita = Chiauhita
Chapultepec = Chapultepec
Itzapalapa = Itzapalapa
Ayotzinco = Ayotzinco
Iztapam = Iztapam
Aztecs = Aztekerna

Pachacuti = Pachakutiq
Resistance is futile! You cannot hope to stand against the mighty Incan empire. If you will not surrender immediately, then prepare for war! = Allt motstånd är förgäves! Du har ingen chans att stå emot det mäktiga Inkariket. Om du inte tänker ge dig omedelbart, förbered för krig!
Declare war on me?!? You can't, because I declare war on you first! = Förklara krig mot mig?!? Glöm det, jag förklarar krig mot dig först!
How did you darken the sun? I ruled with diligence and mercy—see that you do so as well. = Hur har du förmörkat solen? Jag styrde med flit och med nåd - se till att även du gör det.
How are you? You stand before Pachacuti Inca Yupanqui. = Hur mår du? Du står inför Pachakutiq Inka Yupanki.
The Incan people offer this fair trade. = Inkafolket erbjuder dig detta rättvisa förslag.
How are you doing? = Hur mår du?
What do you want now? = Vad vill du nu?
Great Andean Road = Stora Andinska Vägen
 # Requires translation!
King Pachacuti Sapa Inca, maker of the world and ruler of Tawantinsuyu and the Inca people, your loyal subjects greet you! In the beginning, the small state of Cusco already showed the Incans were promised for greatness. They won many wars against powerful enemies, relentlessly crushing any army that dared oppose them, and forged a mighty empire stretching from Ecuador to Chile, the greatest ever seen in pre-Columbian America. Not just undaunted soldiers, Inca people were accomplished builders and artists, their magnificient and unequalled culture still fascinating the world today. = 
 # Requires translation!
O Emperor Pachacuti, honor your name of 'Earth Shaker'! Will you once again summon the power of the earth to unite all Incan people under the protection of Sapa Inca, the Son of the Sun? Will your new empire shine through the ages of history? = 
Cuzco = Cusco
Tiwanaku = Tiwanaku
Machu = Machu
Ollantaytambo = Ollantaytambo
Corihuayrachina = Corihuayrachina
Huamanga = Huamanga
Rumicucho = Rumicucho
Vilcabamba = Vilcabamba
Vitcos = Vitcos
Andahuaylas = Andahuaylas
Ica = Ica
Arequipa = Arequipa
Nasca = Nasca
Atico = Atico
Juli = Juli
Chuito = Chuito
Chuquiapo = Chuquiapo
Huanuco Pampa = Huanuco Pampa
Tamboccocha = Tamboccocha
Huaras = Huaras
Riobamba = Riobamba
Caxamalca = Caxamalca
Sausa = Sausa
Tambo Colorado = Tambo Colorado
Huaca = Huaca
Tumbes = Tumbes
Chan Chan = Chan Chan
Sipan = Sipan
Pachacamac = Pachacamac
Llactapata = Llactapata
Pisac = Pisac
Kuelap = Kuelap
Pajaten = Pajaten
Chucuito = Chucuito
Choquequirao = Choquequirao
Inca = Inkorna

Harald Bluetooth = Harald Blåtand
If I am to be honest, I tire of those pointless charades. Why don't we settle our disputes on the field of battle, like true men? Perhaps the skalds will sing of your valor... or mine! = Om jag ska vara ärlig, så börjar jag tröttna på den här meningslösa charaden. Vad sägs om att vi avgör våra tvister på slagfältet, som riktiga män? Kanske skalderna kommer besjunga ditt mannamod...
Ahahah! You seem to show some skills of a true Viking! Too bad that I'll probably kill you! = Ahaha! Du verkar kunna bli en äkta viking! Tyvärr kommer jag förmodligen döda dig!
Loki must have stood by you, for a common man alone could not have defeated me... Oh well! I will join the einherjar in Valhalla and feast, while you toil away here. = Loke måste ha hjälpt dig, för en vanlig människa kunde inte ha besegrat mig ensam... Nåväl! Jag kommer festa hos einherjarna i Valhall, medan du fortsätter slita här.
 # Requires translation!
Our future battle will be glorious! = 
Harald Bluetooth bids you welcome to his lands, a Viking unlike any the seas and lands have ever known! Hah, are you afraid? = Harald Blåtand hälsar dig välkommen till sitt rike, en Viking som varken hav eller land sett dess like! Ha, är du rädd?
This is a fine deal! Even a drunk beggar would agree! = En utmärkt uppgörelse! Till och med en supen tiggare skulle hålla med!
Hail to you. = Hell dig.
Viking Fury = Vikingavrede
 # Requires translation!
Skal, Harald Bluetooth Gormsson, son of King Gorm of the Old and Thyra Dannebod! After crushing the armies of Norway, you achieved great construction projects all across the land of mighty Denmark. Numerous Ring Fortresses were built under your reign to protect the people from foreign invasions, but also from local quarrels. In 983 AD, you successfully repelled several waves of German settlers trying to colonize your land, and then always kept your kingdom free from any foreign pressure. = 
 # Requires translation!
As a true Viking, who knows not fear, time has come to unleash mighty armies of Northsmen to bring despair upon your enemies! By the will of the Gods, it will be either a glorious triumph or a sumptuous feast in the Valhalla! Will your new empire shine through the ages of history? = 
Copenhagen = Köpenhamn
Aarhus = Aarhus
Kaupang = Kaupang
Ribe = Ribe
Viborg = Viborg
Tunsberg = Tunsberg
Roskilde = Roskilde
Hedeby = Hedeby
Oslo = Oslo
Jelling = Jelling
Truso = Truso
Bergen = Bergen
Faeroerne = Färöarna
Reykjavik = Reykjavik
Trondheim = Trondheim
Godthab = Godthåb
Helluland = Helluland
Lillehammer = Lillehammer
Markland = Markland
Elsinore = Elsinore
Sarpsborg = Sarpsborg
Odense = Odense
Aalborg = Aalborg
Stavanger = Stavanger
Vorbasse = Vorbasse
Schleswig = Slesvig
Kristiansand = Kristiansand
Halogaland = Hålogaland
Randers = Randers
Fredrikstad = Fredrikstad
Kolding = Kolding
Horsens = Horsens
Tromsoe = Tromsö
Vejle = Vejle
Koge = Koge
Sandnes = Sandnes
Holstebro = Holstebro
Slagelse = Slagelse
Drammen = Drammen
Hillerod = Hilleröd
Sonderborg = Sönderborg
Skien = Skien
Svendborg = Svendborg
Holbaek = Holbaek
Hjorring = Hjörring
Fladstrand = Fladstrand
Haderslev = Haderslev
Ringsted = Ringsted
Skrive = Skrive
Denmark = Danmark

You leave us no choice. War it must be. = Du ger oss inget val. Krig är enda alternativet.
Very well, this shall not be forgotten. = Nåväl, det ska sent glömmas.
I guess you weren't here for the sprouts after all... = Jag antar att du inte kom för kålen trots allt...
Brussels = Bryssel

 # Requires translation!
Bucharest = 

And so the flower of Florence falls to barbaric hands... = Och så faller Florens blomma i barbarhänder...
Florence = Florens

 # Requires translation!
Geneva = 

Unacceptable! = Oacceptabelt!

We... defeated? No... we had so much work to do! = Vi... besegrade? Nej... vi hade så mycket kvar att göra!
Kathmandu = Katmandu

Today, the Malay people obey you, but do not think this is over... = Idag lyder malajfolket dig, men tro inte det här är över...
Kuala Lumpur = Kuala Lumpur

Perhaps now we will find peace in death... = Nu kanske vi kommer finna frid i döden...
Lhasa = Lhasa

You fiend! History shall remember this! = Avskum! Historien kommer minnas detta!
Milan = Milano

 # Requires translation!
Monaco = 

I have failed. May you, at least, know compassion towards our people. = Jag har misslyckats. Hoppas du, åtminstone, visar medlidande med vårat folk.
Cape Town = Kapstaden

How barbaric. Those who live by the sword shall perish by the sword. = Vad barbariskt. Alla som griper till svärd ska dödas med svärd.
Genoa = Genua

The day of judgement has come to us. But rest assured, the same will go for you! = Domedagen har kommit till oss. Men var så säker, detsamma kommer hända dig!
Helsinki = Helsingfors

Ah, Gods! Why have you forsaken us? = Åh, Gudar! Varför har ni övergivit oss?
Manila = Manilla

Congratulations, conqueror. This tribe serves you now. = Grattis, erövrare. Denna stam tjänar dig nu.
Mogadishu = Mogadishu

We were too weak to protect ourselves... = Vi var för svaga för att försvara oss...
Quebec City = Québec

 # Requires translation!
Ragusa = 

I have to do this, for the sake of progress if nothing else. You must be opposed! = Jag måste göra detta, för utvecklingens skull om inte annat. Du måste stoppas!
You can see how fruitless this will be for you... right? = Du inser hur fruktlöst det här kommer bli för dig... eller hur?
May God grant me these last wishes - peace and prosperity for Brazil. = Må Gud ge mig dessa sista önskningar - fred och välmående för Brasilien.
Rio de Janeiro = Rio de Janeiro

Perhaps, in another world, we could have been friends... = Kanske hade vi, i en annan värld, kunnat vara vänner...
Singapore = Singapore

After thorough deliberation, Australia finds itself at a crossroads. Prepare yourself, for war is upon us. = Efter noggrant övervägande, befinner sig Australien vid ett vägskäl. Förbered dig, för kriget har kommit till oss.
We will mobilize every means of resistance to stop this transgression against our nation! = Vi kommer mobilisera allt vårt motstånd för att stoppa det här övertrampet mot vår nation!
The principles for which we have fought will survive longer than any nation you could ever build. = De principer som vi har slagits för kommer överleva längre än någon nation du någonsin kan bygga.
Sydney = Sydney

I will enjoy hearing your last breath as you witness the destruction of your realm! = Jag kommer njuta av att lyssna till din sista suck medan du skådar ditt rikes förintelse!
Why do we fight? Because Inanna demands it. Now, witness the power of the Sumerians! = Varför slåss? För att Inanna kräver det. Skåda nu sumerernas kraft!
What treachery has struck us? No, what evil? = Vilket svek har drabbat oss? Nej, vilken ondska?
Ur = Ur

In responding to the unstinting malignancy that has heretofore defined your relationship with Canada, we can have no recourse but war! = I respons till den oupphörliga fientlighetern som hitintills definierat ditt förhållande med Kanada, kan vi inte ha någon åtgärd utom krig!
As we can reach no peaceful resolution with you, Canada must turn, with reluctance, to war. = Då vi inte kan nå någon fredlig lösning med dig, måste Kanada förlita sig, med motvillighet till trots, till krig.
I regret not defending my country to the last, although it was not of use. = Jag ångrar inte att jag försvarat mitt land till det sista, trots att det inte hjälpte.
Vancouver = Vancouver

You have revealed your purposes a bit too early, my friend... = Du har avslöjat dina avsikter lite för tidigt, min vän...
A wrong calculation, on my part. = En felberäkning, från min sida.
Venice = Venedig

They will write songs of this.... pray that they shall be in your favor. = De kommer skriva sånger om detta... be till Gud att de blir till din fördel.
Antwerp = Antwerpen

May the Heavens forgive you for inflicting this humiliation to our people. = Må Himlen förlåta dig för att du tillfogat mitt folk denna förnedrelse.
Zanzibar = Zanzibar

How could we fall to the likes of you?! = Hur kunde vi störtas av någon som du!?
Almaty = Almaty

Let's have a nice little War, shall we? = Ska ha vi ha ett härligt litet krig, vad sägs?
If you need your nose bloodied, we'll happily serve. = Om du behöver få näsan blodig, så ställer vi gladeligen upp.
The serbian guerilla will never stop haunting you! = De serbiska motståndsmännen kommer aldrig sluta jaga dig!
Belgrade = Belgrad

 # Requires translation!
Budapest = 

War lingers in our hearts. Why carry on with a false peace? = Krig ligger kvar i våra hjärtan. Varför fortsätta med en falsk fred?
You gormless radger! You'll dine on your own teeth before you set foot in Ireland! = Din efterblivna fjant! Du ska få äta upp dina egna tänder innan du sätter en fot i Irland!
A lonely wind blows through the highlands today. A dirge for Ireland. Can you hear it? = En ensam vind blåser genom högländerna idag. En begravningsmelodi för Irland. Kan du höra?
Dublin = Dublin

You shall stain this land no longer with your vileness! To arms, my countrymen - we ride to war! = Du kommer inte längre befläcka detta land med din vidrighet! Till vapen, landsmän - vi rider i krig!
Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your head! = Förrädare! De Keltiska folken kommer inte tåla sådant naket övertramp och förtal - jag kommer ta ditt huvud!
Vile ruler, know that you 'won' this war in name only! = Vidriga tyrann, vet att du bara 'vunnit' det här kriget till namnet!
Edinburgh = Edinburgh

So this is how it feels to die... = Så detta är hur det känns att dö...
Hanoi = Hanoi

Do you really think you can walk over us so easily? I will not let it happen. Not to Kongo - not to my people! = Tror du verkligen att du kan ta dig friheter så enkelt? Jag kommer inte låta det hända. Inte mot Kongo - inte mot mitt folk!
We are no strangers to war. You have strayed from the right path, and now we will correct it. = Vi är inte främmande till krig. Du har vikit från den rätta vägen, och nu kommer vi styra dig åter.
You are nothing but a glorified barbarian. Cruel, and ruthless. = Du är intet mer än en förhärligad barbar. Elak, och hänsynslös.
M'Banza-Kongo = Mbanza-Kongo

What a fine battle! Sidon is willing to serve you! = Vilken fantastisk strid! Sidon står redo att tjäna dig!
Sidon = Sidon

We never fully trusted you from the start. = Vi litade aldrig riktigt på dig.
Tyre = Tyros

We don't like your face. To arms! = Vi tycker inte om ditt utseende. Till vapen!
You will see you have just bitten off more than you can chew. = Du kommer få se att du bitit av mer än vad du kan tugga.
This ship may sink, but our spirits will linger. = Skeppet kanske går ned, men vår ande kommer finnas kvar.
Valletta = Valletta


#################### Lines from Policies from Civ V - Vanilla ####################

Aristocracy = Aristokrati
Legalism = Legalism
Oligarchy = Oligarki
Landed Elite = Jordägande Elit
Monarchy = Monarki
Tradition Complete = Tradition Fullbordat
Tradition = Tradition

Collective Rule = Gemensamt Styre
Citizenship = Medborgarskap
Republic = Republik
Representation = Representation
Meritocracy = Meritokrati
Liberty Complete = Autonomi Fullbordat
Liberty = Autonomi

Warrior Code = Krigaretos
Discipline = Disciplin
Military Tradition = Militär Tradition
Military Caste = Krigarkast
Professional Army = Professionell Armé
Honor Complete = Heder Fullbordat
Honor = Heder

Organized Religion = Organiserad Religion
Mandate Of Heaven = Himlens Mandat
Theocracy = Teokrati
Reformation = Reformation
Free Religion = Religionsfrihet
Piety Complete = Tro Fullbordat
Piety = Tro

Philantropy = Filantropi
Aesthetics = Estetik
Scholasticism = Skolasticism
Cultural Diplomacy = Kulturell Diplomati
Educated Elite = Utbildad Elit
Patronage Complete = Beskydd Fullbordat
Patronage = Beskydd

Naval Tradition = Sjötradition
Trade Unions = Fackföreningar
Merchant Navy = Handelsflotta
Mercantilism = Merkantilism
Protectionism = Protektionism
Commerce Complete = Handel Fullbordat
Commerce = Handel

Secularism = Sekularism
Humanism = Humanism
Free Thought = Fritänkande
Sovereignty = Suveränitet
Scientific Revolution = Vetenskaplig Revolution
Rationalism Complete = Rationalism Fullbordat
Rationalism = Rationalism

Constitution = Konstitution
Universal Suffrage = Allmän Rösträtt
Civil Society = Civilsamhälle
Free Speech = Yttrandefrihet
Democracy = Demokrati
Freedom Complete = Frihet Fullbordat
Freedom = Frihet

Populism = Populism
Militarism = Militarism
Fascism = Fascism
Police State = Polisstat
Total War = Totalt Krig
Autocracy Complete = Autokrati Fullbordat
Autocracy = Autokrati

United Front = Enad Front
Planned Economy = Planekonomi
Nationalism = Nationalism
Socialism = Socialism
Communism = Kommunism
Order Complete = Ordning Fullbordat
Order = Ordning


#################### Lines from Quests from Civ V - Vanilla ####################

Route = Rutt
Build a road to connect your capital to our city. = Bygg en väg för att länka samman din huvudstad med vår stad.

Clear Barbarian Camp = Töm Barbarläger
We feel threatened by a Barbarian Camp near our city. Please take care of it. = Vi känner oss hotade av ett Barbarläger nära vår stad. Var vänlig ta hand om det.

Connect Resource = Länka samman resurs
In order to make our civilizations stronger, connect [tileResource] to your trade network. = Så att vi kan stärka våra civilisationer, koppla samman [tileResource] till ditt handelsnätverk.

Construct Wonder = Bygg Underverk
We recommend you to start building [wonder] to show the whole world your civilization strength. = Vi föreslår att du börjar bygga [wonder] för att visa hela världen din civilisations styrka.

Acquire Great Person = Införskaffa Stor Person
Great People can change the course of a Civilization! You will be rewarded for acquiring a new [greatPerson]. = Stora Personen slå in en Civilisation på nytt spår! Du kommer belönas om du skaffar en ny [greatPerson].

Conquer City State = Erövra Stadsstat
It's time to erase the City-State of [cityState] from the map. You will be greatly rewarded for conquering them! = Det är dags att avlägsna Stadsstaten [cityState] från kartan. Du kommer rikeligen belönas om du erövrar dem!

Find Player = Hitta Spelare
You have yet to discover where [civName] set up their cities. You will be rewarded for finding their territories. = Du har ännu inte upptäck var [civName] byggt sina städer. Du kommer belönas om du hittar deras territorier.

Find Natural Wonder = Hitta Naturligt Underverk
Send your best explorers on a quest to discover Natural Wonders. Nobody knows the location of [naturalWonder] yet. = Skicka dina bästa utforskare på resa för att hitta Naturliga Underverk. Inget vet ännu var [naturalWonder] finns.

Give Gold = Skänk Guld
We are suffering great poverty after being robbed by [civName], and unless we receive a sum of Gold, it's only a matter of time before we collapse. = Vi är hårt drabbade av fattigdom efter att [civName] rånat oss, och om vi inte får en summa Guld är det bara en tidsfråga när vi kollapsar.

Pledge to Protect = Svär att Skydda
We need your protection to stop the aggressions of [civName]. By signing a Pledge of Protection, you'll confirm the bond that ties us. = Vi behöver ditt skydd för att stoppa hotet från [civName]. Genom att skriva under en Ed att Beskydda, skulle du bekräfta banden som knyter oss samman.

Contest Culture = Kulturtävling
The civilization with the largest Culture growth will gain a reward. = Civilisationen med mest Kulturtillväxt kommer få en belöning.

Contest Faith = Trotävling
The civilization with the largest Faith growth will gain a reward. = Civilisationen med mest Trotillväxt kommer få en belöning.

Contest Technologies = Teknologitävling
The civilization with the largest number of new Technologies researched will gain a reward. = Civilisationen som upptäcker störst antal nya teknologier kommer få en belöning.

Invest = Investera
Our people are rejoicing thanks to a tourism boom. For a certain amount of time, any Gold donation will yield [50]% extra Influence. = Vårt folk gläds åt en turistboom. För en viss tid kommer alla Guldgåvor ge [50]% extra Inflytande.

Bully City State = Mobba Stadsstat
We are tired of the pretensions of [cityState]. If someone were to put them in their place by Demanding Tribute from them, they would be rewarded. = Vi är trötta på att [cityState] tror att de är något. Om någon tryckte ned dem i skorna genom att Kräva Brandskatt från dem, skulle de få en belöning.

Denounce Civilization = Fördöm Civilisation
We have been forced to pay tribute to [civName]! We need you to tell the world of their ill deeds. = Vi har brandskattats av [civName]! Du måste berätta om deras illdåd för hela världen.

We have heard the tenets of [religionName] and are most curious. Will you send missionaries to teach us about your religion? = Vi har hört om trossatserna i [religionName] och är mycket nyfikna. Kan du skicka missionärer för att lära oss om din religion?


#################### Lines from Ruins from Civ V - Vanilla ####################

We have discovered cultural artifacts in the ruins! (+20 culture) = Vi har upptäckt kulturella artefakter i ruinerna! (+20 kultur)
discover cultural artifacts = upptäck kulturella artefakter

squatters willing to work for you = ockupanter villiga att jobba för dig

squatters wishing to settle under your rule = ockupanter som vill bosätta sig under ditt styre

An ancient tribe trained us in their ways of combat! = En antik stam tränade oss i deras sätt att strida!
your exploring unit receives training = din utforskande enhet får träning

We have found survivors in the ruins! Population added to [cityName]. = Vi har hittat överlevare i ruinerna! Befolkning har lags till [cityName].
survivors (adds population to a city) = överlevare (lägger till befolkning i en stad)

a stash of gold = en samling av guld

discover a lost technology = upptäck en förlorad teknologi

Our unit finds advanced weaponry hidden in the ruins! = Våra enheter hittade avancerade vapen gömda i ruinerna!
advanced weaponry for your explorer = avancerade vapen för din utforskare

You find evidence of Barbarian activity. Nearby Barbarian camps are revealed! = Du hittar tecken till Barbaraktivitet. Barbarläger i närheten har synliggjorts!
reveal nearby Barbarian camps = synliggör Barbarläger i närheten

find a crudely-drawn map = hitta en grovt ritad karta


#################### Lines from Specialists from Civ V - Vanilla ####################


#################### Lines from Speeds from Civ V - Vanilla ####################


#################### Lines from Techs from Civ V - Vanilla ####################

'Where tillage begins, other arts follow. The farmers therefore are the founders of human civilization.' - Daniel Webster = 'Där plogandet börjar, följer de andra konsterna. Bönderna är därmed den mänskliga civilisationens grundare,' - Daniel Webster
Agriculture = Agrikultur

'Shall the clay say to him that fashioneth it, what makest thou?' - Bible Isaiah 45:9 = 'Skall leran säga till krukmakaren, vad gör du?' - Bibeln, Jesaja 45:9
Pottery = Krukmakeri
'Thou shalt not muzzle the ox when he treadeth out the corn.' - Bible Deuteronomy 25:4 = 'Du skall inte binda ihop munnen på en oxe som tröskar.' - Bibeln, 5 Mosebok 25:4
Animal Husbandry = Djurskötsel
'The haft of the arrow has been feathered with one of the eagle's own plumes, we often give our enemies the means of our own destruction' - Aesop = 'Pilskaftet var prytt av en av örnens egna fjädrar, vi skänker ofta våra fiender de medel som blir vår egen bane.' - Aisopos
Archery = Bågskytte
'The meek shall inherit the Earth, but not its mineral rights.' - J. Paul Getty = 'De ödmjuka skall ärva Jorden, men inte dess mineralrättigheter.' - J Paul Getty
Mining = Gruvdrift

'He who commands the sea has command of everything.' - Themistocles = 'Den som styr över havet styr över allting.' - Temistokles
Sailing = Seglande
'So teach us to number our days, so that we may apply our hearts unto wisdom.' - Bible Psalms 90:12 = 'Lär oss hur få våra dagar är, då vinner vårt hjärta vishet.' - Bibeln, Psaltaren 90:12
Calendar = Kalender
'He who destroys a good book kills reason itself.' - John Milton = 'Den som förstör en god bok förstör tänkandet självt' - John Milton
Writing = Skrift
'Even brute beasts and wandering birds do not fall into the same traps or nets twice.' - Saint Jerome = 'Inte ens vilda djur eller vandrande fåglar ramlar i samma fällor eller nät två gånger.' - Sankt Hieronymus
Trapping = Fällfångst
'Wisdom and virtue are like the two wheels of a cart.' - Japanese proverb = 'Vishet och dygd är som två hjul på en vagn.' - Japanskt ordspråk
The Wheel = Hjulet
'How happy are those whose walls already rise!' - Virgil = 'Hur lyckliga är inte de vars murar redan reser sig!' - Vergilius
Masonry = Murande
'Here Hector entered, with a spear eleven cubits long in his hand; the bronze point gleamed in front of him, and was fastened to the shaft of the spear by a ring of gold.' - Homer = 'Där Zeusälsklingen Hektor gick in och i handen höll lansen; elva alnar den mätte i längd, och i ändan på skaftet glimmade kopparen vass, och omkring den löpte en guldring.' -Homeros
Bronze Working = Bronsbearbetning

'He made an instrument to know if the moon shine at full or no.' - Samuel Butler = 'Han gjorde ett verktyg att veta, om månen full lyste eller ej.' - Samuel Butler
Optics = Optik
'There is only one good, knowledge, and one evil, ignorance.' - Socrates = 'Det finns bara en av det goda, kunskap, och bara en ondska, okunskap.' - Sokrates
Philosophy = Filosofi
'A Horse! A Horse! My kingdom for a horse!' - Shakespeare (Richard III) = 'En häst! En häst! Mitt kungarike för en häst!' - Shakespeare (Rickard III)
Horseback Riding = Hästrytt
'Mathematics is the gate and key to the sciences.' - Roger Bacon = 'Matematiken är porten och nyckeln till vetenskaperna.' - Roger Bacon
Mathematics = Matematik
'Three things are to be looked to in a building: that it stands on the right spot; that it be securely founded; that it be successfully executed.' - Johann Wolfgang von Goethe = 'Tre saker bör säkerställas om en byggnad: att den står på rätt plats; att den noga grundats; att den framgånsrikt genomförts.' - Johann Wolfgang von Goethe
Construction = Byggnadskonst
'Do not wait to strike til the iron is hot, but make it hot by striking.' - William Butler Yeats = 'Vänta inte med att smida tills järnet är varmt, utan gör det varmt genom att smida.' William Butler Yeats
Iron Working = Järnbearbetning

'Three things are necessary for the salvation of man: to know what he ought to believe; to know what he ought to desire; and to know what he ought to do' - St. Thomas Aquinas = 'Tre saker är nödvändiga för människans frälsning: att veta vad han bör tro; att veta vad han bör önska; och att veta vad han bör göra' - S:t Tomas Aquinas
Theology = Teologi
'The only thing that saves us from the bureaucracy is its inefficiency' - Eugene McCarthy = 'Det enda som räddar oss undan byråkratin är dess ineffektivitet' Eugene McCarthy
Civil Service = Statsförvaltning
'Better is bread with a happy heart than wealth with vexation.' - Amenemope = 'Bättre är bröd med ett förnöjt hjärta än rikedomar med gnagande oro.' - Amenemope
Currency = Valuta
'Instrumental or mechanical science is the noblest and, above all others, the most useful.' - Leonardo da Vinci = 'Instrumentell eller mekanisk vetenskap är den ädlaste och, framförallt, den mest användbara.' - Leonardo da Vinci
Engineering = Ingenjörskonst
'When pieces of bronze or gold or iron break, the metal-smith welds them together again in the fire, and the bond is established.' - Sri Guru Granth Sahib = 'När stycken av brons eller guld eller järn går sönder, svetsar smeden dem tillsammans igen i elden, och sammanknytningen bildas.' - Sri Guru Granth Sahib
Metal Casting = Metallgjutning

'I find the great thing in this world is not so much where we stand, as in what direction we are moving.' - Oliver Wendell Holmes = 'Som jag erfar är inte det viktiga i denna värld var vi står, så mycket så som vilken riktning vi färdas i .' - Oliver Wendell Holmes
Compass = Kompass
'Education is the best provision for old age.' - Aristotle = 'Utbildning är den bästa förberedelsen för ålderdomen.' - Aristoteles
Education = Utbildning
'Whoso pulleth out this sword of this stone and anvil, is rightwise king born of all England.' - Malory = 'Vem som än drar detta svärd ur denna sten och detta städ, är den rättmätiga kungen av hela England.' - Malory
Chivalry = Ridderlighet
'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = 'Tryckpressen är det bästa verktyget för att upplysa människornas sinne, och förbättra dem som rationella, moraliska och sociala varelser.' - Thomas Jefferson
Machinery = Maskineri
'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = 'Mät det som är mätbart, och gör mätbart det som inte är det.' - Galileo Galilei
Physics = Fysik
'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = 'John Henry sade till sin förman, / 'En man är inte mer än en man, / Och hellre än låta din ångborr slå mig, / Så dör jag med hammarn i hand.'' - Anonym: The Ballad of John Henry, the Steel-Drivin' Man
Steel = Stål

'Joyfully to the breeze royal Odysseus spread his sail, and with his rudder skillfully he steered.' - Homer = 'Glad han bredde sitt segel för vind, den ädle Ulysses, satte vid rodret sig ner och styrde med övade händer ut över hav' - Homeros
Astronomy = Astronomi
'Their rising all at once was as the sound of thunder heard remote' - Milton = 'När de reste sig alla på en gång hördes ett ljud som fjärran åska' - Milton
Acoustics = Akustik
'Happiness: a good bank account, a good cook and a good digestion' - Jean Jacques Rousseau = 'Lycka: ett gott bankkonto, en god kock och en god matsmältning' - Jean Jacques Rousseau
Banking = Bankväsende
'It is a newspaper's duty to print the news and raise hell.' - The Chicago Times = 'Det är tidningens plikt att trycka nyheter och starta bråk.' - The Chicago Times
Printing Press = Tryckpressen
'The day when two army corps can annihilate each other in one second, all civilized nations, it is to be hoped, will recoil from war and discharge their troops.' - Alfred Nobel = 'Dagen då de två motståndarna kan förgöra varandra på en sekund, kommer alla civiliserade nationer troligtvis att rygga i förfäran och desarmera sina trupper.' - Alfred Nobel
Gunpowder = Krut

'The winds and the waves are always on the side of the ablest navigators.' - Edward Gibbon = 'Vindarna och vågorna är alltid på de skickligaste navigatörernas sida.' - Edward Gibbon
Navigation = Navigation
'Compound interest is the most powerful force in the universe.' - Albert Einstein = 'Ränta på ränta är den starkaste kraften i universum.' - Albert Einstein
Economics = Ekonomi
'Wherever we look, the work of the chemist has raised the level of our civilization and has increased the productive capacity of the nation.' - Calvin Coolidge = 'Var vi än skådar, har kemisternas slit höjt nivån på vår civilisation och ökat nationens produktionsförmåga.' - Calvin Coolidge
Chemistry = Kemi
'There never was a good knife made of bad steel.' - Benjamin Franklin = 'Det har aldrig funnits en bra kniv gjord av dåligt stål.' - Benjamin Franklin
Metallurgy = Metallurgi

'Those who cannot remember the past are condemned to repeat it.' - George Santayana = 'De som inte minns det förflutna är dömda till att upprepa det.' - George Santayana
Archaeology = Arkeologi
'Every great advance in science has issued from a new audacity of imagination.' - John Dewey = 'Varje stort vetenskapligt framsteg har kommit från en ny vågad fantasi.' - John Dewey
Scientific Theory = Vetenskapsteori
'Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains the victory.' - George S. Patton = 'Krig kanske utkämpas med vapen, men de vinns av män. Det är anden i de män som följer och i den man som leder som vinner segern.' - George S Patton
Military Science = Militärvetenskap
'The nation that destroys its soil destroys itself.' - Franklin Delano Roosevelt = 'Den nation som förstör sin jord förstör sig själv.'
Fertilizer = Gödsel
'It is well that war is so terrible, or we should grow too fond of it.' - Robert E. Lee = 'Det är tur att krig är så fruktansvärt, annars skulle vi fatta alltför mycket tycke för det.' - Robert E Lee
Rifling = Räffling

'If the brain were so simple we could understand it, we would be so simple we couldn't.' - Lyall Watson = 'Vore våra hjärnor så enkla att vi kunde förstå dem, vore vi så enkla att vi inte kunde det.' - Lyall Watson
Biology = Biologi
'The nations of the West hope that by means of steam communication all the world will become as one family.' - Townsend Harris = 'Nationerna i Väst hoppas att hela världen med ångförbindelsernas hjälp kan bli som en familj.' - Townsend Harris
Steam Power = Ångkraft
'As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy.' - Christopher Dawson = 'Så snart män bestämmer sig för att alla medel är tillåtna för att bekämpa det onda, blir deras godhet omöjlig att skilja från den ondska de ville förstöra.' - Cristopher Dawson
Dynamite = Dynamit

'Is it a fact - or have I dreamt it - that, by means of electricity, the world of matter has become a great nerve, vibrating thousands of miles in a breathless point of time?' - Nathaniel Hawthorne = 'Är det sant - eller har jag drömt det - att, med elektricitetens hjälp, hela den materiella världen blivit som en stor nerv, som vibrerar tusentals mil under en hisnande punkt i tiden?' - Nathaniel Hawthorne
Electricity = Elektricitet
'Nothing is particularly hard if you divide it into small jobs.' - Henry Ford = 'Inget är särskilt svårt om man delar upp det i små uppgifter.' - Henry Ford
Replaceable Parts = Utbytbara Delar
'The introduction of so powerful an agent as steam to a carriage on wheels will make a great change in the situation of man.' - Thomas Jefferson = 'Att införa en så kraftfull verkan som ånga till en vagn på hjul kommer orsaka en stor förändring i människornas tillstånd.' - Thomas Jefferson
Railroads = Järnvägar

'And homeless near a thousand homes I stood, and near a thousand tables pined and wanted food.' - William Wordsworth = 'Och hemlös stod jag nära tusen hem, och nära tusen bord trånade efter mat.' - William Wordsworth
Refrigeration = Kylning
'I once sent a dozen of my friends a telegram saying 'flee at once-all is discovered!' They all left town immediately.' - Mark Twain = 'Jag skickade en gång ett dussin av minna vänner ett telegram som löd 'fly omedelbart-allt har upptäckts!' De lämnade alla staden omedelbart.'
Telegraph = Telegraf
'The whole country was tied together by radio. We all experienced the same heroes and comedians and singers. They were giants.' - Woody Allen = 'Hela landet hölls samman av radion. Vi upplevde alla samma hjältar och komiker och sångare. De var som jättar.' - Woody Allen
Radio = Radio
'Aeronautics was neither an industry nor a science. It was a miracle.' - Igor Sikorsky = 'Flygkonsten var vare sig en industri eller en vetenskap. Den var ett mirakel.' - Igor Sikorsky
Flight = Flygande
'Any man who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves.' - Albert Einstein = 'En man som kan köra säkert medan han kysser en vacker flicka ger helt enkelt inte kyssen den uppmärksamhet som krävs.' - Albert Einstein
Combustion = Förbränningsmotorer

'In nothing do men more nearly approach the gods than in giving health to men.' - Cicero = 'Män närmar sig aldrig gudarna mer än då de ger hälsa till andra.' - Cicero
Pharmaceuticals = Mediciner
'Ben, I want to say one word to you, just one word: plastics.' - Buck Henry and Calder Willingham, The Graduate = 'Ben, jag vill säga ett ord till dig, bara ett ord: plast.' - Buck Henry och Calder Willingham, Mandomsprovet
Plastics = Plast
'There's a basic principle about consumer electronics: it gets more powerful all the time and it gets cheaper all the time.' - Trip Hawkins = 'Det finns en grundprincip om konsumentelektronik: den blir ständigt bättre och ständigt billigare.' - Trip Hawkins
Electronics = Elektronik
'The speed of communications is wondrous to behold, it is also true that speed does multiply the distribution of information that we know to be untrue.' – Edward R. Murrow = 'Kommunikationshastigheten är fantastisk att skåda, men det är också sant att hastigheten mångfaldigar spridandet av information som vi vet är osann.' - Edward R Murrow
Mass Media = Massmedia
'Vision is the art of seeing things invisible.' - Jonathan Swift = 'Vision är konsten att se det osynliga.' - Jonathan Swift
Radar = Radar
'The unleashed power of the atom has changed everything save our modes of thinking, and we thus drift toward unparalleled catastrophes.' - Albert Einstein = 'Atomen lössläppta kraft har ändrat på allt förutom vårat sätt att tänka, och således driver vi mot katastrofer utan dess like.' - Albert Einstein
Atomic Theory = Atomteori

'Only within the moment of time represented by the present century has one species, man, acquired significant power to alter the nature of his world.' - Rachel Carson = 'Inte förrän det ögonblick som motsvaras av detta sekel har en djurart, människan, skaffat sig en betydande förmåga att påverka naturen i sin värld.' - Rachel Carson
Ecology = Ekologi
'Computers are like Old Testament gods: lots of rules and no mercy.' - Joseph Campbell = 'Datorer är som gudar från Gamla Testamentet: många regler och ingen nåd.' - Joseph Campbell
Computers = Datorer
'A good rule for rocket experimenters to follow is this: always assume that it will explode.' - Astronautics Magazine, 1937 = 'En bra tumregel för raketforskare är: utgå alltid från att den kommer explodera.' - Astronautics Magazine, 1937
Rocketry = Raketvetenskap
'The night is far spent, the day is at hand: let us therefore cast off the works of darkness, and let us put on the armor of light.' - The Holy Bible: Romans, 13:12 = 'Natten går mot sitt slut och dagen är nära. Låt oss då lägga av oss mörkrets gärningar och ta på oss ljusets rustning.' - Bibeln, Romarbrevet 13:12
Lasers = Lasrar
'I am become Death, the destroyer of worlds.' - J. Robert Oppenheimer = 'Jag har blivit Döden, världarnas förintare.' - J Robert Oppenheimer
Nuclear Fission = Kärnklyvning

'The new electronic interdependence recreates the world in the image of a global village.' - Marshall McLuhan = 'Det nya elektroniska ömsesidiga beroendet återskapar världen i bilden av en global by.' - Marshall McLuhan
Globalization = Globalisering
'1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey any orders given to it by human beings, except when such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.' - Isaac Asimov = '1. En robot får aldrig skada en människa eller, genom att inte ingripa, tillåta att en människa kommer till skada. 2. En robot måste lyda order från en människa, förutom om sådana order kommer i konflikt med första lagen. 3. En robot måste skydda sin egen existens, såvida detta inte kommer i konflikt med första eller andra lagen.' - Isaac Asimov
Robotics = Robotvetenskap
'Now, somehow, in some new way, the sky seemed almost alien.' - Lyndon B. Johnson = 'Nu, på något vis, verkade hela himlen nästan främmande.' - Lyndon B Johnson
Satellites = Sateliter
'Be extremely subtle, even to the point of formlessness, be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.' - Sun Tzu = 'Var extremt 'Var extremt subtil, rentav formlös, var extremt mysterisk, rentav ljudlös. På detta sätt kan du styra motståndarens tillstånd.' - Sun Zi
Stealth = Smygteknik
'Our scientific power has outrun our spiritual power, we have guided missiles and misguided men.' – Martin Luther King Jr. = 'Vår vetenskapliga kraft har sprungit om vår andliga kraft, vi har självledda missiler och vilseledda män.' - Martin Luther King Jr.
Advanced Ballistics = Avancerad Ballistik

'Every particle of matter is attracted by or gravitates to every other particle of matter with a force inversely proportional to the squares of their distances.' - Isaac Newton = 'Varje partikel av materia attraheras till eller graviterar mot alla andra partiklar av materia med en kraft som är omvänt proportionell till kvadraterna av deras avstånd.' - Isaac Newton
Particle Physics = Partikelfysik
'The release of atomic energy has not created a new problem. It has readily made more urgent the necessity of solving an existing one.' - Albert Einstein = 'Frisläppandet av atomkraft har inte skapat ett nytt problem. Det har helt klart gjort nödvändigheten mer trängande att lösa ett redan existerande problem.' – Albert Einstein
Nuclear Fusion = Kärnfusion

'The impact of nanotechnology is expected to exceed the impact that the electronics revolution has had on our lives.' - Richard Schwartz = 'Nanoteknologins avtryck förutspås överskrida det avtryck som den elektroniska revolutionen haft på våra liv.' - Richard Schwartz
Nanotechnology = Nanoteknologi

'I think we agree, the past is over.' - George W. Bush = 'Jag tror vi håller med varandra, det förflutna är över.' - George W Bush
Future Tech = Framtidsvetenskap
Who knows what the future holds? = Vem vet vad framtiden bär i sitt sköte?


#################### Lines from Terrains from Civ V - Vanilla ####################

Ocean = Hav

Coast = Kust

Grassland = Gräsmark

Plains = Slätt

Tundra = Tundra

Desert = Öken

Lakes = Sjöar
 # Requires translation!
Lakes provide fresh water to adjacent tiles, allowing farming where it would otherwise not be possible (similar to Rivers and Oases). = 
Oasis = Oas
Farm = Bondgård

Mountain = Berg

Snow = Snö

Hill = Kulle

Forest = Skog
A Camp can be built here without cutting it down = Ett Läger kan byggas här utan att hugga ner det

Jungle = Djungel

Marsh = Träsk
Only Polders can be built here = Endast Poldrar kan byggas här

Fallout = Nedfall

 # Requires translation!
Oases provide fresh water to adjacent tiles, allowing farming where it would otherwise not be possible (similar to Rivers and Lakes). = 

Flood plains = Flodslätt

Ice = Is

Atoll = Atoll

 # Requires translation!
Rivers exist on tile edges, not as terrain feature per se. = 
 # Requires translation!
Tiles on both sides gain its benefits. These benefits do not stack. = 
 # Requires translation!
The tile has access to fresh water, allowing farming where it would otherwise not be possible (similar to Oases and Lakes). = 
 # Requires translation!
Movement across rivers takes all remaining movement points of a unit unless there is a bridge. = 
 # Requires translation!
When attacking across a river, the attacker gets a -20% strength malus. = 
Road = Väg
Amphibious = Amfibisk

Great Barrier Reef = Stora Barriärrevet

Old Faithful = Old Faithful

El Dorado = El Dorado

Fountain of Youth = Ungdomens Källa

Grand Mesa = Grand Mesa

Mount Fuji = Fuji

Krakatoa = Krakatoa

Rock of Gibraltar = Gibraltarklippan

Cerro de Potosi = Cerro de Potosi

Barringer Crater = Barringerkratern


#################### Lines from TileImprovements from Civ V - Vanilla ####################


Lumber mill = Sågverk

Mine = Gruva

Trading post = Handelsplats

Camp = Läger

Oil well = Oljekälla

Offshore Platform = Oljeplattform

Pasture = Hage

Plantation = Plantage

Quarry = Stenbrott

Fishing Boats = Fiskebåtar

Fort = Fort

Reduces movement cost to ½ if the other tile also has a Road or Railroad = Minskar rörelsekostnaden till ½ om de andra rutorna också har en Väg eller Järnväg
Reduces movement cost to ⅓ with Machinery = Minskar rörelsekostnaden till ⅓ med Maskineri
Requires Engineering to bridge rivers = Kräver Ingenjörskonst för att överbrygga floder

Railroad = Järnväg
Reduces movement cost to ⅒ if the other tile also has a Railroad = Minskar rörelsekostnaden till ⅒ om de andra rutorna också har en Järnväg
 # Requires translation!
Provides a +25% [Production] bonus to cities connected to the capital by Railroads = 

Remove Forest = Ta bort Skog
Provides a one-time Production bonus depending on distance to the closest city once finished = Ger en engångs Produktionsbonus beroende på avståndet till närmaste stad vid slutförandet

Remove Jungle = Ta bort Djungel

Remove Fallout = Ta bort Nedfall

Remove Marsh = Ta bort Träsk

Remove Road = Ta bort Väg

Remove Railroad = Ta bort Järnväg

Cancel improvement order = Avbryt förbättringsorder

 # Requires translation!
Repairs a pillaged Improvement or Route = 

Academy = Akademi

Landmark = Landmärke

Manufactory = Manufaktori

Customs house = Tullhus

Holy site = Helig Plats

Citadel = Fästning

Moai = Moai

Terrace farm = Terassbondgård

Ancient ruins = Antika ruiner

City ruins = Stadsruiner
A bleak reminder of the destruction wreaked by War = En dyster påminnelse om den förstörelse som krig skapar

City center = Stadscenter
Marks the center of a city = Markerar centrum av en stad
Appearance changes with the technological era of the owning civilization = Utseendet förändras med den teknologiska eran av den ägande civilisationen

Barbarian encampment = Barbarläger
Home to uncivilized barbarians, will spawn a hostile unit from time to time = Hem till ociviliserade barbarer, kommer att skapa en fientlig enhet då och då


#################### Lines from TileResources from Civ V - Vanilla ####################

Cattle = Boskap

Sheep = Får

Deer = Hjortar

Bananas = Bananer

Wheat = Vete

Stone = Sten

Fish = Fisk

Horses = Hästar

Iron = Järn

Coal = Kol

Oil = Olja

Aluminum = Aluminium

Uranium = Uran

Furs = Pälsar

Cotton = Bomull

Dyes = Färgämnen

Gems = Ädelstenar

Gold Ore = Guldmalm

Silver = Silver

Incense = Rökelse

Ivory = Elfenben

Silk = Silke

Spices = Kryddor

Wine = Vin

Sugar = Socker

Marble = Marmor

Whales = Valar

Pearls = Pärlor

Jewelry = Smycken

Porcelain = Porslin


#################### Lines from UnitPromotions from Civ V - Vanilla ####################

Sword = Svärd
Mounted = Beriden
Siege = Belägring
Ranged Gunpowder = Distans Krut
Armored = Bepansrad
Melee Water = Närstrids Vatten
Ranged Water = Distans Vatten
Submarine = Ubåt
Heal Instantly = Läk Omedelbart

Accuracy I = Träffsäkerhet I

Accuracy II = Träffsäkerhet II

Accuracy III = Träffsäkerhet III

Barrage I = Spärreld I

Barrage II = Spärreld II

Barrage III = Spärreld III

Volley = Eldskur

Extended Range = Ökad Räckvidd

Indirect Fire = Indirekt Eld

Shock I = Stötanfall I

Shock II = Stötanfall II

Shock III = Stötanfall III

Drill I = Drill I

Drill II = Drill II

Drill III = Drill III

Charge = Gå På

Besiege = Belägra

Formation I = Formation I

Formation II = Formation II

Blitz = Blixtkrig

Woodsman = Skogsvan


Medic = Sjukvårdare

Medic II = Sjukvårdare II

Scouting I = Spaning I

Scouting II = Spaning II

Scouting III = Spaning III

Survivalism I = Överlevnad I

Survivalism II = Överlevnad II

Survivalism III = Överlevnad III

Boarding Party I = Äntringsparti I

Boarding Party II = Äntringsparti II

Boarding Party III = Äntringsparti III

Coastal Raider I = Kusthärjare I

Coastal Raider II = Kusthärjare II

Coastal Raider III = Kusthärjare III

Landing Party = Landstigningstrupp

Targeting I = Målsökning I

Targeting II = Målsökning II

Targeting III = Målsökning III

Wolfpack I = Vargflock I

Wolfpack II = Vargflock II

Wolfpack III = Vargflock III

Aircraft Carrier = Hangarfartyg
Armor Plating I = Pansarbeklädnad I

Armor Plating II = Pansarbeklädnad II

Armor Plating III = Pansarbeklädnad III

Flight Deck I = Flygdäck I

Flight Deck II = Flygdäck II

Flight Deck III = Flygdäck III

Supply = Förnödenheter

Bomber = Bombplan
Siege I = Belägring I

Siege II = Belägring II

Siege III = Belägring III

Evasion = Undanflykt

Fighter = Jaktplan
Interception I = Genskjutning I

Interception II = Genskjutning II

Interception III = Genskjutning III


Air Targeting I = Luftmålsökning I

Air Targeting II = Luftmålsökning II

Sortie = Sorti

Operational Range = Operationsräckvidd

Helicopter = Helikopter
Air Repair = Luftreparation

Mobility I = Rörlighet I

Mobility II = Rörlighet II

Anti-Armor I = Anti-Pansar I

Anti-Armor II = Anti-Pansar II

Cover I = Skydd I

Cover II = Skydd II

March = Marsch

Mobility = Rörlighet

Sentry = Spejare

Logistics = Logistik

Ambush I = Bakhåll I

Ambush II = Bakhåll II

Bombardment I = Bombardemang I

Bombardment II = Bombardemang II

Bombardment III = Bombardemang III

Morale = Moral

Great Generals I = Stora Generaler I

Great Generals II = Stora Generaler II

Quick Study = Snabblärd

Haka War Dance = Haka-Stridsdans

Rejuvenation = Återhämtning

Slinger Withdraw = Slungares Reträtt

Ignore terrain cost = Bortse från terrängkostnad

Pictish Courage = Piktiskt Mod

Home Sweet Home = Hem Ljuva Hem

[unit] ability = [unit] förmåga


#################### Lines from UnitTypes from Civ V - Vanilla ####################


Siege units are extremely powerful against cities, but need to be Set Up before they can attack.\nOnce your siege unit is set up, it can attack from the current tile,\n  but once moved to another tile, it will need to be set up again. = Belägringsenheter är mycket kraftfulla mot städer, men behöver Göras Klara innan de kan anfalla.\nNär din belägringsenhet är klargjord, kan den anfalla från sin nuvarande ruta,\n  men om den flyttas till en annan ruta, behöver den göras klar igen.

Civilian Water = Civilist Vatten


Aircraft = Flygplan


Atomic Bomber = Atombombare

Missile = Missil


Armor = Pansar

WaterCivilian = Civila vattenenheter

WaterMelee = Vattennärstrid

WaterRanged = Vattenräckvidd

WaterSubmarine = Ubåt

WaterAircraftCarrier = Hangarfartyg

AtomicBomber = Atombombplan


#################### Lines from Units from Civ V - Vanilla ####################


This is your basic, club-swinging fighter. = Det här är din vanliga, klubbsvingande kämpe.

Maori Warrior = Maorikrigare

Jaguar = Jaguar

Brute = Kämpe

Archer = Bågskytt

Bowman = Pilbågsman

Slinger = Slungare

Skirmisher = Tiraljör

Work Boats = Arbetsbåtar

Trireme = Trier

Galley = Galär

Chariot Archer = Vagnsskytt

War Chariot = Stridsvagn

War Elephant = Stridselefant


Hoplite = Hoplit

Persian Immortal = Persisk Odödlig

Marauder = Härjare

Horseman = Ryttare

Companion Cavalry = Kamratkrigare

Catapult = Katapult

Ballista = Ballist

Swordsman = Svärdsman

Legion = Legion

Mohawk Warrior = Mohawkkrigare


Landsknecht = Landsknekt

Knight = Riddare

Camel Archer = Kamelskytt

Conquistador = Conquistador

Naresuan's Elephant = Naresuans Elefant

Mandekalu Cavalry = Mandekaluryttare

Keshik = Kheshig

Crossbowman = Armborstskytt

Chu-Ko-Nu = Zhuge Nu-skytt

Longbowman = Långbågsskytt

Trebuchet = Blida

Hwach'a = Hwach'a

Longswordsman = Långsvärdsman

Samurai = Samuraj

Berserker = Bärsärk

Caravel = Karavell

Turtle Ship = Sköldpaddsskepp


Musketeer = Musketör

Janissary = Janitsjar

Minuteman = Minutman

Tercio = Tercio

Frigate = Fregatt

Ship of the Line = Linjeskepp

Lancer = Lansiär

Sipahi = Spahi

Cannon = Kanon


Norwegian Ski Infantry = Norskt Skidinfanteri

Cavalry = Kavalleri

Cossack = Kosack

Ironclad = Pansarbåt

Artillery = Artilleri


Foreign Legion = Främlingslegionär


Carrier = Hangarfartyg

Battleship = Slagskepp

Anti-Aircraft Gun = Luftvärnskanon

Destroyer = Jagare

Zero = Zero


B17 = B17

Paratrooper = Fallskärmsjägare

Tank = Pansarvagn

Panzer = Panzer

Anti-Tank Gun = Pansarvärnskanon

Atomic Bomb = Atombomb

Rocket Artillery = Raketartilleri

Mobile SAM = Rörligt Luftvärnssystem

Guided Missile = Målsökande Missil

Nuclear Missile = Kärnvapenmissil

Helicopter Gunship = Attackhelikopter

Nuclear Submarine = Atomubåt

Mechanized Infantry = Mekaniserat Infanteri

Missile Cruiser = Robotkryssare

Modern Armor = Modern Stridsvagn

Jet Fighter = Jetjaktplan

Giant Death Robot = Jättedödsrobot

Stealth Bomber = Smygbombplan

Great Artist = Stor Konstnär

Great Scientist = Stor Forskare

Great Merchant = Stor Köpman

Great Engineer = Stor Ingenjör

Great General = Stor General

Khan = Khan

SS Booster = RS-Booster

SS Cockpit = RS-Cockpit

SS Engine = RS-Motor

SS Stasis Chamber = RS-Staskammare


#################### Lines from VictoryTypes from Civ V - Vanilla ####################

Complete all the spaceship parts\nto win! = Fullborda alla rymdskeppsdelarna\nför att vinna!
spaceship parts = rymdskeppsdelar
You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Du har nått seger genom att tygla Vetenskapen! Du har errövrat naturens mysterier och lett ditt folk på en resa mot nya djärva mål! Din triumf kommer minnas så länge stjärnorna brinner i natthimlen!

Complete 5 policy branches and\nbuild the Utopia Project to win! = Fullborda 5 policygrenar och\nbygg Utopiaprojektet för att vinna!
You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = Du har nått seger genom din Kulturs imponerande makt. Din civilisations storhet - storslagenheten hos dess monument och makten hos dess konstnärer - har slagit världen med häpnad! Skalder kommer hedra dig så länge som skönhet bringar glädje till trötta hjärtan.

 # Requires translation!
Capture all enemy Capitals\nto win! = 
The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = Världen har skakats av krig. Många stora och mäktiga civilisationer har stupat, men du har överlevt - och rest dig segerrik! Världen kommer länge minnas din ärorika triumf!

Build the UN and be voted\nworld leader to win! = Bygg FN och röstas in\nsom världsledare för att vinna!
Anyone should build [buildingFilter] = Någon måste bygga [buildingFilter]
Win diplomatic vote = Vinn diplomatisk omröstning
You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = Du har segrat över dina fiender genom diplomatikonsten! Din list och visdom har gett dig goda vänner - och splittrat och sått förvirring bland dina fiender! För alltid kommer du att bli ihågkommen som ledaren som gav fred till denna trötta värld!

Do things to win! = Gör saker för att vinna!
Have highest score after max turns = Ha högst poäng efter max antal drag


#################### Lines from Beliefs from Civ V - Gods & Kings ####################

Ancestor Worship = Förfädersdyrkan

Dance of the Aurora = Norrskenets Dans

Desert Folklore = Ökenfolktro

Faith Healers = Helbrägdagörare

Fertility Rites = Fruktbarhetsriter

God of Craftsman = Hantverkarnas Gud

God of the Open Sky = Den Öppna Himlens Gud

God of the Sea = Havets Gud

God of War = Krigets Gud

Goddess of Festivals = Festivalernas Gudinna

Goddess of Love = Kärlekens Gudinna

Goddess of Protection = Skyddets Gudinna

Goddess of the Hunt = Jaktens Gudinna

Messenger of the Gods = Gudarnas Budbärare

Monument to the Gods = Monument till Gudarna

One with Nature = Ett med Naturen

Oral Tradition = Muntlig Tradition

Religious Idols = Religiösa Avbilder

Religious Settlements = Religiösa Bosättningar

Sacred Path = Helig Led

Sacred Waters = Heliga Vatten

Stone Circles = Stensättningar

Asceticism = Asketism

Cathedrals = Katedraler

Choral Music = Körmusik

Divine inspiration = Gudomlig inspiration

Feed the World = Mata Världen

Guruship = Guruskap

Holy Warriors = Heliga Krigare

Liturgical Drama = Liturgiskt Drama

Monasteries = Kloster

Mosques = Moskéer

Pagodas = Pagoder

Peace Gardens = Fredsträdgårdar

Religious Art = Religiös Konst

Religious Center = Religiöst Centrum

Religious Community = Religiös Gemenskap

Swords into Ploughshares = Svärd till Plogbillar

Ceremonial Burial = Ceremoniell Begravning

Church Property = Kyrkoegendom

Initiation Rites = Initieringsriter

Interfaith Dialogue = Interreligiös Dialog

Papal Primacy = Påvligt Företräde

Peace Loving = Fredsälskande

Pilgrimage = Pilgrimsfärd

Tithe = Tionde

World Church = Världskyrka

Defender of the Faith = Försvarare av Tron

Holy Order = Helig Orden

Itinerant Preachers = Kringresande Predikanter

Just War = Rättfärdigat Krig

Messiah = Messias

Missionary Zeal = Missionär Iver

Religious Texts = Religösa Texter

Religious Unity = Religös Enighet

Reliquary = Relikvarium


#################### Lines from Buildings from Civ V - Gods & Kings ####################


Stele = Stele


Shrine = Helgedom

Pyramid = Pyramid


Terracotta Army = Terrakottaarmén
'Regard your soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death.' - Sun Tzu = 'Betrakta dina soldater som dina barn, så kommer de följa dig in i de djupaste dalar; se på dem som dina egna älskade söner, så kommer de stå dig bi intill döden.' - Sun Zi


Amphitheater = Amfiteater


Petra = Petra
'...who drinks the water I shall give him, says the Lord, will have a spring inside him welling up for eternal life. Let them bring me to your holy mountain in the place where you dwell. Across the desert and through the mountain to the Canyon of the Crescent Moon...' - Indiana Jones = '...den som dricker vattnet jag skall giva honom, säger Herren, kommer ha en källa som väller upp inom honom och ger evigt liv. Låt dem föra mig till det heliga berg där du finns. Över öknen och genom bergen, till Halvmånens dalgång.' - Indiana Jones


Great Mosque of Djenne = Stora Moskén i Djenne
'With the magnificence of eternity before us, let time, with all its fluctuations, dwindle into its own littleness.' - Thomas Chalmers = 'Med evighetens storslagenhet framför oss, låt tiden, med alla dess fluktuationer, krympa till sin egen litenhet.' - Thomas Chalmers

Grand Temple = Storslaget Tempel


Alhambra = Alhambra
'Justice is an unassailable fortress, built on the brow of a mountain which cannot be overthrown by the violence of torrents, nor demolished by the force of armies.' - Joseph Addison = 'Rättvisan är en ointaglig fästning, byggd på krönet av ett berg som inte kan nedkastas av våldsamma skurar, heller ej rivas av arméers styrka.' - Joseph Addison


Ceilidh Hall = Céilíhall


 # Requires translation!
Constabulary = 


Leaning Tower of Pisa = Lutande Tornet i Pisa
'Don't clap too hard - it's a very old building.' - John Osbourne = 'Klappa inte för hårt - det är en väldigt gammal byggnad.' - John Osbourne


Coffee House = Kafé


 # Requires translation!
Police Station = 


 # Requires translation!
National Intelligence Agency = 


Neuschwanstein = Neuschwanstein
'...the location is one of the most beautiful to be found, holy and unapproachable, a worthy temple for the divine friend who has brought salvation and true blessing to the world.' - King Ludwig II of Bavaria = '...platsen är en av de vackraste som kan finnas, helig och oantastlig, ett värdigt tempel för den gudomlige vän som givit frälsning och sann välsignelse till världen.' - Kung Ludwig II av Bayern


Recycling Center = Återvinningscentral


 # Requires translation!
Great Firewall = 
 # Requires translation!
'Distrust and caution are the parents of security.' - Benjamin Franklin = 

CN Tower = CN Tower
'Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules.' - Douglas Adams = 'Inget färdas snabbare än ljuset, möjligtvis undantaget dåliga nyheter, som lyder under sina egna speciella regler.' – Douglas Adams

Bomb Shelter = Skyddsrum

Hubble Space Telescope = Hubbleteleskopet
'The wonder is, not that the field of stars is so vast, but that man has measured it.' - Anatole France = 'Det otroliga är inte att stjärnfältet är så enormt, utan att man har mätt det.' - Anatole France


Cathedral = Katedral


Mosque = Moské

Pagoda = Pagod


#################### Lines from CityStateTypes from Civ V - Gods & Kings ####################


#################### Lines from Difficulties from Civ V - Gods & Kings ####################


#################### Lines from Eras from Civ V - Gods & Kings ####################


Marine = Marinsoldat


#################### Lines from Events from Civ V - Gods & Kings ####################

 # Requires translation!
Tutorial Task: [Move unit] = 
 # Requires translation!
Move a unit! = 
 # Requires translation!
Click on a unit → Click on a destination → Click the arrow popup. = 

 # Requires translation!
Found a city! = 
 # Requires translation!
Select the Settler → Click on 'Found city'. = 

 # Requires translation!
Enter the city screen! = 
 # Requires translation!
Click the city button twice. = 

 # Requires translation!
Pick a technology to research! = 
 # Requires translation!
Click on the tech button → Select technology → Click 'Research' (bottom right). = 

 # Requires translation!
Pick a construction! = 
 # Requires translation!
Enter city screen → Click on a unit or building → Click 'add to queue'. = 

 # Requires translation!
Pass a turn! = 
 # Requires translation!
Cycle through units with 'Next unit' → Click 'Next turn'. = 

 # Requires translation!
Reassign worked tiles! = 
 # Requires translation!
Enter city screen → Click the assigned tile to unassign → Click an unassigned tile to assign population. = 

 # Requires translation!
Got it = 
 # Requires translation!
Meet another civilization! = 
 # Requires translation!
Explore the map until you encounter another civilization! = 

 # Requires translation!
Open the options dialog! = 
 # Requires translation!
Click the menu button (top left) → Click 'Options'. = 

 # Requires translation!
Construct an improvement! = 
 # Requires translation!
Construct a Worker unit → Move it to a Plains or Grassland tile → Click 'Construct improvement' → Choose the farm → Leave the worker there until it's finished. = 

 # Requires translation!
Create a trade route! = 
 # Requires translation!
Construct roads between your capital and another city. Or, automate your worker and let him get to that eventually. = 

 # Requires translation!
Conquer a city! = 
 # Requires translation!
Bring an enemy city down to low health → Enter the city with a melee unit. = 

 # Requires translation!
Move an air unit! = 
 # Requires translation!
Select an air unit → Select another city within range → Move the unit to the other city. = 

 # Requires translation!
See your stats breakdown! = 
 # Requires translation!
Enter the Overview screen (top right corner) → Click on 'Stats'. = 


#################### Lines from Nations from Civ V - Gods & Kings ####################


 # Requires translation!
Rim-Sin II = 
 # Requires translation!
Smerdis = 
 # Requires translation!
Ilum-ma-ili = 
 # Requires translation!
Peshgaldaramesh = 
 # Requires translation!
Ur-zigurumaš = 
 # Requires translation!
Semiramis = 
 # Requires translation!
Em = 
 # Requires translation!
Ishtar = 
 # Requires translation!
Bilit Taauth = 
 # Requires translation!
Aruru = 
Islam = Islam

 # Requires translation!
You'll regret this decision, fool. I swear it! = 
 # Requires translation!
Jason = 
 # Requires translation!
Helena = 
 # Requires translation!
Alexa = 
 # Requires translation!
Cletus = 
 # Requires translation!
Kassandra = 
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Andres = 
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Desdemona = 
 # Requires translation!
Anthea = 
 # Requires translation!
Aeneas = 
 # Requires translation!
Leander = 
Christianity = Kristendom

 # Requires translation!
Li = 
 # Requires translation!
Chen = 
 # Requires translation!
Zhang = 
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Liu = 
 # Requires translation!
Yang = 
 # Requires translation!
Huang = 
 # Requires translation!
Zhao = 
 # Requires translation!
Wu = 
 # Requires translation!
Zhou = 
 # Requires translation!
Sun = 
Taoism = Daoism

 # Requires translation!
Refaat = 
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Heba = 
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Salah = 
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Ahmed = 
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Zakaria = 
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Bastet = 
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Ma'at = 
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Nebhet = 
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Tefenet = 
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Neuth = 

 # Requires translation!
Your reckless pride will destroy you if you're not careful. = 
 # Requires translation!
James = 
 # Requires translation!
Scarlett = 
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Mycroft = 
 # Requires translation!
Charlotte = 
 # Requires translation!
Gwendolyn = 
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Mr. Eks = 
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Dr. Grey = 
 # Requires translation!
Andrew = 
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Scott = 
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Anne = 

 # Requires translation!
Jean-Paul = 
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Martine = 
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Lucien = 
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François = 
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Augustine = 
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Monsieur X = 
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Dr. Dupont = 
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Vipère = 
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Yvette = 
 # Requires translation!
Renard = 

 # Requires translation!
So be it. You'll have only yourself to blame. = 
 # Requires translation!
Alexei = 
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Lena = 
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Dmitry = 
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Anastasia = 
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Tatiana = 
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Boris = 
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Doktor Seriy = 
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Mikhail = 
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Natacha = 
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Zmeya = 

 # Requires translation!
I didn't believe you had this kind of backbone. = 
 # Requires translation!
Flavius = 
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Regula = 
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Servius = 
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Lucia = 
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Cornelius = 
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Licina = 
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Canus = 
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Serpens = 
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Agrippa = 
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Brutus = 

 # Requires translation!
Well done, my friend. Now I look forward to our next battle even more! = 
 # Requires translation!
Solhofaat = 
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Khenzeer = 
 # Requires translation!
Zarafah = 
 # Requires translation!
Temsaah = 
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Abyadh = 
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Mostafa = 
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Yusuf = 
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Waddah = 
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Sameera = 
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Gamal = 

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Cousin = 
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Felix = 
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Dennis = 
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Edward = 
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Prof. Rex = 
 # Requires translation!
Eliza = 
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Mary = 
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Virginia = 
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Barbara = 

 # Requires translation!
Alright then. I trust you've thought it through. = 
 # Requires translation!
Akaishi = 
 # Requires translation!
Oki = 
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Hattori = 
 # Requires translation!
Morozumi = 
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Momochi = 
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Kawashima = 
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Orin = 
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Sakanishi = 
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Kaede = 
 # Requires translation!
Mochizuki = 
Shinto = Shintoism

 # Requires translation!
Interesting choice. = 
 # Requires translation!
Ashok = 
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Shanx = 
 # Requires translation!
Hormis = 
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Sanjeev = 
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Ananda = 
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Rani = 
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Parvati = 
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Mukta = 
 # Requires translation!
Karishma = 
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Jyotsna = 
Hinduism = Hinduism

 # Requires translation!
That boldness is risky, especially if you lack the strength to back it up. = 
 # Requires translation!
Johann = 
 # Requires translation!
Marlene = 
 # Requires translation!
Wilhelm = 
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Eva = 
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Heinz = 
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Horst = 
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Carl = 
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Viper = 
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Albrecht = 
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Anton = 

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Ibrahim = 
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Bayezid = 
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Sokollu = 
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Mahmut = 
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Uveys = 
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Roxelana = 
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Safiye = 
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Hafsa = 
 # Requires translation!
Kosem = 
 # Requires translation!
Nurbanu = 

 # Requires translation!
Such unpleasant conduct is typical of Yangpyeong, not someone like you. = 
 # Requires translation!
Kim = 
 # Requires translation!
Park = 
 # Requires translation!
Han = 
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Na = 
 # Requires translation!
Kong = 
 # Requires translation!
Yu = 
 # Requires translation!
Ahn = 
 # Requires translation!
Da = 
 # Requires translation!
Eun = 
Confucianism = Konfucianism

 # Requires translation!
Go back to the shadows, you fool. = 
 # Requires translation!
Onatah = 
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Oneida = 
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Oshadagea = 
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Otetiani = 
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Genesee = 
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Dadgayadoh = 
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Otwtiani = 
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Kateri = 
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Onondakai = 
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Honanyawus = 

 # Requires translation!
Azi = 
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Dabir = 
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Firuz = 
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Gaspar = 
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Shahzad = 
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Aga = 
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Marjane = 
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Peri = 
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Sartaj  = 
 # Requires translation!
Yasmin = 
Zoroastrianism = Zoroastrianism

 # Requires translation!
Friend, careful with your steps. = 
 # Requires translation!
Tiki = 
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Hotu Matua = 
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Rongo-ma-tane = 
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Kupe = 
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Haloti = 
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Degei = 
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Babamik = 
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Kulu Lau = 
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Nangananga = 
 # Requires translation!
Turua = 

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Aran = 
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Chanarong = 
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Kiet = 
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Niran = 
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Virote = 
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Kulap = 
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Mayuree = 
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Phueng = 
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Ratana = 
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Tola = 
Buddhism = Buddism

 # Requires translation!
Rodrigo = 
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Esmeralda = 
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Mathilda = 
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Ramona = 
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Señor X = 
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Topolino = 
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Serpiente = 
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Garcia = 
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El Lobo = 

 # Requires translation!
This insult shall cost you thousandfold. = 
 # Requires translation!
Ahmadou = 
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Ayub = 
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Badru = 
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Bokhari = 
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Guedado = 
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Adhiambo = 
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Chinaka = 
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Laila = 
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Mariama = 
 # Requires translation!
Oni = 

 # Requires translation!
Your courage must be commended. = 
 # Requires translation!
Asashōryū = 
 # Requires translation!
Tömöriin = 
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Zevegiin = 
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Jigjidiin = 
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Enkhbat = 
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Mönkhbayar = 
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Gündegmaa = 
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Ssima = 
 # Requires translation!
Batachikhan = 
 # Requires translation!
Chulunny = 
Tengriism = Tengriism

 # Requires translation!
Metztli = 
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Xitllali = 
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Chimalli = 
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Quauhtli = 
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Teyacapan = 
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Yaotl = 
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Coatl = 
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Huitzilin = 
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Itzli = 
 # Requires translation!
Tepin = 

 # Requires translation!
Amaru = 
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Apichu = 
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Pariapichiu = 
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Puma = 
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Quenti = 
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Suyuntu = 
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Uturuncu = 
 # Requires translation!
Purutu = 
 # Requires translation!
Ozcollo = 

 # Requires translation!
I'm excited for our upcoming battle, my friend. = 
 # Requires translation!
Jørgen = 
 # Requires translation!
Mette = 
 # Requires translation!
Henrik = 
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Niels = 
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Helle = 
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Frederik = 
 # Requires translation!
Ida = 
 # Requires translation!
Thea = 
 # Requires translation!
Freja = 
 # Requires translation!
Morten = 

Attila the Hun = Attila
I grow tired of this throne. I think I should like to have yours instead. = Jag börjar tröttna på denna tron. Jag tror jag skulle vilja ha din istället.
Now what is this?! You ask me to add your riches to my great avails. The invitation is accepted. = Vad är nu detta?! Du ber mig att lägga dina skatter till mina samlingar. Jag tackar ja till din inbjudan.
My people will mourn me not with tears, but with human blood. = Mitt folk kommer att sörja mig inte med tårar, men med mänskligt blod.
 # Requires translation!
Do you know who you're dealing with? = 
You are in the presence of Attila, scourge of Rome. Do not let hubris be your downfall as well. = Du står framför Attila, Roms gissel. Låt inte hybris leda även till ditt fall.
This is better than you deserve, but let it not be said that I am an unfair man. = Det här är mer än du förtjäner, men låt det inte sägas att jag är en orättvis man.
Good day to you. = God dag till dig.
Scourge of God = Guds Gissel
 # Requires translation!
Great Attila, mighty warrior and leader of the Hunnic empire, your men bow down before you. During the 5th century, you and your brother Bleda have conquered many lands, forged a mighty empire and commanded the most powerful and frightening force of antiquity. You inspired fear to the Roman Emperors themselves, who called you 'Flagellum Dei', the 'Scourge of God', as you took kingdom after kingdom in the Balkans, invaded Eastern Roman Empire, into Gaul and Northern Italy, and planned to conquer Rome itself. Your empire didn't survive long after your death, but your name and your legend have, for millenia to come. = 
 # Requires translation!
Fearsome General, your mighty hordes are at your command, waiting to crush your foes once again and to conquer all the riches the world has to offer! Will your new empire shine through the ages of history? = 
 # Requires translation!
Balamber = 
 # Requires translation!
Uldin = 
 # Requires translation!
Donatus = 
 # Requires translation!
Charato = 
 # Requires translation!
Octar = 
 # Requires translation!
Bleda = 
 # Requires translation!
Ellac = 
 # Requires translation!
Dengizik = 
 # Requires translation!
Hildico = 
 # Requires translation!
Gudrun = 
Attila's Court = Atillas Hov
The Huns = Hunnerna

William of Orange = Vilhelm av Oranien
As much as I despise war, I consider it a, hahaha, contribution to the common cause to erase your existence. = Trots att jag avskyr krig ser jag de som ett, hahaha, bidrag till det allmänas väl att avlägsna dig från världen.
You call yourself an exalted ruler, but I see nothing more than a smartly dressed barbarian! = Du påstår dig vara en upphöjd regent, men jag ser intet mer än en uppklädd barbar!
My God, be merciful to my soul. My God, feel pity for this... my poor people! = Min Gud, var barmhärtig mot min själ. Min Gud, kän medlidande för detta... mitt stakars folk!
I am William of Orange, stadtholder of The Netherlands. Did you need anything? I still have a lot to do. = Jag är Vilhelm av Oranien, ståthållare av Nederländerna. Behövde du något? Jag har fortfarande mycket kvar att göra.
I believe I have something that may be of some importance to you. = Jag tror att jag har något som kan ha betydelse för dig.
Once again, greetings. = Hälsningar än en gång.
Dutch East India Company = Nederländska Ostindiska Kompaniet
 # Requires translation!
Greetings to the wise and brave Prince William of Orange, who freed the Netherlands and gave strength to the Dutch people. In 1568, you led a rebellion against Spanish dominion, to gain freedom for your people, and therefore starting the Eighty Years' War. Your actions were all aimed to create one of Europe's first modern republics, the Seven United Provinces. The rebellion was the meaning of your very life and death, as it was also the cause of your assassination in 1584. But your death has given even more pride and courage to your people, to fight for liberty against any oppressors. Carved in history as the 'Father of the Fatherland', your name is a symbol of Dutch independence for eternity. = 
 # Requires translation!
Brave Prince, your people ask for your wisdom to gain its freedom once more, and to illuminate the world with progressive and modern ideas. Will your new empire shine through the ages of history? = 
 # Requires translation!
Joost = 
 # Requires translation!
Hendrika = 
 # Requires translation!
Marten = 
 # Requires translation!
Anke = 
 # Requires translation!
Guus = 
 # Requires translation!
Mr. X = 
 # Requires translation!
Dr. Grijs = 
 # Requires translation!
Willem = 
 # Requires translation!
Thijs = 
 # Requires translation!
Neef = 
Amsterdam = Amsterdam
Rotterdam = Rotterdam 
Utrecht = Utrecht
Groningen = Groningen
Breda = Breda
Nijmegen = Nijmegen
The Hague = Haag
Haarlem = Haarlem
Arnhem = Arnhem
Zutphen = Zutphen
Maastricht = Maastricht
Tilburg = Tilburg
Eindhoven = Eindhoven
Dordrecht = Dordrecht
Leiden = Leiden
's Hertogenbosch = 's-Hertogenbosch
Almere = Almere
Alkmaar = Alkmaar
Brielle = Brielle
Vlissingen = Vlissingen
Apeldoorn = Apeldoorn
Enschede = Enschede
Amersfoort = Amersfoort
Zwolle = Zwolle
Venlo = Venlo
Uden = Uden
Grave = Grave
Delft = Delft
Gouda = Gouda
Nieuwstadt = Nieuwstadt
Weesp = Weesp
Coevorden = Coevorden
Kerkrade = Kerkrade
The Netherlands = Nederländerna

Gustavus Adolphus = Gustav II Adolf
The Hakkapeliittas will ride again and your men will fall just at the sight of my cavalry! God with us! = Hakkapeliterna kommer rida igen och era män kommer att stupa vid bara åsynen av mitt kavalleri. Gott mit uns!
Ha ha ha, captain Gars will be very glad to head out to war again. = Ha ha ha, kapten Gars kommer att bli mycket glad över att ge sig ut i krig igen.
I am Sweden's king. You can take my lands, my people, my kingdom, but you will never reach the House of Vasa. = Jag är Sveriges konung. Ni kan ta min mark, mitt folk, mitt rike, men ni kommer aldrig åt Vasaätten.
 # Requires translation!
You actually seem sharper than what I had originally thought. = 
Stranger, welcome to the Snow King's kingdom! I am Gustavus Adolphus, member of the esteemed House of Vasa = Främling, välkommen till Snökonungens rike! Jag är Gustav Adolf, medlem av den aktade Vasaätten.
My friend, it is my belief that this settlement can benefit both our peoples. = Min vän, det är min övertygelse att denna uppgörelse kan gagna både mitt och ert folk.
Oh, welcome! = Ah, välkommen!
Oh, it is you. = Jaså, det är ni.
Nobel Prize = Nobelpriset
 # Requires translation!
All hail Great King Gustavus Adolphus, founder of the Swedish Empire, and one of the most famous military tacticians. In the early 17th century, Sweden emerged as a great power in Europe under your reign, thanks to your wisdom, both in diplomacy and warfare. As king, you decided to reform Swedish laws to bring economic stability and prosperity to your people. Your allies, and also your enemies, called you the 'Lion of the North', witnessing your modern vision of warfare, and the prowess of your armies on the battlefield. As you triumphed in the Thirty Years' War, your name will be forever remembered as one of history's greatest generals. = 
 # Requires translation!
O noble King, will you lend your leadership and brilliant ideas to Sweden once again, to conceive strategies never seen before? Will your new empire shine through the ages of history? = 
Leif = Leif
Ingegard = Ingegärd
Sören = Sören
Ragnhild = Ragnhild
Lars = Lars
Lina = Lina
Herr Grå = Herr Grå
Magnus = Magnus
Vilma = Vilma
Kusin = Kusin
Stockholm = Stockholm
 # Requires translation!
Sigtuna = 
 # Requires translation!
Birka = 
Uppsala = Uppsala
Gothenburg = Göteborg
 # Requires translation!
Turku = 
Malmö = Malmö
Linköping = Linköping
Kalmar = Kalmar
Skara = Skara
Västerås = Västerås
Jönköping = Jönköping
Visby = Visby
Falun = Falun
Norrköping = Norrköping
Gävle = Gävle
Halmstad = Halmstad
Karlskrona = Karlskrona
Hudiksvall = Hudiksvall
Örebro = Örebro
Umeå = Umeå
Karlstad = Karlstad
Helsingborg = Helsingborg
Härnösand = Härnösand
Vadstena = Vadstena
Lund = Lund
Västervik = Västervik
Enköping = Enköping
Skövde = Skövde
Eskilstuna = Eskilstuna
Luleå = Luleå
Lidköping = Lidköping
Södertälje = Södertälje
Mariestad = Mariestad
Östersund = Östersund
Borås = Borås
Sundsvall = Sundsvall
Vimmerby = Vimmerby
Köping = Köping
Mora = Mora
Arboga = Arboga
Växjö = Växjö
Gränna = Gränna
Kiruna = Kiruna
Borgholm = Borgholm
Strängnäs = Strängnäs
Sveg = Sveg
Sweden = Sverige

Maria Theresa = Maria Teresia
Shame that it has come this far. But ye wished it so. Next time, be so good, choose your words more wisely. = Synd att vi kommit hit. Men det var eder önskan. Nästa gång var så god och väljen edra ord med större aktsamhet.
What a fool ye are! Ye will end swiftly and miserably. = Vilken dåre I ären! I kommen till ett snart och plågsamt slut.
The world is pitiful! There's no beauty in it, no wisdom. I am almost glad to go. = Världen är ynklig! Det finns ingen skönhet i den, ingen vishet. Jag är nästan glad att lämna den.
The archduchess of Austria welcomes your Eminence to... Oh let's get this over with! I have a luncheon at four o'clock. = Ärkehertiginnan av Österike välkomnar ers Förträfflighet till... åh, låt oss få detta överstökat! Jag har lunch klockan fyra.
I see you admire my new damask. Nobody should say that I am an unjust woman. Let's reach an agreement! = Jag ser att du beundrar min nya damast. Låt ingen säga att jag är en orättvis kvinna. Låt oss träffa en överenskommelse!
Oh, it's ye! = Åh, det ären I!
Diplomatic Marriage = Diplomatiskt Giftermål
 # Requires translation!
Noble and pious Queen Maria Theresa, Holy Roman Empress and sovereign of Austria, the people revere your grace. After the death of your father King Charles VI, you inherited the throne of Austria during difficult economic and military times. But you used your wisdom and unflinching determination to fend off your foes and resolve any obstacles to stability and prosperity. With your husband Francis Stephen at your side as co-ruler, you assured your place as Empress of the Holy Roman Empire. During your reign, you reformed Austria in several domains, as you gifted it with a powerful army, a stable economic model, and an improved educational system. = 
 # Requires translation!
O Great Queen, proud and dignified, by the will of God and the Divine right, can you reach the height of prosperity and splendor the kingdom of Austria deserves? Will your new empire shine through the ages of history? = 
 # Requires translation!
Ferdinand = 
 # Requires translation!
Johanna = 
 # Requires translation!
Franz-Josef = 
 # Requires translation!
Astrid = 
 # Requires translation!
Anna = 
 # Requires translation!
Hubert = 
 # Requires translation!
Alois = 
 # Requires translation!
Natter = 
 # Requires translation!
Georg = 
 # Requires translation!
Arnold = 
Vienna = Wien
Salzburg = Salzburg
Graz = Graz
Linz = Linz
Klagenfurt = Klagenfurt
Bregenz = Bregenz
Innsbruck = Innsbruck
Kitzbühel = Kitzbühel
St. Pölten = S:t Pölten
Eisenstadt = Eisenstadt
Villach = Villach
Zwettl = Zwettl
Traun = Traun
Wels = Wels
Dornbirn = Dornbirn
Feldkirch = Feldkirch
Amstetten = Amstetten
Bad Ischl = Bad Ischl
Wolfsberg = Wolfsberg
Kufstein = Kufstein
Leoben = Leoben
Klosterneuburg = Klosterneuburg
Leonding = Leonding
Kapfenberg = Kapfenberg
Hallein = Hallein
Bischofshofen = Bischofshofen
Waidhofen = Waidhofen
Saalbach = Saalbach
Lienz = Lienz
Steyr = Steyr
Austria = Österrike

Dido = Dido
Tell me, do you all know how numerous my armies, elephants and the gdadons are? No? Today, you shall find out! = Säg mig, vet du hur talrika mina arméer, elefanter och gdadoner är? Inte? Idag kommer du få veta!
Fate is against you. You earned the animosity of Carthage in your exploration. Your days are numbered. = Ödet står dig mot. Du har gjort Kartago till fiende i dina utforskningar. Dina dagar är räknade.
The fates became to hate me. This is it? You wouldn't destroy us so without their help. = Moirorna har kommit att hata mig. Är detta slutet? Du kunde inte ha förgjort oss så utan deras hjälp.
 # Requires translation!
You aren't meeting my expectations. You can do so much better. = 
The Phoenicians welcome you to this most pleasant kingdom. I am Dido, the queen of Carthage and all that belongs to it. = Fenicierna välkomnar dig till detta behagliga rike. Jag är Dido, drottning av Kartago och alla hennes ägor.
I just had the marvelous idea, and I think you'll appreciate it too. = Jag hade just en fantastisk idé och jag tror du kommer uppskatta den med.
What is it now? = Vad är det nu?
Phoenician Heritage = Feniciskt Arv
 # Requires translation!
Greetings to you, revered Queen Dido, ruler of the legendary kingdom of Carthage. The great poet Virgil related your great history, how your husband Acerbas was murdered by your own brother, King Pygmalion of Tyre, to steal the treasures of your family that were rightfully yours. But you endured his pressure until you and your compatriots decided to flee and sail for new lands. The gods led you to the shores of North Africa, and with cunning diplomacy, you expanded the territory of your new home, and laid the basis for the future kingdom of Carthage. = 
 # Requires translation!
Clever and proud Dido, the storm is coming and your people look for a shelter under your wise and powerful protection. Can you create a new and radiant Carthage able to cleave the darkness? Will your new empire shine through the ages of history? = 
 # Requires translation!
Hamilcar = 
 # Requires translation!
Mago = 
 # Requires translation!
Baalhaan = 
 # Requires translation!
Sophoniba = 
 # Requires translation!
Yzebel = 
 # Requires translation!
Similce = 
 # Requires translation!
Kandaulo = 
 # Requires translation!
Zinnridi = 
 # Requires translation!
Gisgo = 
 # Requires translation!
Fierelus = 
Carthage = Kartago
Utique = Utika
Hippo Regius = Hippo Regius
Gades = Gadir
Saguntum = Saguntum
Carthago Nova = Nya Kartago
Panormus = Panormus
Lilybaeum = Lilybaeum
Hadrumetum = Hadrumetum
Zama Regia = Zama Regia
Karalis = Karalis
Malaca = Malaka
Leptis Magna = Leptis Magna
Hippo Diarrhytus = Hippo Diarrhytos
Motya = Motya
Sulci = Sulki
Leptis Parva = Leptis Parva
Tharros = Tharros
Soluntum = Soluntum
Lixus = Lixus
Oea = Oyat
Theveste = Thevesta
Ibossim = Ibossim
Thapsus = Thapsus
Aleria = Aleria
Tingis = Tingis
Abyla = Abyla
Sabratha = Sabratha
Rusadir = Rusadir
Baecula = Baikula
Saldae = Saldai

Theodora = Theodora
It is always a shame to destroy a thing of beauty. Happily, you are not one. = Det är alltid så trist att förstöra något vackert. Lyckligtvis är du inget sådant.
Now darling, tantrums are most unbecoming. I shall have to teach you a lesson. = Kära du, utbrott är mycket opassande. Jag kommer bli tvungen att lära dig en läxa.
Like a child playing with toys you are. My people will never love you, nor suffer this indignation gracefully. = Du är som ett barn med sina leksaker. Mitt folk kommer aldrig älska dig, eller bära denna skymf ohämnat.
My, isn't this a pleasant surprise - what may I call you, oh mysterious stranger? I am Theodora, beloved of Byzantium. = Kära nån, vilken trevlig överraskning - vad heter du, o mystiske främling?
I have heard that you adept at certain kinds of ... interactions. Show me. = Jag har hört att du är skicklig på vissa sorters ... samverkan. Visa mig.
Hello again. = Hej igen.
Patriarchate of Constantinople = Konstantinopels Patriarkat
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Magnificent Empress Theodora, beloved of Byzantium and of Rome, your people salute you! With your beauty and intelligence, you rose up from actress and courtesan to the rank of the most powerful woman in the Roman Empire, as wife of Justinian I. In the late 520's AD, you helped your husband engage in spiritual and legal reforms, promugalting numerous laws to improve women's status and treatment in the empire. You also made of Constantinople the jewel of the Eastern Roman Empire with the restoration and construction of many aqueducts, bridges, and churches, its beauty culminating with the creation of the Hagia Sophia, one of the most splendid pieces of architecture in the world. = 
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Beautiful Empress,the Byzantine Empire's magnificence is intact in all memories, and ready to reborn as the new jewel of humankind. Will your new empire shine through the ages of history? = 
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Basil = 
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Nikophoros = 
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Demetrios = 
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Philippos = 
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Theophylaktos = 
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Simonis = 
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Zoe = 
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Ioanno = 
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Xene = 
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Euphrosyne = 
Constantinople = Konstantinopel
Adrianople = Adrianopel
Nicaea = Nicaea
Antioch = Antiokia
Varna = Varna
Ohrid = Ohrid
Nicomedia = Nikomedia
Trebizond = Trebisond
Cherson = Kherson
Sardica = Sardica
Ani = Ani
Dyrrachium = Dyrrachion
Edessa = Edessa
Chalcedon = Chalkedon
Naissus = Naissus
Bari = Bari
Iconium = Ikonium
Prilep = Prilep
Samosata = Samosata
Kars = Kars
Theodosiopolis = Theodosiopolis
Tyana = Tyana
Gaza = Gaza
Kerkyra = Kerkyra
Phoenice = Phoenike
Selymbria = Selymbria
Sillyon = Sillyon
Chrysopolis = Chrysopolis
Vodena = Vodena
Traianoupoli = Trajanopel
Constantia = Konstantia
Patra = Patra
Korinthos = Korint
Byzantium = Bysans

Boudicca = Boudicca
You shall stain this land no longer with your vileness! To arms, my countrymen. We ride to war! = Du ska inte befläcka detta land längre med din uselhet! Till vapen, landsmän. Vi rider i krig!
Traitorous man! The Celtic peoples will not stand for such wanton abuse and slander - I shall have your balls! = Svekfulle man! Det Keltiska folket kommer inte längre stå ut med sådant hejdlöst förtal och skymf - dina kulor är mina!
Vile ruler, know you have won this war in name alone. Your cities lie buried and your troops defeated. I have my own victory. = Usle härskare, vet att du endast vunnit detta krig till namnet. Dina städer ligger begravna och dina trupper besegrade. Jag har min egen seger.
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Don't forget who you're dealing with. Arrogant moves can get you in danger. = 
I am Boudicca, Queen of the Celts. Let no-one underestimate me! = Ja är Boudicca, kelternas drottning. Låt ingen underskatta mig!
Let us join our forces together and reap the rewards. = Låt oss slå våra krafter samman och skörda framgångarna.
God has given good to you. = Gud har skänkt dig goda gåvor.
Druidic Lore = Druidiska Läror
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May glory and honor always be upon you, Warrior Queen! In a time dominated by men, you successfully claimed the throne and the power, but also valiantly defied the mighty Roman Empire. Punished and humiliated by the hand of the Roman bloody invaders, you united your people and led a terrible revolt, to seek revenge. Many legions fell under your fierce attacks and you burned the city of London with your anger. While the Romans still kept ownership of your land after your final defeat, your actions nonetheless showed Rome that this land could never be fully conquered, making Nero himself consider to withdraw all troops and leaving Britain forever. = 
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O raging lioness, will you lead the Celts again under the glory of your name, to spread the fires of liberty, and achieve a final victory? Will your new empire shine through the ages of history? = 
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Crìsdean = 
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Siobhán = 
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Seamus = 
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Ffion = 
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Pádraig = 
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Deirdre = 
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Mr. Quinn = 
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Éadaoin = 
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Alwyn = 
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Col Ceathar = 
Cardiff = Cardiff
Truro = Truro
Douglas = Douglas
Glasgow = Glasgow
Cork = Cork
Aberystwyth = Aberystwyth
Penzance = Penzance
Ramsey = Ramsey
Inverness = Inverness
Limerick = Limerick
Swansea = Swansea
St. Ives = S:t Ives
Peel = Peel
Aberdeen = Aberdeen
Belfast = Belfast
Caernarfon = Caernarfon
Newquay = Newquay
Saint-Nazaire = Saint-Nazaire
Castletown = Castletown
Stirling = Stirling
Galway = Galway
Conwy = Conwy
St. Austell = S:t Austell
Saint-Malo = Saint-Malo
Onchan = Onchan
Dundee = Dundee
Londonderry = Londonderry
Llanfairpwllgwyngyll = Llanfairpwllgwyngyll
Falmouth = Falmouth
Lorient = Lorient
Celts = Kelterna

Haile Selassie = Haile Selassie
I have tried all other avenues, but yet you persist in this madness. I hope, for your sake, your end is swift. = Jag har provat alla andra vägar, men du envisas i denna galenskap. Jag hoppas för din skull att ditt slut blir kort.
It is silence that allows evil to triumph. We will not stand mute and allow you to continue on this mad quest unchecked. = Det är tystnad som låter ondskan segra. Vi kommer inte stå stumma och låta dig fortsätta på detta vansinniga företag obehindrat.
God and history will remember your actions this day. I hope you are ready for your impending judgment. = Gud och historien kommer minnas dina handlingar denna dag. Jag hoppas du är redo för din kommande dom.
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What a waste of time. = 
A thousand welcomes to our fair nation. I am Selassie, the Ras Tafari Makonnen and Emperor of Ethiopia, your humble servant. = Tusen välkomnanden till vår vackra nation. Jag är Selassie, Ras Tafari Makonnen och Etiopiens Kejsare, din ödmjuke tjänare.
I request that you consider this offer between our two peoples. I believe it will do us both good. = Jag ber dig att överväga detta erbjudande mellan våra två folk. Jag tror det kommer göra oss båda gott.
Spirit of Adwa = Adwas Anda
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May God bless you, wise and righteous Emperor of Ethiopia, Haile Selassie. As one of Ethiopia's greatest rulers and a spiritual leader of the Rastafarian movement, your good influence on diplomacy and political cooperation are praised throughout the world. You created Ethiopia's first written constitution, and favorized democracy for years to come, your great wisdom making Ethiopia enter as a charter member in the United Nations. Always aiming to reform and modernize your nation, you changed Ethiopian destiny for the best. = 
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Revered King, your knowledge and intelligence are required once again to protect your people from many threats in the world. Will you secure peace and stability, with benevolence and authority, in the radiance of the Kebra Nagast? Will your new empire shine through the ages of history? = 
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Mulu Ken = 
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Wendimu = 
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Li'ol = 
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Demeke = 
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Mulu Alem = 
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Abebech = 
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Zema = 
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Mihret = 
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Kebedech = 
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Alemnesh = 
Addis Ababa = Addis Abeba
Harar = Harar
Adwa = Adwa
Lalibela = Lalibela
Gondar = Gonder
Axum = Aksum
Dire Dawa = Dire Dawa
Bahir Dar = Bahir Dar
Adama = Adama
Mek'ele = Mek'ele
Awasa = Awasa
Jimma = Jimma
Jijiga = Jijiga
Dessie = Dessie
Debre Berhan = Debre Birhan
Shashamane = Shashamane
Debre Zeyit = Debre Zeyit
Sodo = Sodo
Hosaena = Hosaena
Nekemte = Nekemte
Asella = Asella
Dila = Dila
Adigrat = Adigrat
Debre Markos = Debre Markos
Kombolcha = Kombolcha
Debre Tabor = Debre Tabor
Sebeta = Sebeta
Shire = Shire
Ambo = Ambo
Negele Arsi = Negele Arsi
Gambela = Gambela
Ziway = Ziway
Weldiya = Weldiya
Ethiopia = Etiopien

Pacal = Pakal
A sacrifice unlike all others must be made! = Nu krävs ett offer utan dess like!
Muahahahahahaha! = Muahahahahahaha!
Today comes a great searing pain. With you comes the path to the black storm. = Idag kommer en genomträngande smärta. Med dig kommer vägen till det svarta ovädret.
Greetings, wayward one. I am known as Pacal. = Hälsningar, du långväga komne. Jag kallas Pakal.
Friend, I believe I may have found a way to save us all! Look, look and accept my offering! = Min vän, jag tror jag hittat ett sätt att rädda oss alla! Se här, se och ta emot min offergåva!
A fine day, it helps you. = En vacker dag, det hjälper dig.
The Long Count = Långa Räknandet
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Kneel before King Pacal the Great, son of the gods and protector of the Palenque domain! After your kingdom has been harassed for years by neighboring rivals, you struck back at the enemies of your people, defeating each of them and sacrificing their leaders as a retribution to the insults made to your ancestors. Your wisdom and hard will not only restored the glory of Palenque, but turned it into a magnificient city, as your people built the greatest monuments and architecture the world has ever known. = 
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Absolute King, your people need you to save the great Mayan culture and knowledge. Will you be able to read the movement of the stars, and find in the heavens the power to repel any foes? Will your new empire shine through the ages of history? = 
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Camazotz = 
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Coyopa = 
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Gukumatz = 
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Hunahpu = 
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Huracan = 
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Ixchel = 
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Ixtab = 
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Kukulkán = 
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Xbalanque = 
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Zipacna = 
Palenque = Palenque
Tikal = Tikal
Uxmal = Uxmal
Tulum = Tulum
Copan = Copan
Coba = Koba
El Mirador = El Mirador
Calakmul = Calakmul
Edzna = Edzna
Lamanai = Lamanai
Izapa = Izapa
Uaxactun = Uaxactun
Comalcalco = Comalcalco
Piedras Negras = Piedras Negras
Cancuen = Cancuen
Yaxha = Yaxha
Quirigua = Quiriga
Q'umarkaj = Kumarcaj
Nakbe = Nakbe
Cerros = Cerros
Xunantunich = Xunantunich
Takalik Abaj = Takalik Abaj
Cival = Cival
San Bartolo = San Bartolo
Altar de Sacrificios = Altar de Sacrificios
Seibal = Seibal
Caracol = Caracol
Naranjo = Naranjo
Dos Pilas = Dos Pilas
Mayapan = Mayapan
Ixinche = Ixinche
Zaculeu = Zaculeu
Kabah = Kabah
The Maya = Mayanerna


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Prague = 

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Yerevan = 


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Mombasa = 


We have wanted this for a LONG time. War it shall be. = Vi har velat göra detta LÄNGE. Dags för krig.
Very well, we will kick you back to the ancient era! = Nåväl, vi kommer sparka er tillbaka till antiken!
This isn't how it is supposed to be! = Det här är inte hur det skulle blivit!
Cahokia = Cahokia

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Colombo = 


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Hong Kong = 


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Zurich = 


I didn't want to do this. We declare war. = Jag ville inte göra detta. Vi förklarar krig.
I will fear no evil. For god is with me! = Jag kommer inte frukta någon ondska. För gud är med oss!
Why have you forsaken us my lord? = O min gud, varför har du övergivit oss?
Bratislava = Bratislava


By god's grace we will not allow these atrocities to occur any longer. We declare war! = Vid guds nåd kommer vi inte låta dessa förbrytelser pågå längre. Vi förklarar krig!
May god have mercy on your evil soul. = Må gud förbarma sig över din ondskefulla själ.
I for one welcome our new conquer overlord! = Åtminstone jag välkomnar våra nya erövrande herrar!
Jerusalem = Jerusalem

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La Venta = 


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Vatican City = 

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Wittenberg = 


#################### Lines from Policies from Civ V - Gods & Kings ####################


#################### Lines from Quests from Civ V - Gods & Kings ####################


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Judaism = Judendom


Sikhism = Sikhism


#################### Lines from Ruins from Civ V - Gods & Kings ####################


We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[faithAmount] Faith) = Vi har hittat heliga symboler i ruinerna, vilket ger oss en djupare förståelse för religion! (+[faithAmount] Tro)
discover holy symbols = upptäck heliga symboler

We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[faithAmount] Faith) = Vi har hittat en antik profetia i ruinerna, vilket kraftigt ökar vår andliga anslutning! (+[faithAmount] Tro)
an ancient prophecy = en antik profetia


#################### Lines from Specialists from Civ V - Gods & Kings ####################


#################### Lines from Speeds from Civ V - Gods & Kings ####################


#################### Lines from Techs from Civ V - Gods & Kings ####################


'What is drama but life with the dull bits cut out.' - Alfred Hitchcock = 'Vad är drama, om inte livet med alla trista bitar bortklippta.' - Alfred Hitchcock
Drama and Poetry = Drama och Poesi

'The merchants and the traders have come; their profits are pre-ordained...' - Sri Guru Granth Sahib = 'Köpmännen och handelsresanden har kommit; deras vinster är förutbestämda...' - Sri Guru Granth Sahib
Guilds = Skrån


'Architecture begins where engineering ends.' - Walter Gropius = 'Arkitektur börjar där ingenjörskonsten slutar.' - Walter Gropius
Architecture = Arkitektur

'Industrialization based on machinery, already referred to as a characteristic of our age, is but one aspect of the revolution that is being wrought by technology.' - Emily Greene Balch = 'Maskinindustrialisering, som redan kallas för karaktäristiskt för vår tidsålder, är endast en aspekt av den revolution som teknologin åsamkat.' - Emily Greene Balch
Industrialization = Industrialisering


'Men, like bullets, go farthest when they are smoothest.' - Jean Paul = 'Män, i likhet med kulor, kommer längst då de är polerade.' - Jean Paul
Ballistics = Ballistik

'The root of the evil is not the construction of new, more dreadful weapons. It is the spirit of conquest.' - Ludwig von Mises = 'Roten till det onda är inte byggande av nya, mer fasansfulla vapen. Det är erövrandets anda.' - Ludwig von Mises
Combined Arms = Kombinerade Vapenslag


'The more we elaborate our means of communication, the less we communicate.' - J.B. Priestly = 'Ju mer vi utvecklar våra kommunikationsmetoder, desto mindre kommunicerar vi.' – J.B. Priestly
Telecommunications = Telekommunikationer
'All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved.' - Sun Tzu = 'Alla kan se dessa taktiker med vilka jag segrar, men det som ingen kan se är strategin ur vilken segern utvecklas.' - Sun Zi
Mobile Tactics = Rörlig Taktik


#################### Lines from Terrains from Civ V - Gods & Kings ####################


Mount Kailash = Kailashberget

Mount Sinai = Sinaiberget

Sri Pada = Sri Pada

Uluru = Uluru


#################### Lines from TileImprovements from Civ V - Gods & Kings ####################


Polder = Polder


#################### Lines from TileResources from Civ V - Gods & Kings ####################


Citrus = Citrus

Copper = Koppar

Crab = Krabba

Salt = Salt

Truffles = Tryffel


#################### Lines from UnitPromotions from Civ V - Gods & Kings ####################


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Devout = 


Hussar = Hussar


Hakkapeliitta = Hakkapelit


Privateer = Kapare


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#################### Lines from Units from Civ V - Gods & Kings ####################


Atlatlist = Spjutslungare


Quinquereme = Quinquerem

Dromon = Dromon


Horse Archer = Beriden Bågskytt


Battering Ram = Murbräcka

Pictish Warrior = Piktisk Krigare


African Forest Elephant = Skogselefant

Cataphract = Katafrakt


Composite Bowman = Kompositbågskytt


Galleass = Galeas


Sea Beggar = Havsgeus


Gatling Gun = Gatlingkulspruta


Carolean = Karolin

Mehal Sefari = Mehal Sefari


Great War Infantry = Första Världskrigsinfanteri


Triplane = Triplan

Great War Bomber = Första Världskrigsbombplan


Machine Gun = Kulspruta


Landship = Landskepp


Great Prophet = Stor Profet


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Great Admiral = 

Missionary = Missionär

Inquisitor = Inkvisitor


#################### Lines from VictoryTypes from Civ V - Gods & Kings ####################


#################### Lines from Tutorials ####################

Introduction = Introduktion
Welcome to Unciv!\nBecause this is a complex game, there are basic tasks to help familiarize you with the game.\nThese are completely optional, and you're welcome to explore the game on your own! = Välkommen till Unciv!\nEftersom detta är ett komplext spel, finns det några enkla uppgifter för att hjälpa dig komma in i spelet.\nDe är helt frivilliga, och du får gärna utforska spelet själv!

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Welcome to Unciv! = 
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Because this is a complex game, there are some tutorials to help familiarize you with it. These can be disabled in the Options -> Display menu, but please hang on if you're new here! = 
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Your first mission is to found your capital city. This is actually an important task because your capital city will probably be your most prosperous. Many game bonuses apply only to your capital city, and it will be the center of your empire. = 
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How do you know a city location is appropriate? Luckily, the game has already chosen a good location for you. You can settle in this place, or maybe move a turn to found on a Hill (for Production and defence) or next to a Mountain (to gain access to the Observatory building later on). = 
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You'll likely want more cities later on. For these cities, you must go and find a good place. Looking for and founding on or near Luxury resources is a good rule of thumb. = 
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Luxury resources are tiles that have things like Gems, Cotton, or Silk (indicated by a yellow background of the resource icon). These resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as Iron. Cities cannot be built within 3 tiles of existing cities, which is another thing to keep in mind! = 
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Cities will house Citizens, which can work tiles up to 3 tiles away from the city. This means you don’t have to settle cities right on or next to good tiles. Let’s say, for example, that you want access to some Iron – but the resource is in a desert area. You don’t have to settle your city in the desert. You can settle a few tiles away in more prosperous lands. Your city will grow and eventually gain access to the resource. You only need to settle right on top of resources if you need them immediately. = 
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The first thing coming out of your city depends on the strategy you want to follow, but the 'classic' build order is to build first two Scouts, then a Shrine, and three Settlers, and adopt Tradition, to explore the map quickly (Scouts ignore terrain cost), and to get an early Pantheon (if you're playing with religion enabled). = 
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But feel free to experiment with your own build orders! = 

In your first couple of turns, you will have very little options, but as your civilization grows, so do the number of things requiring your attention. = Under dina första drag, kommer du ha få alternativ, men vartefter din civilisation växer, gör även det antal saker som kräver din uppmärksamhet.

Culture and Policies = Kultur och Policys
Each turn, the culture you gain from all your cities is added to your Civilization's culture.\nWhen you have enough culture, you may pick a Social Policy, each one giving you a certain bonus. = Varje drag läggs kulturen du får från alla dina städer till din Civilisations kultur.\nNär du har tillräckligt med kultur, kan du välja en Sammhällspolicy, där var och en ger dig en särskild bonus.
The policies are organized into branches, with each branch providing a bonus ability when all policies in the branch have been adopted. = Policyerna är indelade i grenar, där vare gren ger en bonusförmåga när alla policys i den grenen har anammats.
With each policy adopted, and with each city built,\n  the cost of adopting another policy rises - so choose wisely! = Med varje anammad policy, och med varje byggd stad,\n  ökar kostnaden för att anamma en annan policy - så välj med eftertanke!

City Expansion = Stadsexpansion
Once a city has gathered enough Culture, it will expand into a neighboring tile.\nYou have no control over the tile it will expand into, but tiles with resources and higher yields are prioritized. = När en stad har samlat tillräckligt mycket Kultur, kommer den expandera till en angränsande rua.\nDu kan inte styra vilken ruta den kommer expandera till, men rutor med resurser och högre avkastning prioriteras.
Each additional tile will require more culture, but generally your first cities will eventually expand to a wide tile range. = Varje extra ruta kommer kräva mer kultur, men vanligtvis kommer dina första städer expandera brett.
Although your city will keep expanding forever, your citizens can only work 3 tiles away from city center.\nThis should be taken into account when placing new cities. = Även om dina städer fortsätter expandera i oändlighet, kan dina medborgare bara arbeta 3 rutor från stadskärnan.\nDetta bör beaktas då man planerar nya städer.

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Food is the resource fundamental to your Cities', and as a result Nation's, population and health. = 
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Every Citizen in each City consumes Food per turn. Any left over is considered Growth and is stored in the City Center. Once enough accumulates, the City Grows and a new Citizen is added. = 
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Initially your main source of Food is the City Center itself and working a surrounding tile with a Citizen. You can increase how much is generated by gaining more Citizens to work more tiles, improving the tiles so that they yield more Food, and eventually Buildings and Policies. = 
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Since a city's number of Citizens, or Population, determines how many tiles a City can work, Food is often the most important Resource. = 

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Production is the resource that lets a City Center build new things. = 
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This can be new Buildings that are added to the City Center, or new Units that can go out across the World Map to advance your Nation's goals. = 
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Everything you can build has a Production Cost. Every turn each City generates a certain amount of Production and puts it towards whatever is at the top of the Build Queue. Once the total cost is collected, the Building or Unit is built! = 
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Any excess Production after something is built is overflowed to the next thing the City builds. Up to it's total Production Cost. = 
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Since this determines how quickly you can build more stuff, your Nation's Production Capacity is crucial to it's advancement and survival. = 

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⍾Science is the resource that unlocks new and exciting Technologies for your Nation. = 
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Once you've Founded your Capital, you'll be prompted to Pick a Technology to Research. = 
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Every Technology costs an amount of ⍾Science. Every turn the ⍾Science your Nation produces is paid towards Researching your chosen Technology. = 
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Once a Technology has it's cost fully paid, you unlock the benefits for your Nation! This could be new Units, Buildings, or other advantages. Any surplus will overflow into the next Technology you pick to Research. = 
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Researching a Technology in the next Era will advance you into that Era and trigger a notification to other Nations about how amazing you are! = 
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Since new Technologies tend to give access to better Units, Buildings, and even unlock powerful new Policies, staying ahead of the competition is one of the best ways to secure your Victory! = 

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Ah Gold. The Universal Medium of Exchange. Everyone loves Gold! They say it can't buy Happiness, but nuclear submarines are almost as good. = 
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You can earn more Gold from Tiles, Resources, Improvements, and eventually Buildings, Specialists, and Trade Routes. Ancient Ruins, meeting new City-States, and Pillaging are also great sources of Gold. During a Golden Age every Tile that already yields Gold will yield an additional Gold! = 
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Gold is how you pay for Building Maintenance, Transportation Upkeep, and Unit Upkeep. If you run out of Gold, first you'll receive penalties to your ⍾Science production, then eventually your Units will start Disbanding as you can't pay their upkeep. = 
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Gold can be used to Buy Buildings and Units, helping bring up a new City or quickly build an Army. It can also buy Tiles to add to your City. It's also used to Upgrade your units from their older, obsolete forms to new, stronger versions. And investing it into a Research Agreement is a great way to convert it into ⍾Science. = 
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Gold is also very valuable in Diplomacy. You can directly Gift Gold to City-States to gain their favor. Use it to balance a Trade Deal with other Nations. Or demand every last drop after a successful war and your enemy sues for peace. = 
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Ironically, some may consider Gold to be one of the less important Resources. But it's flexible nature and importance to keep your Nation running makes it a precious thing to pay attention to. After all, everyone loves Gold. = 
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Not to be confused with the Resource of the same name, Gold Ore = 
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See also: Trade Route = 
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See also: Golden Age = 
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See also: Research Agreements = 

As cities grow in size and influence, you have to deal with a happiness mechanic that is no longer tied to each individual city.\nInstead, your entire empire shares the same level of satisfaction.\nAs your cities grow in population you’ll find that it is more and more difficult to keep your empire happy. = Allteftersom städerna växer i storlek och inflytande, kommer du behöva handskas med en lycklighetsfunktion som inte längre är knuten till varje enskild stad.\nIstället, delar hela ditt rike på samma nivå av nöjdhet.\nAllteftersom dina städer växer i befolkning kommer du märka att det blir svårare och svårare att hålla riket lyckligt.
In addition, you can’t even build any city improvements that increase happiness until you’ve done the appropriate research.\nIf your empire’s happiness ever goes below zero the growth rate of your cities will be hurt.\nIf your empire becomes severely unhappy (as indicated by the smiley-face icon at the top of the interface)\n  your armies will have a big penalty slapped on to their overall combat effectiveness. = Dessutom så kan du inte ens bygga några byggnader som ökar lycklighet tills du gjort motsvarande forskning.\nOm ditt rikes lycklighet någonsin går under noll som kommer tillväxten av dina städer skadas.\nOm ditt rike blir allvarligt olyckligt (vilket visas av glada gubbikonen högst upp i gränssnittet)\n så kommer dina arméer få sin stridseffektivitet allvarligt minskad.
This means that it is very difficult to expand quickly in Unciv.\nIt isn’t impossible, but as a new player you probably shouldn't do it.\nSo what should you do? Chill out, scout, and improve the land that you do have by building Workers.\nOnly build new cities once you have found a spot that you believe is appropriate. = Detta innebär att det är mycket svårt att expandera fort i Unciv.\nDet är inte omöjligt, men som ny spelare bör du inte göra det.\nSå vad göra? Ta det lugnt, utforska, och förbättra det land du har genom att bygga Arbetare.\nBygg bara nya städer när du hittat en plats som du tror passar bra.

Unhappiness = Olycklighet
It seems that your citizens are unhappy!\nWhile unhappy, your civilization will suffer many detrimental effects, increasing in severity as unhappiness gets higher. = Det verkar som att dina invånare är olyckliga!\nMedan de är olyckliga kommer din civilisation lida många skadliga effekter, vilka ökar i allvarlighetsgrad varefter olyckligheten ökar.
Unhappiness has two main causes: Population and cities.\n  Each city causes 3 unhappiness, and each population, 1 = Olycklighet har två huvudorsaker: Befolkning och städer.\n  Varje stad orsakar 3 olycklighet, och varje befolkning, 1
There are 2 main ways to combat unhappiness:\n  by building happiness buildings for your population\n  or by having improved luxury resources within your borders. = Det finns två huvudsakliga sätt att bekämpa olycklighet:\n  genom att bygga lyckobyggnader till din befolkning\n  eller genom att ha förbättrade lyxresurser inom dina gränser.

You have entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n  of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n  and every tile already providing at least one gold will provide an extra gold. = Du har gått in i en Guldålder!\nGuldålderpoäng ackumuleras varje drag från den totala lyckan \n  i din civilisation\nMedan du är i en guldålder, ökar kultur och produktionsgenerationen med +20%,\n  och alla rutor som redan producerar åtminstone ett guld kommer producer ett extra guld.

Roads and Railroads = Vägar och Järnvägar
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Roads reduce the Movement Points required to move between two tiles connected by Roads. = 
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Railroads improve this reduction even more! = 
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This greatly improves the speed you can get Units around the map. = 
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Until you research the technology that removes it, Roads do not cross Rivers = 
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Connecting your cities to the capital by Roads and/or Railroads will generate Gold via the Trade Route. = 
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However, since each Road and Railroad have a Maintenance Cost, it may be more economical to wait until the cities grow and only place where needed. = 

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Trade Route = 
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Connecting your cities to the capital by Roads and/or Railroads will generate Gold via the Trade Route. You earn more Gold the more Population the City and your Capital has. = 
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Note that each road costs 1 Gold Maintenance per turn, and each Railroad costs 2 Gold, so it may be more economical to wait until the cities grow! = 
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Railroads connecting a city to the Capital also provide a 25% Production Boost to the City, but not the Capital. = 
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Trade Routes are also connected over Water via certain buildings like the Harbor. As long as there is a chain that can reach the Capital, there's a Trade Route. Look for this symbol in Yellow below the City Name to mean you have an active Trade Route to your Capital. = 
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Trade Routes can get broken either by Blockades or by Removing/Pillaging the connecting Road/Railroad chain. = 
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See also City Blockade = 

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Once you’ve settled 3-4 cities and build universities, you’re probably already 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = 
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There are four ways to win in Unciv. They are:\n - Cultural Victory: Complete 5 Social Policy Trees and build the Utopia Project\n - Domination Victory: Conquer the original capital of all other Major civs\n - Science Victory: Be the first to construct a Spaceship\n - Diplomatic Victory: Build the United Nations and win the vote = 
So to sum it up, these are the basics of Unciv – Found a prosperous first city, expand slowly to manage happiness, and set yourself up for the victory condition you wish to pursue.\nObviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim. = Så summa summarum, detta är grunden i Unciv - Bygg en välmående första stad, expandera långsamt för att hålla steg med olycklighet, och förbered för det segervillkor som du vill arbeta mot.\nDet finns förstås mer att orda om än så, men det är viktigt att inte hoppa i den djupa ändan bassängen innan du kan simma.

Enemy City = Fientlig Stad
Cities can be conquered by reducing their health to 1, and entering the city with a melee unit.\nSince cities heal each turn, it is best to attack with ranged units and use your melee units to defend them until the city has been defeated! = Städer kan erövras genom att reducera deras hälsa till 1, och gå in i staden med en närstridsenhet.\nEftersom städer läker varje drag, är det bäst att anfalla med räckviddsenheter och använda dina närstridsenheter för att försvara dem tills staden besegrats!

Luxury Resource = Lyxresurs
Luxury resources within your domain and with their specific improvement are connected to your trade network.\nEach unique Luxury resource you have adds 5 happiness to your civilization, but extra resources of the same type don't add anything, so use them for trading with other civilizations! = Lyxresurser inom dina gränser som har sin motsvarande förbättring sammankopplas till ditt handelsnätverk.\nVarje sorts Lyxresurs du har lägger till 5 lycka till din civilisation, men extra resurser av samma sort ger inget extra, så du kan använda dem för att handla med andra civilisationer!

Strategic Resource = Strategisk Resurs
Strategic resources within your domain and with their specific improvement are connected to your trade network.\nStrategic resources allow you to train units and construct buildings that require those specific resources, for example the Horseman requires Horses. = Strategiska resurser inom dina gränser som har sin motsvarande förbättring sammankopplas till ditt handelsnätverk.\nStrategiska resurser låter dig träna enheter och bygga byggnader som kräver dessa resurser, till exempel kräver Ryttare Hästar.
Unlike Luxury Resources, each Strategic Resource on the map provides more than one of that resource.\nThe top bar keeps count of how many unused strategic resources you own.\nA full drilldown of resources is available in the Resources tab in the Overview screen. = Till skillnad från Lyxresurser, ger varje Strategisk Resurs på kartan mer än en av den resursen.\nDen översta raden håller koll på hur många outnyttjade strategiska resurser du har.\nDetaljerad information om resurser finns i Resursfliken i Översiktsskärmen.

The city can no longer put up any resistance!\nHowever, to conquer it, you must enter the city with a melee unit = Staden kan inte längre erbjuda motstånd!\nMen för att erövra den, måste du gå in i staden med en närstridsenhet

After Conquering = Efter Erövring
When conquering a city, you can choose to liberate, annex, puppet, or raze the city. = När du erövrar en stad, kan du välja mellan att jämna den med marken, skapa en marionett, eller annektera staden.\nAtt jämna staden minskar befolkningen med 1 varje drag tills staden är utplånad. (Translation update needed!)
\nLiberating the city will return it to its original owner, giving you a massive diplomatic boost with them!\n\nAnnexing the city will give you full control over it, but also increase the citizens' unhappiness to 2x!\nThis can be mitigated by building a courthouse in the city, returning the citizen's unhappiness to normal.\n\nPuppeting the city will mean that you have no control on the city's production.\nThe city will not increase your tech or policy cost.\nA puppeted city can be annexed at any time, but annexed cities cannot be returned to a puppeted state!\n\nRazing the city will lower its population by 1 each turn until the city is destroyed!\nYou cannot raze a city that is either the starting capital of a civilization or the holy city of a religion. = \nAtt befria staden ger tillbaka den till dess ursprungliga ägare, vilket ger dig ett enormt diplomatisk tillskott med dem!\n\nGenom att annektera staden får du full kontroll över den, men det ökar även invånarnas olycklighet till 2x!\nDetta kan minskas genom att bygga en domstol i staden, vilket återställer invånarnas olycklighet til normal nivå.\n\nAtt göra marionett av staden innebär att du inte har någon kontroll över stadens produktion.\nStaden kommer inte öka kostnaden för dina teknologier eller policyer.\nEn marionettstad kan närsomhelst annekteras, men annekterade städer kan inte återgå till marionettillstånd!\n\nAtt jämna staden med marken kommer minska dess befolkning med 1 varje drag tills staden är förstörd!\nDu kan inte jämna en stad med marken som är en civilisations första huvudstad eller en religions heliga stad.

You have encountered a barbarian unit!\nBarbarians attack everyone indiscriminately, so don't let your \n  civilian units go near them, and be careful of your scout! = Du har mött en barbarenhet!\nBarbarer anfaller alla utan urskilling, så låt inte dina \n civila enheter komma nära dem, och var försiktig med din spejare!

You have encountered another civilization!\nOther civilizations start out peaceful, and you can trade with them,\n  but they may choose to declare war on you later on = Du har mött en annan civilisation!\nAndra civilisationer börjar fredliga, och du kan handla med dem,\n men de kan välja att förklara krig mot dig senare

Injured Units = Skadade Enheter
Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n  20 inside your territory and 25 in your cities. = Skadade enheter gör mindre skada, men återhämtar sig efter inaktiva drag.\nEnheter läger 10 liv per drag i fientligt eller neutralt territorium,\n 20 i ditt territorium och 25 i dina städer.

Workers = Arbetare
Workers are vital to your cities' growth, since only they can construct improvements on tiles.\nImprovements raise the yield of your tiles, allowing your city to produce more and grow faster while working the same amount of tiles! = Arbetare är nödvändiga för dina städers tillväxt, eftersom de är de enda som kan bygga förbättringar på rutor.\nFörbättringar ökar avkastningen från dina rutor, vilket låter din stad producera mer och växa snabbar medan den arbetar samma mängd rutor!

Embarking = Ombordstigning
Once a certain tech is researched, your land units can embark, allowing them to traverse water tiles.\nEntering or leaving water takes the entire turn. = När en viss teknologi upptäckts kan dina landenheter stiga ombord, vilket låter dem färdas över vattenrutor.\nAtt gå in i eller lämna vattenrutor tar hela draget.
Units are defenseless while embarked (cannot use modifiers), and have a fixed Defending Strength based on your tech Era, so be careful!\nRanged Units can't attack, Melee Units have a Strength penalty, and all have limited vision. = Enheter är försvarslösa medan de är ombordstigna (kan inte använda bonusar), och har en fix Försvarsstyrka som beror på din teknologiska Era, så se upp!\nRäckviddsenheter kan inte anfalla, Närstridsenheter har ett styrkeavdrag, och alla har begränsad sikt.

Idle Units = Sysslolösa Enheter
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Clicking 'Next unit' moves to the next idle unit in the queue (as listed in Overview -> Units). After issuing an order to an unit, if 'Auto Unit Cycle' in Options -> Gameplay is enabled, you will automatically select the next idle unit. = 
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If you don't want to move a unit this turn, you can skip it by clicking 'Next unit' again, or command the unit to 'Skip turn'. = 
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If you want to disable the 'Next unit' feature entirely, you can toggle it in Options -> Gameplay -> Check for idle units. = 
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If you'd rather 'Next unit' cycle the units and not mark them as Done, you can change it in the Options -> Gameplay menu. = 
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You can also cycle through the idle units using the left and right triangles on the Unit Table in the lower left of the screen. Or by default using the Cycle button next to the 'Next Unit' button. = 

Contact Me = Kontakta Mig
Hi there! If you've played this far, you've probably seen that the game is currently incomplete.\n Unciv is meant to be open-source and free, forever.\n That means no ads or any other nonsense. = Hej! Om du spelat så här långt, har du förmodligen märkt att spelet för närvarande är ofärdigt.\n Unciv är tänkt att vara öppen källkod, och gratis, för alltid.\n Det innebär att det finns ingen reklam eller annat nonsens.
What motivates me to keep working on it, \n  besides the fact I think it's amazingly cool that I can,\n  is the support from the players - you guys are the best! = Det som motiverar mig att fortsätta arbeta på det, \n förutom det faktum att jag tycker det är otrooligt häftigt at jag kan,\n  är stödet från spelarna - ni är bäst!
Every rating and review that I get puts a smile on my face =)\n  So contact me! Send me an email, review, Github issue\n  or mail pigeon, and let's figure out how to make the game \n  even more awesome!\n(Contact info is in the Play Store) = Varje betyg och recension som jag får ger mig ett leende =)\n  Så kontakta mig! Skicka mig ett mail, recension, Github-issue\n  eller brevduva, och låt oss komma på hur vi kan göra spelet \n  ännu häftigare!\n(Kontaktinformation finns i Play Store)

Pillaging = Plundring
Military units can pillage improvements, which heals them 25 health and ruins the improvement.\nThe tile can still be worked, but advantages from the improvement - stat bonuses and resources - will be lost.\nWorkers can repair these improvements, which takes less time than building the improvement from scratch.\nPillaging certain improvements will result in your units looting gold from the improvement. = Militära enheter kan plundra förbättringar, vilket läker dem med 25 liv och förstör förbättringen.\nRutan kan fortfarande arbetas på, men fördelar från förbättringen - bonusar och resurser - kommer gå förlorade.\nArbetare kan laga förbättringarna, vilket tar mindre tid än att bygga förbättringen från grunden.\nNär du plundrar vissa förbättringar kommer dina enhter plundra guld från förbättringen.

Experience = Erfarenhet
Units that enter combat gain experience, which can then be used on promotions for that unit.\nUnits gain more experience when in Melee combat than Ranged, and more when attacking than when defending. = Enheter som går in i strid får erfarenhet, vilket sedan kan användas för befordringar för enheten.\nEnheter får mer erfarenhet i Närstrid än Räckvidd, och mer då de anfaller än då de försvarar.
Units can only gain up to 30 XP from Barbarian units - meaning up to 2 promotions. After that, Barbarian units will provide no experience. = Enheter kan bara tjäna upp till 30 EP från Barbarenheter - dvs upp till 2 befordringar. Därefter kommer Barbarenheter inte ge någon erfarenhet.

Combat = Strid
Unit and cities are worn down by combat, which is affected by a number of different values.\nEach unit has a certain 'base' combat value, which can be improved by certain conditions, promotions and locations. = Enheter och städer nöts ned av strid, vilket påverkas av ett antal olika värden.\nVarje enhet har ett visst 'grund'-stridsvärde, vilket kan förbättras av vissa tillstånd, befordringar, och platser.
Units use the 'Strength' value as the base combat value when melee attacking and when defending.\nWhen using a ranged attack, they will the use the 'Ranged Strength' value instead. = Enhter använder 'Styrka'-värdet som grundstridsvärdet i närstrid.\nNär de gör en räckviddsattack kommer de använda 'Räckviddsstyrka'-värdet istället.
Ranged attacks can be done from a distance, dependent on the 'Range' value of the unit.\nWhile melee attacks allow the defender to damage the attacker in retaliation, ranged attacks do not. = Räckviddsattacker kan göras från avstånd, beroende på enhetens 'Räckvidd'.\nMedan närstridsattacker låter försvararen skada anfallaren i gengäld, låter räckviddsattacker inte detta ske.

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Embassies = 
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Establishing an embassy in other players' Capital city shows the location of their Capital, likewise other players who establish an embassy in your Capital can see location of your Capital. = 
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Embassies thus allow Spies to be placed in another players' Capital City if Espionage is enabled. = 
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Mutual embassies are required to allow trading open borders and to sign Research Agreement and Defensive Pact. = 
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Declaring war on another player or denouncing them will remove embassies from both players' Capitals. You will have to re-establish them to use their effect. = 
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Re-establishing an embasy after denounciation from either side becomes available next turn, while re-establishing them when at war requires peacy treaty. = 
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Be cautious when accepting embassy from other players because they can spy on your capital, or worse may start planning to attack you. = 
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Embassies are available using the Gods and Kings ruleset. = 

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Open Borders from other player and vice versa allow units to freely pass through their territory. = 
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They also let Missionaries to enter other players' territory without suffering attrition. = 
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Open Borders expire depending on game speed and are canceled upon Declaration of War, the closure however takes effect only after war ends and need to be traded again. = 
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You gain diplomatic boost with other AI player if you both have Open Borders to each other = 
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Be cautious when giving Open Borders because other player may settle a City near your lands in an area you are planning to use, they may also use your territory to attack your friends or City State allies. = 
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When playing with the Gods and Kings ruleset mutual embassies need to be established before Open Borders can be traded. = 
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See also: Embassies = 

Research Agreements = Forskningsavtal
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In Research Agreements, you and another civilization decide to jointly research technology.\nAt the end of the agreement, you will both receive a 'lump sum' of ⍾Science, which will go towards one of your unresearched technologies. = 
The amount of ⍾Science you receive at the end is dependent on the ⍾Science generated by your cities and the other civilization's cities during the agreement - the more, the better! = Mängden Vetenskap du får på slutet beror på vetenskapen som genererats av dina städer och den andra civilisationens städer under avtalet - ju mer, desto bättre!
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Note that before you can invest in a research agreement, you must have a Declaraction of Friendship, both Nations need the required Technology, and both Nations need enough Gold on hand for the agreement. = 
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When playing with the Gods and Kings ruleset mutual embassies need to be established before Research Agreement can be signed. = 

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Defensive Pacts = 
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Defensive pacts allow you and another civ to protect one another from aggressors.\nOnce the defensive pact is signed, you will be drawn into their future defensive wars, just as they will be drawn into your future defensive wars. Declaring war on any Civ will remove all of your defensive pacts. You will have to re-sign them to use their effect. = 
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Be cautious when signing defensive pacts because they can bring you into wars that you might not want to be in. = 
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The AI is very careful and will not accept defensive pacts with less than 80 influence. = 
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When playing with the Gods and Kings ruleset mutual embassies need to be established before Defensive Pact can be signed. = 

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Not all nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. = 
Instead, diplomatic relations with City-States are determined by Influence - a meter of 'how much the City-State likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. = Istället bestäms diplomatiska relationer med stadsstater av Inflytande - ett mått på 'hur mycket Stadsstaten tycker om dig'.\nInflytande kan ökas genom att anfalla deras fienter, befria deras stad, och genom att ge dem guld.
Certain bonuses are given when you are at above 30 influence.\nWhen you have above 60 Influence, and you have the highest influence with them of all civilizations, you are considered their 'Ally', and gain further bonuses and access to the Luxury and Strategic resources in their lands. = Vissa bonusar ges när du är över 30 inflytande.\nNär du har mer än 60 Inflytande, och du har det högsta inflytandet med dem av alla civilisationer, räknas du som deras 'Allierade', och får ytterligare bonusar samt tillgång till Lyxresurserna och de Strategiska Resurserna i deras gränser.

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While working the land is good, eventually your Citizens will want to Specialize. = 
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Certain Buildings will also provide Specialist Slots. These slots will show up in the Citizen Management within the City Screen under Specialists. Each slot can be filled with a Citizen which will then become a Specialist. = 
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Each Specialist will generate a certain amount of yield as indicated to the right of the available slots. = 
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While these are a great way to specialize the yield production of a City outside of the surrounding Tile Yields, Specialists have an additional value. Each one also generates Great Person Points each turn. With enough of them, a new Great Person will join your Nation. = 
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Great People = Stora Personer
Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. = Vissa byggnader, samt specialister i städer, genererar Stora Person-poäng per drag.\nDet finns flera sorters Stora Personer, och deras poäng ackumuleras separat.\nAntalet poäng per drag och ackumulerade poäng kan ses i Översiktsskärmen.
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Alternatively, the Great Person points breakdown per city can be viewed in each City Screen (see UI Tips article). = 
Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = När tillräckligt många poäng ackumulerats, kommer en Stor Person av motsvarande slag skapas!\nVarje Stor Person kan bygga en viss typ av Stor Förbättring som ger stor avkastning över tid, eller genast konsumeras för att ge en viss bonus nu.
Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Stora förbättringar ger också alla eventuella strategiska resurser som finns under dem, så du behöver inte oroa dig för om resurser dyker upp under dina förbättringar!
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See also Specialists = 

Removing Terrain Features = Ta bort Terrängdrag
Certain tiles have terrain features - like Flood plains or Forests -  on top of them. Some of these layers, like Jungle, Marsh and Forest, can be removed by workers.\nRemoving the terrain feature does not remove any resources in the tile, and is usually required in order to add improvements exploiting those resources. = Somliga rutor har terrängegenskaper - som Flodslätter eller Skogar - ovanpå sig. Vissa av dessa lager, som Djungel, Träsk, och Skog, kan avlägsnas av arbetare.\nAtt ta bort terrängegenskapen tar inte bort några resurser i rutan, och behövs ofta för att bygga förbättringar som utnyttjar dessa resurser.

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Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, ⍾Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = 

Keyboard = Tangentbord
If you have a keyboard, some shortcut keys become available. Unit command or improvement picker keys, for example, are shown directly in their corresponding buttons. = Om du har ett tangentbord, så finns vissa snabbkommandon tillgängliga. Enhetskommandon eller förbättringsvalstangenter, till exempel, visas direkt i sina motsvarande knappar.
On the world screen the hotkeys are as follows: = På världskartan är snabbkomandona som följer:
Space or 'N' - Next unit or turn\n'E' - Empire overview (last viewed page)\n'+', '-' - Zoom in / out\nHome - center on capital or open its City Screen if already centered = Mellanslag eller 'N' - Nästa enhet eller drag\n'E' - Riksöversikt (senast visade flik)\n'+', '-' - Zooma in / ut\nHome - centrera på huvudstaden eller öppna dess stadsskärm om redan centrerat
F1 - Open Civilopedia\nF2 - Empire overview Trades\nF3 - Empire overview Units\nF4 - Empire overview Diplomacy\nF5 - Social policies\nF6 - Technologies\nF7 - Empire overview Cities\nF8 - Victory Progress\nF9 - Empire overview Stats\nF10 - Empire overview Resources\nF11 - Quicksave\nF12 - Quickload = F1 - Öppna Civilopedi\nF2 - Översikt Handelsavtal\nF3 - Översikt Enheter\nF4 - Översikt Diplomati\nF5 Samhällspolicys\nF6 - Teknologier\nF7 - Översikt Städer\nF8 - Segerstatus\nF9 - Översikt Statistik\n F10 - Översikt Resurser\nF11 - Snabbspara\nF12 - Snabbladda
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Ctrl-R - Toggle tile resource display\nCtrl-Y - Toggle tile yield display\nCtrl-O - Game options\nCtrl-S - Save game\nCtrl-L - Load game\nCtrl-U - Toggle UI (World Screen only) = 
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All of these can be reassigned. = 

This is where you spend most of your time playing Unciv. See the world, control your units, access other screens from here. = Här spenderar du större delen av din tid då du spelar Unciv. Du kan se världen, kontrollera dina enheter, och komma åt andra skärmar härifrån.
①: The menu button - civilopedia, save, load, options... = ①: Menyknappen - civilopedi, spara, ladda, alternativ...
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②: The player/nation whose turn it is - click for diplomacy overview. = 
③: The Technology Button - shows the tech tree which allows viewing or researching technologies. = ③: Teknologiknappen - visar teknologiträdet som låter dig se på eller forska fram teknologier.
④: The Social Policies Button - shows enacted and selectable policies, and with enough culture points you can enact new ones. = ④: Samhällspolicyknappen - visar anammade och valbara policys, och med tillräckligt många kulturpoäng kan du anamma nya.
⑤: The Diplomacy Button - shows the diplomacy manager where you can talk to other civilizations. = ⑤: Diplomatiknappen - visar diplomatiöverblicken där du kan tala med andra civilisationer.
⑥: Unit Action Buttons - while a unit is selected its possible actions appear here. = ⑥: Enhetshandlingsknappar - då en enhet är vald visas dess möjliga handlingar här.
⑦: The unit/city info pane - shows information about a selected unit or city. = ⑦: Enhets-/Stadsinformationspanelen - visar information om en vald enhet eller stad.
⑧: The name (and unit icon) of the selected unit or city, with current health if wounded. Clicking a unit name or icon will open its civilopedia entry. = ⑧: Namnet (och enhetsikonen) på den valda enheten eller staden, med dess nuvarande hälsa om den är skadad. Genom att klicka enhetens namn eller ikon öppnas dess civilopediartikel.
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⑨: The arrow buttons allow jumping to the next/previous idle unit. = 
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⑩: For a selected unit, its promotions appear here, and clicking leads to the promotions screen for that unit. = 
⑪: Remaining/per turn movement points, strength and experience / XP needed for promotion. For cities, you get its combat strength. = ⑪: Återstående/per drag förflyttningspoäng, styrka och erfarenhet / EP som behövs för befordring. För städer visas dess stridsstyrka.
⑫: This button closes the selected unit/city info pane. = ⑫: Denna knapp stänger den valda enhets-/stadsinfopanelen.
⑬: This pane appears when you order a unit to attack an enemy. On top are attacker and defender with their respective base strengths. = ⑬: Denna panel visas då du beordrar en enhet att anfalla fienden. Överst visas anfallaren och försvararen med deras respektive grundstyrkor.
⑭: Below that are strength bonuses or penalties and health bars projecting before / after the attack. = ⑭: Nedanför det finns styrkebonusar eller -avdrag samt hälsoindikatorer som visar före / efter anfallet.
⑮: The Attack Button - let blood flow! = ⑮: Anfallsknappen - låt blodet flyta!
⑯: The minimap shows an overview over the world, with known cities, terrain and fog of war. Clicking will position the main map. = ⑯: Minatyrkartan visar en översikt över världen, med kända städer, terräng och krigsdimma. Genom att klicka här kan man ändra huvudvyns position.
⑰: To the side of the minimap are display feature toggling buttons - tile yield, worked indicator, show/hide resources. These mirror setting on the options screen and are hidden if you deactivate the minimap. = ⑰: Bredvid miniatyrkartan finns knappar för att visa ytterligar information - rutavkastning, arbetsindikatorer, visa/dölj resurser. De motsvarar inställningarna på spelalternativsskärmen och döljs om miniatyrkartan avaktiveras.
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⑱: Tile information for the selected hex - current or potential yield, terrain, effects, present units, city located there and such. Where appropriate, clicking a line opens the corresponding civilopedia entry. = 
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⑲: Notifications - what happened during the last 'next turn' phase. Some are clickable to show a relevant place on the map, some even show several when you click repeatedly. = 
⑳: The Next Turn Button - unless there are things to do, in which case the label changes to 'next unit', 'pick policy' and so on. = ⑳: Nästa Drag-knapp - om det inte återstår saker att göra, i vilket fall texten ändras till 'nästa enhet', 'välj en policy', osv.
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㉑: The Multiplayer Button - Here you can easily check your active multiplayer games. = 
ⓐ: The overview button leads to the empire overview screen with various tabs (the last one viewed is remembered) holding vital information about the state of your civilization in the world. = ⓐ: Översiktsknappen leder till riksöversiktsskärmen med diverse flikar (den senast öppnade komms ihåg) som innehåller viktig information om din civilisations tillstånd i världen.
ⓑ: The ♪Culture icon shows accumulated ♪Culture and ♪Culture needed for the next policy - in this case, the exclamation mark tells us a next policy can be enacted. Clicking is another way to the policies manager. = ⓑ: Kulturikonen visar ackumulerad kultur och hur mycket kultur som behövs för nästa policy - i detta fall kan vi se från utropstecknet att nästa policy kan anammas. Genom att klicka det kommer man till policyskärmen.
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ⓒ: Your known strategic resources are displayed here with the available (usage already deducted) number - click to go to the resources overview screen. = 
ⓓ: Happiness/unhappiness balance and either golden age with turns left or accumulated happiness with amount needed for a golden age is shown next to the smiley. Clicking also leads to the resources overview screen as luxury resources are a way to improve happiness. = ⓓ: Lycka/olycklighet netto och antingen guldålder med antal drag kvar eller ackumulerad lycka med den mängd som behövs för en guldålder visas bredvid smileyn. Genom att klicka kommer man även här till resursöversiktsskärmen eftersom lyxresurser är ett sätt att öka lycka.
ⓔ: The ⍾Science icon shows the number of ⍾Science points produced per turn. Clicking leads to the technology tree. = ⓔ: Vetenskapsikonen visar antal vetenskapspoäng som produceras per drag. Om man klickar på den kommer man till teknologiträdet.
ⓕ: Number of turns played with translation into calendar years. Click to see the victory overview. = ⓕ: Antal drag spelat, med översättning till kalenderår. Klicka för att se segeröversikten.
ⓖ: The number of gold coins in your treasury and income. Clicks lead to the Stats overview screen. = ⓖ: Antal guldmynt i din skattkammare samt inkomst. Klicka för att komma till statistiköversiktsskärmen.
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ⓗ: The quantity of ☮Faith your citizens have generated, or 'off' if religion is disabled. Clicking it makes you go to the religion overview screen. = 
ⓧ: In the center of all this - the world map! Here, the "X" marks a spot outside the map. Yes, unless the wrap option was used, Unciv worlds are flat. Don't worry, your ships won't fall off the edge. = ⓧ: I mitten av allt - världskartan! Här visar "X"et ett plats utanför kartan. Ja, om man inte valt världsrundningsalternativet, är Uncivs kartor platta. Oroa dig inte, dina skepp kommer inte ramla över kanten.
ⓨ: By the way, here's how an empire border looks like - it's in the national colours of the nation owning the territory. = ⓨ: Det här är för övrigt hur en riksgräns ser ut - den har samma färger som nationen som äger territoriet.
ⓩ: And this is the red targeting circle that led to the attack pane back under ⑬. = ⓩ: Och det här er den röda målcirkeln som ledde till anfallspanelen förut under ⑬.
What you don't see: The phone/tablet's back button will pop the question whether you wish to leave Unciv and go back to Real Life. On desktop versions, you can use the ESC key. = Vad du inte ser: Telefonens/Surfplattans bakåtknapp kommer ställa frågan huruvida du vill lämna Unciv och återgå till Verkliga Livet. På datorversioner kan du använda ESC-tangenten.

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When at later stages of the game, you might have a lot of units but only a little to do. To help you we have implemented an AutoPlay feature that lets you use the AI to play part or all of your turn. = 
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To enable AutoPlay, go to options and open the AutoPlay tab and press "Show AutoPlay button". = 
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Clicking on the AutoPlay button opens a popup menue for choosing to AutoPlay parts or all of your turn. = 
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Clicking Start AutoPlay in the pop-up menue or long pressing the AutoPlay button begins the multi-turn AutoPlay. This will play your next turns as if you were an AI. = 
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To cancel multi-turn AutoPlay you can press the AutoPlay button, next turn button or open the options menue. = 
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Multi-turn AutoPlay is not advised on harder difficulty levels as your AI will not play better against an AI with modifiers. = 
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Multi-turn AutoPlay for multiplayer is not yet supported. = 

After building a shrine, your civilization will start generating ☮Faith. = Efter att en helgedom byggts, börjar din civilisation generera Tro☮.
When enough ☮Faith has been generated, you will be able to found a pantheon. = När tillräckligt med Tro☮ genererats, kommer du kunna stifta ett panteon.
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A pantheon will provide a small bonus for your civilization that will apply to all cities that have it as a majority religion. = 
Each civilization can only choose a single pantheon belief, and each pantheon can only be chosen once. = Varja civilisation kan endast välja en panteontrossats, och varja panteon kan bara väljas en gång.
Generating more ☮Faith will allow you to found a religion. = Genom att generera mer tro kommer du kunna stifta en religion.

Keep generating ☮Faith, and eventually a great prophet will be born in one of your cities. = Fortsätt generera Tro☮, så kommer så småningom en stor profet födas i en av dina städer.
This great prophet can be used for multiple things: Constructing a holy site, founding a religion and spreading your religion. = Denna stora profet kan användas för flera olika saker: Bygga en helig plats, stifta en religion, och sprida din religion.
When founding your religion, you may choose another two beliefs. The founder belief will only apply to you, while the follower belief will apply to all cities following your religion. = När du stiftar din religion, kan du välja två ytterligare trossatser. Grundartrossatsen kommer endast gälla dig, medan följeslagartrossatsen kommer gälla alla städer som följer din religion.
Additionally, the city where you used your great prophet will become the holy city of that religion. = Förutom detta, kommer den stad där du använt din stora profet bli den nya religionens heliga stad.
Once you have founded a religion, great prophets will keep being born every so often, though the amount of Faith☮ you have to save up will be higher. = När du stiftat en religion, kommer stora profeter fortsätta födas då och då, fast mängden Tro☮ du behöver spara kommer öka.
One of these great prophets can then be used to enhance your religion. = En av dessa stora profeter kan då användas för att förbättra din religion.
This will allow you to choose another follower belief, as well as an enhancer belief, that only applies to you. = Detta låter dig välja ytterligare en följeslagartrossats, som bara gäller dig.
Do take care founding a religion soon, only about half the players in the game are able to found a religion! = Se till att stifta en religion snart, endast cirka hälften av spelarna i spelet kan stifta en religion!

Beliefs = Trossatser
There are four types of beliefs: Pantheon, Founder, Follower and Enhancer beliefs. = Det fins fyra sorters trossatser: Panteon-, Grundar-, Följeslagar-, och Förbättrartrossatser.
Pantheon and Follower beliefs apply to each city following your religion, while Founder and Enhancer beliefs only apply to the founder of a religion. = Panteon- och Följeslagartrossatser gäller varje stad som följer din religion, medan Grundar- och Förbättrartrossatser endast gäller religionens stiftare.

Religion inside cities = Religion i städer
When founding a city, it won't follow a religion immediately. = När en stad grundas, kommer den från början inte ha en religion.
The religion a city follows depends on the total pressure each religion has within the city. = Religionen en stad följer beror på det totala trycket varje religion utövar i staden.
Followers are allocated in the same proportions as these pressures, and these followers can be viewed in the City Screen. = Följeslagare tilldelas i proportion efter dessa tryck, och dessa följeslagare visas i stadsskärmen.
You are allowed to check religious followers and pressures in cities you do not own by selecting them. = Du kan se religiösa följeslagare och tryck i städer du inte äger genom att välja dem.
In both places, a tap/click on the icon of a religion will show detailed information with its effects. = I båda platser kommer ett klick på en religions ikon visa detaljerad information med dess effekter.
Based on this, you can get a feel for which religions have a lot of pressure built up in the city, and which have almost none. = Baserat på detta, kan du få ett intryck av vilka religioner som har byggt upp mycket tryck i staden, och vilka som har mycket litet.
The city follows a religion if a majority of its population follows that religion, and will only then receive the effects of Follower and Pantheon beliefs of that religion. = Staden följer en religion om merparten av dess befolkning följer denna religion, och kommer endast då få effekten av Följeslagar- och Panteontrossatserna av den religionen.

Spreading Religion = Sprida Religion
Spreading religion happens naturally, but can be sped up using missionaries or great prophets. = Relgion sprids naturligt, men kan skyndas på med hjälp av missionärer eller stora profeter.
Missionaries can be bought in cities following a major religion, and will take the religion of that city. = Missionärer kan köpas i städer som följer en stor religionen, och kommer få den stadens religion.
So do take care where you are buying them! If another civilization has converted one of your cities to their religion, missionaries bought there will follow their religion. = Så se upp med var du köper dem! Om en annan civilisation har omvänt en av dina städer till sin religion, kommer missionärer som köps där följa deras religion.
Great prophets always have your religion when they appear, even if they are bought in cities following other religions, but captured great prophets do retain their original religion. = Stora profeter har alltid din religion när de dyker upp, även om de köps i städer som följer andra religioner, men tillfångatagna stora profeter behåller sin ursprungliga religion.
Both great prophets and missionaries are able to spread religion to cities when they are inside its borders, even cities of other civilizations. = Både stora profeter och missionärer kan sprida religion till städer när de befinner sig inom dess gränser, även till andra civilisationers städer.
These two units can even enter tiles of civilizations with whom you don't have an open borders agreement! = Dessa två enheter kan rentav gå in i rutor med vars civilisationer du inte har något avtal om öppna gränser!
But do take care, missionaries will lose 250 religious strength each turn they end while in foreign lands. = Men se upp, missionärer kommer förlora 250 religiös styrka varje drag de avslutar i främmande länder.
This diminishes their effectiveness when spreading religion, and if their religious strength ever reaches 0, they have lost their faith and disappear. = Dett minskar deras effektivitet för att sprida religion, och om deras religiösa styrka någonsin når 0, har de förlorat sin tro och försvinner.
When you do spread your religion, the religious strength of the unit is added as pressure for that religion. = När du sprider din religion, kommer enhetens religiösa styrka läggas till trycket för den religionen.
Cities also passively add pressure of their majority religion to nearby cities. = Städer lägger även passivt till tryck för sin majoritetsreligion till närliggande städer.
Each city provides +6 pressure per turn to all cities within 10 tiles, though the exact amount of pressure depends on the game speed. = Varje stad ger +6 tryck per drag till alla städer inom 10 rutor, men den exakta mängden tryck beror på spelets hastighet.
This pressure can also be seen in the City Screen, and gives you an idea of how religions in your cities will evolve if you don't do anything. = Detta tryck kan även ses i stadsskärmen, och ger dig en uppfattning om hur religionerna i dina städer kommer utvecklas om du inte gör något.
Holy cities also provide +30 pressure of the religion founded there to themselves, making it very difficult to effectively convert a holy city. = Heliga städer kan även ge +30 tryck för religionen som grundats där till sig själva, vilket gör det mycket svårt att framgångsrikt omvända en helig stad.
Lastly, before founding a religion, new cities you settle will start with 200 pressure for your pantheon. = Slutligen, innan du stiftat en religion, kommer nya städer du grundar starta med 200 tryck för din panteon.
This way, all your cities will starting following your pantheon as long as you haven't founded a religion yet. = På så sätt kommer alla dina städer börja med att följa din panteon så länge som du inte stiftat en religion än.

Inquisitors = Inkvisitorer
Inquisitors are the last religious unit, and their strength is removing other religions. = Inkvisitorer är den sista religiösa enhet, och deras styrka ligger i att avlägsna andra religioner.
They can remove all other religions from one of your own cities, removing any pressures built up. = De kan avlägsna alla andra religioner från en av dina egna städer, vilket tar bort allt tryck som byggts upp.
Great prophets also have this ability, and remove all other religions in the city when spreading their religion. = Stora profeter har också denna förmåga, och tar bort alla andra religioner i staden då de sprider sin religion.
Often this results in the city immediately converting to their religion = Detta leder ofta till att staden genast omvänds till deras religion
Additionally, when an inquisitor is stationed in or directly next to a city center, units of other religions cannot spread their faith there, though natural spread is unaffected. = Dessutom, när en inkvisitor befinner sig i eller alldeles bredvid en stadskärna, kan andra religioners enheter inte sprida sin tro där, fast naturlig spridning påverkas inte.

The Mayan unique ability, 'The Long Count', comes with a side effect: = Mayanernas unika förmåga, 'Långa Räkningen', har en bieffekt:
Once active, the game's year display will use mayan notation. = När den aktiverats visas spelets år med mayansk notering.
The Maya measured time in days from what we would call 11th of August, 3114 BCE. A day is called K'in, 20 days are a Winal, 18 Winals are a Tun, 20 Tuns are a K'atun, 20 K'atuns are a B'ak'tun, 20 B'ak'tuns a Piktun, and so on. = Mayanerna mätte tiden i dagar från vad vi skulle kalla 11:e augusti, 3114 f kr. En dag kallas Kin, 20 dagar är en Winal, 18 Winaler är en Tun, 20 Tuner är en Katun, 20 Katuner är en Baktun, 20 Baktuner en Piktun, och så vidare.
Unciv only displays ය B'ak'tuns, ඹ K'atuns and ම Tuns (from left to right) since that is enough to approximate gregorian calendar years. The Maya numerals are pretty obvious to understand. Have fun deciphering them! = Unciv visar endast ය Baktuner, ඹ Katuner and ම Tuner (från vänster till höger) eftersom det räcker för att komma nära nog gregorianska kalenderår. Det mayanska talsystemet är inte svårt att förstå. Roa dig med att uttyda dem!

Your cities will periodically demand different luxury goods to satisfy their desire for new things in life. = Dina städer kommer då och då kräva olika lyxresurser för att tillfredsställa sina behov för nya upplevelser.
If you manage to acquire the demanded luxury by trade, expansion, or conquest, the city will celebrate We Love The King Day for 20 turns. = Om du lyckas få tag på den krävda resursen genom handel, expansion eller erövring kommer staden fira Vi Älskar Kungen-Dagen i 20 drag.
During the We Love The King Day, the city will grow 25% faster. = Under Vi Älskar Kungen-Dagen kommer staden växa 25% snabbare.
This means exploration and trade is important to grow your cities! = Det betyder att utforskning och handel är viktigt för att få dina städer att växa!

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Air Combat and Interception = 
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Air Combat is very similar to normal Combat, with a few wrinkles. Damage is still dealt using the same equations based on the relative Strength of the Attacking and Defending Unit. = 
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However, before the Attacker and Defender fight, there is an added combat phase called Interception. If there is any unit with Interception Range that covers the target attacked tile, then it will attempt to Intercept the Attacking Air Unit. If multiple units can Intercept, the one with higher Intercept chance does it. = 
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Generally Land/Naval Units have an Intercept Range of 2 Tiles, and Air Units have an Intercept Range of their Attack Range. = 
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Ground and Naval Units don't require movement points to Intercept, just Attacks. Air Units cannot have moved nor attacked in the preceding turn. = 
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The Intercepting Unit rolls to see if it hits. Whether it hits or not costs an Attack, and most units (without Promotions) can only Attack Once per Nation's Turn. It does NOT cost Movement Points, but Air Units that have used their Movement cannot Intercept between turns. = 
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If the Intercepting Unit Hits, it deals damage according to the Combat Strength calculation to the Attacking Air Unit, potentially with any Strength Bonuses that apply to Interception. It does not receive damage from the Attacking Air Unit. = 
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After Interception resolves, the Attacking Air Unit and the Defending Unit in the targeted tile do Combat as normal, with damage dealt to both sides. = 
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To help deal with Interceptions, see Air Sweeps. = 

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Air Sweeps = 
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Fighter units are able to perform Air Sweeps over a tile helping clear out potential enemy Air, Sea, or Land Interceptions that can reach that tile. = 
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While this Action will take an Attack, the benefit is drawing out Interceptions to help protect your other Air Units. Especially your Bombers. = 
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Your unit will always draw an Interception, if one can reach the target tile, even if the Intercepting unit has a chance to miss. = 
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If the Interceptor is not an Air Unit (eg Land or Sea), the Air Sweeping unit and Interceptor take no damage! = 
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If the Interceptor is an Air Unit, the two units will damage each other in a straight fight with no Interception bonuses. And only the Attacking Air Sweep Unit gets any Air Sweep strength bonuses. = 

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Fortify, Guard, Withdraw = 
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Most Land units have the ability to Fortify. As they spend time without moving, they will slowly gain a Fortification Bonus to their Combat Strength representing digging in and preparing in case of an attack. = 
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Some units have the ability to Withdraw before a melee attack is struck. However, perhaps you wish for them to stand their ground to protect a particular tile. If you do, then give them the Guard command and they will stay fixed until they die or you give them fresh orders. = 
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This is NOT the same as Fortify but they will still gain the Fortification Bonus. They will simply not utilize their Withdraw ability. Fortified units with the Withdraw ability will try to flee when attacked. = 

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City Tile Blockade = 
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One of your tiles is blocked by an enemy: when an enemy unit stands on a tile you own, the tile will not produce yields and cannot be worked by a city this turn. City will reallocate population from a blocked tile automatically. = 
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Enemy military land units block tiles they are standing on. Enemy military naval units additionally block adjacent water tiles. To protect your tiles from blockade, place a friendly military unit on it or fight off invaders. = 

City Blockade = Stadsblockad
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One of your cities is under a naval blockade! When all adjacent water tiles of a coastal city are blocked - city loses harbor connection to all other cities, including capital. Make sure to de-blockade cities by deploying friendly military naval units to fight off invaders. = 

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Spies! = 
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The first time a civ reaches the Renaissance era each nation gets one spy. Every time a civ reaches an era afterwards they get one more spy. = 
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Spies can be sent out to foreign cities to steal technology, rigging elections or stage coups. Place them in your own cities to do counter-intelligence work. = 
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Only one spy per civ is allowed in each city. Spies that are not in any city are on vacation in your spy hideout. = 
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Spies set up in cities of major civilizations will try to steal technology at a rate which is based off of the science production in the city. Succeeding to steal technology will level up your spy. Failing to succeed will level up the defending spy if it is present. = 
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Spies set in city-states will try to rig the elections in order to gain influence and reduce the influence of other civilizations. Only one spy partaking in rigging the election can win. = 
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A spy that is rigging an election in a city-state may also stage a coup. The likelihood of success for the coup depends on your relative influence to the current ally of the city-state, your spy level, and the level of the spy that the current ally has in the city-state if present. Succeeding a coup will make you their new ally and reduce the influence of all other civs. Failing a coup will kill your spy and level up the defending spy if present. = 
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Spies that are set up in your own cities will be conducting counter-intelligence. They reduce the success chance of other spies trying to steal your technology. = 
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Spies at a higher rank have a higher chance of success. The max rank a spy can reach is rank 3. After a spy is killed it will revive after a certain amount of turns back at rank 1. = 
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Building buildings like the constabulary and police station will reduce the technology steal rate of spies in that city. = 
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Espionage is available using the Gods and Kings ruleset. To enable it in a new game click advanced settings, then click on the Enable Espionage option. = 

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Keyboard Bindings = 
Limitations = Begränsningar
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This is a work in progress. = 
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For technical reasons, only direct keys or Ctrl-Letter combinations can be used. = 
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Using the Keys page = 
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Each binding has a button with an image looking like this: = 
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While hovering the mouse over the key button, you can press a desired key directly to assign it. = 
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Double-click the image to reset the binding to default. = 
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Bindings mapped to their default keys are displayed in gray, those reassigned by you in white. = 
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Conflicting assignments are marked red. Conflicts can exist across categories, like World Screen / Unit Actions. Note that at the moment, the game does not prevent saving conflicting assignments, though the result may be unexpected. = 
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For discussion about missing entries, see the linked github issue. = 

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Welcome to the Civilopedia! = 
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Here you can find information - general help, rules, and what makes up the game world. = 
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How to find information = 
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Select categories with the buttons on top of the screen. Also up there is the button to leave Civilopedia and go back to where you were before. = 
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Each category has a list of entries on the left of the screen, sorted alphabetically (with few exceptions). Clicking an entry will update the center pane were you are currently reading this. = 
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Lines can link to other Civilopedia entries, they are marked with a chain link symbol like this one. You can click anywhere on the line to follow the link. = 
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The current category is special - all articles on general concepts are here. It is called 'Tutorials' because you can revisit these here, too. = 
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What information can I find = 
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The data shown is not dependent on your current game's situation, e.g. bonuses for the nation you are playing or difficulty modifiers will not affect the numbers. = 
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However, it will reflect the mods you are playing! The combination of base ruleset and extension mods you select define the rules of a game, what objects exist and how they interact, and the Civilopedia mirrors these rules. = 
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If you opened the Civilopedia from the main menu, the "Ruleset" will be that of the last game you started. = 
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Letters can select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. = 
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The arrow keys allow navigation as well - left/right for categories, up/down for entries. = 

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UI Tips = 
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World screen = 
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Skip all units to end a turn quickly = 
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Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. = 
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Toggle notification list display = 
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On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = 
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The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = 
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Entering a City Screen quickly = 
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You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the City Screen (if the city is yours to inspect), or offer the foreign city info popup. = 
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Upgrade multiple units of the same type = 
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On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = 
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In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = 
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Additional controls for the construction queue = 
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Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City Screen. = 
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The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = 
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Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = 
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Show Great Person Points breakdown = 
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In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. = 
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Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. = 
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Tech screen = 
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Queue multiple technologies in different branches = 
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On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = 
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Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = 
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Overview screens = 
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Reveal known resources on world screen = 
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In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = 
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Alternatively, click on the "Unimproved" number to center the world screen only on owned (by you or your allied City-states) tiles where the resource is not improved. = 
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If more than one tile is available, click repeatedly on the notification to cycle through all of them. = 
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Show diagram line colors = 
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In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. = 
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Miscellaneous = 
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External links = 
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External links support right-click or long press to copy the link to the clipboard instead of launching the browser. = 
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Example: The 'Open Github page' button on the Mod management screen. = 

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Differences from Civilization V = 
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Production Focus\nIn Civilization V, the Food yield in a city is calculated first, then population grows by consuming stored food (growth), then production is calculated, and so on one by one the other stats are calculated. Thus, citizens can produce yields in the same turn as they are born. The city focus is set to Production to assign the newborn citizen to a hill so they'll contribute Production, and then manually reassigned to a growth tile on the next turn. Alternatively, you can set city focus to Gold (e.g. with Cerro de Potosi), Faith (e.g. with Mount Sinai) or whatever gains the most yields. In Unciv, citizens only start producing yields on the next turn, so you can ignore this whole concept. = 
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Science Queueing\nIn Civilization V, Science yield is calculated after production, so if you finish an item and have Science (or Gold) queued as a perpetual construction, the Production overflow from item will be converted into Science (or Gold), but the Production is not consumed, as this will only happen again on the next turn. By immediately swapping out your perpetual construction for an item on the next turn, you'll get this Science (or Gold) for free. This doesn't apply to Unciv, so don't bother. = 
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Double Aqueducts\nIn Civilization V, the game sells existing copies of the building for you before providing a free copy of the building. So, if you build an aqueduct in a city, and then in the turn of adopting Tradition Complete you sell a cheap building (e.g a shrine) beforehand, the game is unable to sell more than 1 building per turn, and thus you'll keep your aqueduct, together with the new free aqueduct. Not applicable to Unciv. = 
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Legalism Oxford\nIn Civilization V, national wonders such as Oxford University are considered culture buildings, so you can get them for free with Legalism. Not applicable to Unciv. = 
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Roads and Forts\nIn Civilization V, you can't use roads and forts in enemy territory. In Unciv, you can use them, so instead of mindlessly constructing them everywhere when at war, you need to decide if and when they'll benefit you more than your opponents. = 
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Citizen Conversion\nIn Civilization V, a citizen is born religious if the parent city is already converted. This is not the case in Unciv, which can lead to temporary deconversion of a city when it grows. = 
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Unassigned Citizens\nIn Civilization V, unassigned citizens are considered specialists, and subject to the same type of bonuses (e.g. Korea's ability). It can be worthwhile to leave citizens unassigned, instead of being assigned to a tile. Not applicable to Unciv. = 
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Settler Construction\nIn Civilization V, cities can't starve when constructing settlers, so you can assign all citizens to production tiles and none to food tiles. In Unciv, citizens keep consuming two food per turn. = 
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Water Melee Attack\nAs result of a Discord poll, Water Melee units can attack military land units on the shore, unlike in Civilization V. = 
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Tile improvements\nIn Civilzation V, workers start working on an improvement-under-construction at the beginning of movement. Unciv changes this, to allow players to assign workers to tiles, and then reconsider and change improvement or move them elsewhere. = 
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Forest and Jungle Visibility\nIn Unciv, forests and jungles are visible 1 tile outside visibility range. In Civilization V, this is the behaviour of hills and mountains, but not of forests and jungles, yet jungle and forest can block hills, and hill + forest can block mountain, indicating they're on the same elevation. This is considered to be a bug in the otherwise well-structured visibility logic in Civilization V. = 
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City razing\nIn Civilization V, the player can never raze any of the cities he/she founded. Not applicable to Unciv. = 

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Founding Cities\nThe Settler is a unit that can found a new city. You can build a Settler unit in a city with at least 2 population, and then move them to a good location to found a new city. This will usually be your main way of acquiring more cities. = 
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Food conversion to Production\nDuring the construction of a Settler, the city will not grow. Instead, the 1st, 2nd, 4th, and from there on every 4th, excess Food (Growth) is converted into Production, with the rest of the excess Food being lost. = 

